Rek'Sai·Jungle Guide
Win rate | 53.2% |
Pick rate | 1.8% |
Ban rate | 1.0% |
Matches | 2 540- |
Rek’Sai has creative ganking routes that can allow her to dodge commonly placed warding spots.
This champion has a healthy clear as you can use your W, become burrowed and get some health back while you move from camp to camp.
Rek’Sai is incredibly mobile which allows her to escape sticky situations with ease thanks to her E.
She is very easy to kite as she has low range and is a melee champion. She will struggle killing mobile ADC’s in team fights.
If she goes full damage, she will be very squishy and die easily in team fights. This can make this build path rather risky to go.
Hard to master. Rek’Sai isn’t as easy as a lot of players think. You’ll need to put in a lot of practice if you want to master this champion!
0 - 15 min
Your goal in the early game is to gank as often as possible to get your allies ahead. You are a strong early game Jungler, so make sure you try to exploit your early advantage.
Look to secure objectives whenever they’re up. This will give your team an advantage as the game goes along.
Find a healthy balance between ganking your allies, farming your jungle and securing objectives. Make sure you do not fall behind in XP by trying to constantly gank.
15 - 25 min
Continue to pick up and secure jungle camps whenever possible. Not falling behind in the mid-game is crucial as a Jungler, so make sure you continue to farm!
As you’re a Jungler, you need to try and secure every Drake during the mid-game. Getting them and securing the Dragon Soul for your team will increase your chances of winning the game.
Look for picks with your team. If you can pick someone off, make the call for Baron or Dragon to further your lead.
25+ min
Look to take down the enemy carries. Focus the backline and try to take them out of the fight. Focus them with your other frontline champions.
As you’re the Jungler, you need to make sure you’re always alive in the late game. If you die before a major objective spawns, the enemy will be able to take it.
Make sure you are always on the side of the map that the next major objective is on. If the Baron is up, always stay on the top side. If you go bot and show yourself, the enemy will take the objective for free.
Her early ganks are pretty good as she can find creative gank paths easily. She needs to make sure that she is not detected beforehand, though.
Level 6 is a decent spike as it is a good finishing move. The goal is to either get kills on low health targets or avoid CC and get to the enemy backline.
The first item component will help in duels, and the Jungle clears. It becomes pretty easy for Rek'Sai to move around the map quickly.
Her first ability will be maxed out at level 9. This means that she will deal a lot of damage and will be able to finish off enemies quickly.
Her team fighting is pretty decent. This is mainly due to her knockup mechanism and the Q AoE aspect.
Another point in her Ultimate will allow her to deal a lot more damage. This will actually let her assassinate and blow up enemy squishies.
She can be really good during the late game. She is quite tanky, and her AoE damage will help her close fights quickly.
A maxed-out Ultimate will allow Rek'Sai to use the ability frequently and assassinate targets frequently. It will be a great ability now.
Most of her abilities will be maxed out by now. The amount of damage dealt will be phenomenal, especially with her E.