menu
MobalyticsUse your favourite features in-game with our Desktop App
;
Spiritborn

Diablo 4 Spiritborn BuildCrushing Hand MAX DPS Pit Push

Season 6
Updated on Oct 31, 2024
194Favorites
Build Summary

This is an endgame version of the second highest DPS build in the game, but the singular FASTEST build the Crushing Hand Spiritborn. This build pairs the Banished Lords Talisman with the Rod of Kepeleke to guarantee overpowers every single attack, in tandem with scaling our max HP and other damage modifiers to do trillions of damage per hit. This build requires 245 maximum resource in order to function well. Watch the video for a detailed guide on multiple of the mechanics.

Starter & Leveling Build: https://mobalytics.gg/diablo-4/profile/98800fe4-5cfe-47e5-a0ee-40611679b379/builds/6fff2808-5d7d-4707-b952-0ba43be81367 Endgame/Speed Build: https://mobalytics.gg/diablo-4/profile/98800fe4-5cfe-47e5-a0ee-40611679b379/builds/46261196-30d3-44ad-bb77-851ccd3705f4

Mystic Circle Memes
Non-Mystic Fell Soothsayer
Assigned Skills
Skill Tree
Paragon Board
Mercenary
Primary
5
5
Secondary
1
5
1
1
Primary Spirit
Secondary Spirit

This is a pit pushing max DPS variation - only follow this if you hate yourself and want to do pit 125+ (honestly just play quill volley if your goal is to do very high tiers of the pit)

Aspects & Uniques
Gear Stats
Duelist's AspectHelm
Shroud of False DeathChest Armor
GlovesEmpty
Aspect of InterdictionPants
Aspect of Sky PowerBoots
Banished Lord's TalismanAmulet
Aspect of Plains PowerRing 1
Ring of the Midnight SunRing 2
Rod of KepelekeWeapon

Shroud version is more dps

Reaching armor cap / max res is cumbersome with this setup although not needed Feel free to use Yen's Blessing to cap resistances at a dps loss Can swap Dex on any piece to all res / more armor and vice versa Raheir Merc = 15% armor Soothing Spices incense = +10% all res Other incense = 150 armor Can grab more res in paragon board if needed

Only need 50% barrier generation 1 amethyst +1 temper

Need 560 int to use RCR temper on ring

MW & Affix Cheat Sheet Helm : HP > Resource Chest: HP > All Stats Gloves: Max HP > Crushing Pants: Resilient > Max HP Boots: HP > Res (can swap MS to dex/armor) Rod: Chance % > Amulet: HP > Core Skill Ring 1: HP > Resource Cost Ring 2: Dex

Active Runes
Armor
Armor
PocRune of Ritual
QueRune of Invocation
Weapon
Weapon
XolRune of Ritual
XalRune of Invocation
Gems
WeaponEmpty
EmeraldArmor
DiamondAmulet
AmethystRing 1
SapphireRing 2
Strengths and Weaknesses

strengths

  • Big Dam
  • Huge Mobility
  • Insanely Tanky

weaknesses

Build Notes

Gameplay Loop

You have so much CDR that the gameplay loop usually ends up with you just spamming all of your skills on CD. You want to use them as soon as they are available as pretty much every skill gives you a conditional damage increase - but here's an order you can follow

1) Engage with Ravager - always keep it up for the 30% vigor generation 2) Jump in to the mobs with The Hunter 3) Pop Armored Hide for the 100% block 4) Use Soar for movement & vuln. 5) Use Vortex immediately after Scourge to suck all the mobs together

With intricacy, you can use *Soar then The Hunter so you can spam Soar back-to-back multiple times. Check out the video to see an example of that.

How It Works

This build scales our damage out of control by taking advantage of Rod of Kepeleke In tandem with Banished Lords Talisman to immediately expend all of our Vigor everytime we use Crushing Hand granting massively increased damage hits that are always crits and always overpower. This is achieved by having 245 Vigor baseline & 100% resource generation paired with Ring of the Midnight Sun

Scaling our HP further increases our damage with the Viscous Shield Paragon node being bugged beyond belief. Every 12 points of HP increases our damage by roughly 1% if we have a 100% barrier. We get 100% barrier by using the Que rune paired with 50% barrier generation.

Otherwise our damage ramps up through the Aspect of Redirected Force paired with Aspect of Interdiction and getting maximum resolve tempers on gear. The crit damage from Redirected Force continues to scale above 100% block, and maximum resolve stack temper is currently bugged on gear where if you hit the masterwork crits on them they are increased by 50% rather than the typical 25%, allowing you to get up to +13 resolve stacks on a singular item.

Put all of this together paired with some generic damage aspects, we have a build doing in the hundreds of trillions with over 30,000 maximum HP

In-Depth Explanation

Video Guide
Become a creator

Want to earn rewards by sharing your builds with your community?