Nunu & Willump·Mid Guide
Win rate | 49.5% |
Pick rate | 0.3% |
Ban rate | 0.8% |
Matches | 4 270- |
Really good Objective control due to his Q and Smite. It also allows him to heal up both in the lane and in the Jungle, which provides him an innate advantage against other Junglers.
Great ganking potential due to his W, especially if there is no vision set-up by the enemy team. This can lead to a great CC chain.
His Ultimate R can allow him to set-up phenomenal death brushes while contesting objectives. This can allow him to end the game or take the objective quite freely.
Really bad against disengage champions as he can’t do anything to avoid getting disrupted while he is using his W.
Disengage and CC can also interrupt his Ultimate R, which can lead to very less damage output from his end.
Healing reduction can easily counter him during the early game. This will allow the enemy to take Objectives quite easily after getting rid of Nunu as he won’t be able to heal a lot.
0 - 15 min
Always stay out of vision and try to run your laner down with your W and E. It should let you chunk them down massively and probably kill them soon as well.
Once you unlock your Ultimate R, you should be able to all-in enemies with ease. Set up death brushes near-neutral objectives to maximize the effect.
Although you are not the Jungler, your Q will still be extremely invaluable when it comes to winning.
15 - 25 min
Look to lane gank as many allies as you can to ensure that you can help your teammates. This will allow you to take down squishies really easily.
Be a part of neutral objective fights and make sure that you set up death brushes with your Ultimate R. Since you're building AP, you will pretty much blow up everyone.
Look for picks during the mid-game. It should be quite easy for you due to your W and E. Don't forget to heal up with your Q.
25+ min
After going in with your Ultimate R, be prepared to fall back and peel for your allies in late-game team fights.
Play around your Ultimate R in the later parts of the game. Avoid fighting unless your Ultimate R is up. Fighting without it will make the late-game team fights much harder. Delay fights and be prepared to disengage if it’s still on cooldown.
To make getting on the enemy backline easier, group with your team but stay off to the side. If you flank from an unwarded bush, the enemy will find it harder to react to your all-in. Avoid splitting or being away from your team in the late game as the enemy will force a fight while you’re gone.
Nunu’s weak early in the laning phase. However, his strengths come from elsewhere.
Nunu is a very good roaming champion and will try to roam around the map. Use this insane early game pressure to get your allies ahead.
His level 6 power spike is pretty good. It will increase his power in lane and also make him even stronger when roaming.
His tankiness is really high during the mid-game. He can absorb a lot of damage and then regenerate a lot of health using his Q.
Multiple points in his Ultimate R will allow him to dish out a lot of damage, especially in grouped fights.
His team fighting is extreme as he can disrupt the enemy team with his snowball and his Ultimate R
His tankiness is out of bounds during this phase of the game. He can quickly run down enemies and peel for his carries at the same time due to his overall tankiness.
A maxed-out Ultimate R will allow Nunu to dish out a lot of damage in a short time. If he can set up a death brush, he will automatically win the fight.
His late-game team fighting will be extreme as he is very tanky, and his ability to frontline will make it really easy for his team to succeed in fights.