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Diablo 4 Build

Touch of Death

presentationSpiritborn
Season 6
Verified
Updated on Nov 19, 2025
Nov 19, 2025

Build Overview

This Touch of Death build was created by me in collaboration with Sanctum.

New build can be found here: Noxious Resonance.

Strengths and Weaknesses

  • Incredible Overall Damage
  • Great Mobility
  • Very Tanky
  • None

Build Variants

Requires Incense

Assigned Skills

Primary
5
1
Secondary
1
1
1
1
Primary Spirit
Secondary Spirit

Aspect & Uniques

HelmDuelist's Aspect
Chest armorShroud of False Death
GlovesAspect of Redirected Force
PantsAspect of Interdiction
BootsAspect of Apprehension
AmuletInsatiable Aspect
Ring 1Aspect of the Moonrise
Ring 2Ring of the Midnight Sun
WeaponRod of Kepeleke

Pit Version You will be uncapped in res and or armor. It's normal, we are going full damage.

Skill Tree

Available0 (0)
Spent59 (12)

Paragon Board

Points Spent0

No Glyphs Installed

Stats

  • Str:99
  • Int:99
  • Dex:99
  • Will:99
  • Mercenary

    How it Plays

    1. Activate Ravager and Armored Hide.
    2. Dash to your enemies with The Hunter.
    3. Cast Scourge for damage and healing.
    4. Spam Touch of Death Volley to massacre everything and restore all your cooldowns.
    5. Pull your enemies with Vortex.

    How it Works

    565 int + 470 strength are needed for the build to work correctly. You need 1 STR Gem and 1 INT gem. 565 int + 470 strength are needed for the build to work correctly. You need to add STR/INT/ALL STATS gems as needed by your paragon level and gear. Or chorus of war.

    Which Version should I play?

    • Casual Gear, if you do not have 123% Barried generation, it's important to cap this stat.
    • Bis Gear PIt Push/Armor, for very geared players with 2x GA on each item and 240+ Paragon. The armor version is more damage but even squishier, you will be with 0 resistance on most things.

    I decided to one roll of All Resistances and a roll of Armor on Pants and Boots, feel free to replace them with Dexterity if you want to play full glass cannon. Add Attack speed on your gloves if you cannot reach 99% Cap 1 Attack speed. If you do not know what it means watch the video, I go in depth about it all.

    --

    For league starter version and leveling build check down below.

    League Starter Version click HERE .

    For the leveling Guide click HERE .

    As with every build, you might have to make minor adjustments if you lack certain stats, items, or Paragon levels.

    FAQ

    Why Headhunter and Hubris?

    • Headhunter is needed for stats and Hubris is more damage than Managerist as it has a higher magic node boost %

    How much atk speed do I need?

    • 79% in Town without any buffs active.

    Why Fulminate?

    • We need 150 Lightning Damage to cap our Legendary Node Convergence.

    Why Colossal?

    • Resolve Stacks.

    How much Barrier generation do I need?

    • 123% is cap.

    Vessel of Hatred has incorporated a "stat squish" along with the new Torment difficulties that make us incur heavy penalties to our Armor and Resistance values. There are various ways to help alleviate this problem:

    • - Use Yen's Blessing, it will provide with all the resistances you need and you can use Armor on the gems slot.
    • The Soothing Spices Type II Incense provides 10% All Resistance and 150 Armor.
    • The Song of the Mountain Type I Incense provides 200 Armor.

    What do I do when I lack Paragon levels?

    You do not need all the Paragon Points, feel free to remove damage, mobility or resistances while you grind your levels. What you remove will depend on what your character is lacking.

    What is the Amulet affix priority?

    Aspect > Maximum Life > rest >

    How much resources are needed?

    275 In theory, but resource generation lowers that number (bugged interaction with BLT),

    Here is a breakdown/Example of a possible resource setup:

    Base 100
    Kepeleke 65 (With 3 GA and +12 MW)
    Paragon 69 (Level 100 Glyph Menagerist)
    Elixir
    Spiritual Attunement 40 (with Shroud)
    Tibault 31
    Helm 32
    Total 337

    As you can see even without accounting for resource generation, it's still quite easy to obtain.

    Bugs

    Viscous Shield increasing your damage based on Max Life Barrier instead of just Base Barrier value. This is causing the class to do hundreds of times more damage.

    Elixirs and Incenses

    • Elixir of Resourcefulness is the strongest offensive Elixir as it increases our Rod of Kepeleke multiplier. Defensively, Elixir of Fortitude can be used.
    • Chorus of War is the strongest Type III Incense.
    • Soothing Spices is the strongest Type II Incense, providing 10% All Resistance and 150 Armor.
    • Song of the Mountain is the strongest Type I Incense as it provides 200 Armor.

    Solving Resource Generation

    The build's strength lies in getting every single Core Skill to inherit Rod of Kepeleke's buff; to do so, we need to combine a specific amount of Resource Generation with Ring of the Midnight Sun.

    Ring of the Midnight Sun provides 30-50% of all the Vigor we spent for up to 2 seconds since we last landed a Critical Strike on our next Critical Strike. If we manage to buff that number to 100% through Resource Generation, then every Critical Strike will generate 100% of our Vigor. Since Rod of Kepeleke guarantees Critical Strikes, every cast will generate the same vigor that was spent, solving the issue of Rod of Kepeleke uptime.

    The sources of Resource Generation are:

    • Measured Ravager
    • Vigorous Passive
    • Intelligence
    • Resource Generation Affixes and Paragon Nodes.
    • Affixes on Ring or Yen's Blessing.

    Resource Generation is multiplicative, not additive, which makes it a bit difficult to easily calculate. Here's a handy calculator made by Sanctum to know how much Resource Generation you currently have.

    Leveling

    For the leveling Guide click HERE .


    Changelog

    16/10 Reworked Paragon, new resilient tech added

    10/10 I removed Rebounding Aspect and thinned out the Paragon Board,

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