Fiora·Top Guide

Duelist's DanceP
Grand ChallengeR
Win rate51.5%
Pick rate4.5%
Ban rate6.0%
Matches60 622-
Fiora Top has a 51.5% win rate and 4.5% pick rate in Emerald + and is currently ranked S tier. Below, you will find a very detailed guide for Fiora Top, where we explain strengths and weaknesses of the champion, powerspikes, and game plans for each stage of the game. Step up your game with our Fiora Top guide!
Fiora Top
Fiora Jungle
Fiora Mid
Fiora Bot
Fiora Support
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Fiora Strengths & Weaknesses

Really good duelist and can one vs one anyone if she manages to get a lead early on. Her Passive along with her LungeQ allows her to do a lot of damage to both squishies and tanks alike while allowing her team to do what they want.

Her RiposteW is the most important ability in her kit and she can completely negate any form of damage and CC with that ability. The fact that it can block the Ignite tick damage in itself can be tilting for her enemies. When used properly, she can even CC a group of enemy champions by countering any source of enemy CC.

If she manages to find someone separated from their team, she can one vs one them easily, even if she is behind. This is due to the amount of damage that she can dish out with her Passive and her Ultimate Grand ChallengeR. Such picks can easily allow her to pressurize and take over a portion of the map.


Grievous Wounds can counter her heavily as it reduces the healing (which is a huge portion of her dueling power). Since her early game is the point where she is the weakest, building such an item can be pivotal towards shutting her down.

Misuse of her RiposteW can straight-up cost her the lane. Once that ability is down, she can be CC’d to oblivion and gotten rid of quite easily. This is especially true if she dives into the enemy team.

Her Ultimate Grand ChallengeR can be avoided easily if the enemy team disengages as soon as she places her Ultimate Grand ChallengeR on a member of her team. During the laning phase, Fiora’s opponent can prevent her from proc’ing her Passive by using the terrain to block the direction in which the Vital appears.

Game plan
Early game
0 - 15 min
Fiora is Average

Look for constant skirmishes with the enemy to gain a health or kill lead.

Keep the minion wave closer to your side of the map in the early game. This will allow you to chase and all-in the enemy when they walk up to farm with your LungeQ.

Once you’re level 6, use your strength to fight the enemy and go for a kill. Your Ultimate Grand ChallengeR is a great duelling tool and can help you get a lead in lane.

Mid game
15 - 25 min
Fiora is Strong

When no team fights are occurring, split push and draw the enemies attention to you while your team sieges or makes plays on the other side of the map.

In team fights, try to flank from the side to make it harder for the enemy to disengage or poke you down. If you get poked down, you wont be able to engage and will probably die.

Fiora is a strong skirmisher. Look to fight whoever tries to stop you from split pushing. You should be able to fight anyone as long as you’re not behind in the mid-game.

Late game
25+ min
Fiora is Strong

Split push and draw the enemies attention to you while your team sieges a nearby objective.

Try to pick someone off at the start of the fight. If you’re able to get a pick and heal your team with your Ultimate Grand ChallengeR quickly, the chances of winning the fight will be higher.

Whenever your TP is down or if your team isn’t very strong alone, stick with them and fight as 5 rather than playing split.

Power Spikes
Early game0 - 15 min

Fiora is weak in the very early game. She does need some time and items before coming online. However, she does have a lot of all-in pressure.

Her first major power spike is when she gets her first item. It offers her additional kill pressure in lane and will allow her to get a lead.

At level 6, Fiora will unlock her Ultimate Grand ChallengeR. Her kill pressure will again intensify and she will be able to look for riskier all-ins thanks to the heal that it provides.

Mid game15 - 25 min

At level 11, Fiora’s Ultimate Grand ChallengeR will be much better. Putting a second point in her Ultimate Grand ChallengeR is vital and her 1v1 kill pressure increases.

Fiora is good in the mid-game and will be looking to split push. She should be able to draw a lot of attention for her team so they can get stuff done elsewhere like the Dragon or Baron.

At level 9, Fiora will max out her LungeQ. This is a very important power spike for her as it will allow her to look for more aggressive plays, help her farm and also help her escape sticky situations thanks to the low cooldown.

Late game25+ min

At level 16, Fiora will put the third and final point in her Ultimate Grand ChallengeR. As she will be grouped during this stage of the game, the large AOE heal will be very helpful for her and her team.

Fiora is very good in the late game and as long as she hasn’t fallen behind previously, she should be really good at this stage of the game.

A full-build Fiora is nothing to be messed with. The more items and the more gold that is funnelled into you- the higher your chances are of winning.

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