Diablo 4 Spiritborn BuildCrushing Hand SPEED & Big Dam Endgame - NickTew
This is an endgame version of the second highest DPS build in the game, but the singular FASTEST build the Crushing Hand Spiritborn. This build pairs the Banished Lords Talisman with the Rod of Kepeleke to guarantee overpowers every single attack, in tandem with scaling our max HP and other damage modifiers to do trillions of damage per hit. This build requires 245 maximum resource in order to function well. Watch the video for a detailed guide on multiple of the mechanics.
Starter & Leveling Build: https://mobalytics.gg/diablo-4/profile/98800fe4-5cfe-47e5-a0ee-40611679b379/builds/6fff2808-5d7d-4707-b952-0ba43be81367 Pure DPS Pit 125+: https://mobalytics.gg/diablo-4/profile/98800fe4-5cfe-47e5-a0ee-40611679b379/builds/7fc7e324-08f2-4930-b16b-c344625d3f8d
This version is an all arounder. Very fast clear speed without sacrificing too much damage either. With this setup, you'll never have to swap anything based on whatever content you want to do, but if you want to specialize then use the other variations.
Crushing Hand Best core skill Spiritborn has for SPEED (2nd highest dmg) The Hunter For damage multipliers in the skill tree, & additional ferocity stacks Ravager For vigor generation + mobility Armored Hide for 100% block, DR, & maximum resolve Vortex for the big suck Soar for movement & vuln
^ Feel free to swap Vortex or Soar out for Scourge if you want more DPS
SPEND ALL EXTRA PARAGON POINTS ON DEXTERITY NODES OR SURVIVABILITY
Shroud version is more dps
Reaching armor cap / max res is cumbersome with this setup although not needed Feel free to use Yen's Blessing to cap resistances at a dps loss Can swap Dex on any piece to all res / more armor and vice versa Raheir Merc = 15% armor Soothing Spices incense = +10% all res Other incense = 150 armor Can grab more res in paragon board if needed
Only need 56% barrier generation 1 amethyst +1 temper or 2 tempers
Need 560 int to use RCR temper on ring
MW & Affix Cheat Sheet Helm : Resolve Stacks > HP Chest: HP > All Stats Gloves: Max HP > Crushing Pants: Resilient > Max HP Boots: HP > Res (can swap MS to dex/armor) Rod: Chance % > Amulet: HP > Core Skill Ring 1: HP > Resource Cost Ring 2: Dex
strengths
- Big Dam
- Huge Mobility
- Insanely Tanky
weaknesses
Build Notes
You have so much CDR that the gameplay loop usually ends up with you just spamming all of your skills on CD. You want to use them as soon as they are available as pretty much every skill gives you a conditional damage increase - but here's an order you can follow
1) Engage with Ravager - always keep it up for the 30% vigor generation 2) Jump in to the mobs with The Hunter 3) Pop Armored Hide for the 100% block 4) Use Soar for movement & vuln. 5) Use Vortex immediately after Scourge to suck all the mobs together
With intricacy, you can use *Soar then The Hunter so you can spam Soar back-to-back multiple times. Check out the video to see an example of that.
This build scales our damage out of control by taking advantage of Rod of Kepeleke In tandem with Banished Lords Talisman to immediately expend all of our Vigor everytime we use Crushing Hand granting massively increased damage hits that are always crits and always overpower. This is achieved by having 245 Vigor baseline & 100% resource generation paired with Ring of the Midnight Sun
Scaling our HP further increases our damage with the Viscous Shield Paragon node being bugged beyond belief. Every 12 points of HP increases our damage by roughly 1% if we have a 100% barrier. We get 100% barrier by using the Que rune paired with 50% barrier generation.
Otherwise our damage ramps up through the Aspect of Redirected Force paired with Aspect of Interdiction and getting maximum resolve tempers on gear. The crit damage from Redirected Force continues to scale above 100% block, and maximum resolve stack temper is currently bugged on gear where if you hit the masterwork crits on them they are increased by 50% rather than the typical 25%, allowing you to get up to +13 resolve stacks on a singular item.
Put all of this together paired with some generic damage aspects, we have a build doing in the hundreds of trillions with over 30,000 maximum HP
In-Depth Explanation
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