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Diablo 4 Build

Stinger - Stingerborn - Levelling

presentationSpiritborn
Season 15
Leveling
Speed Farm
Melee
Beginner Friendly
Controller Friendly
Hardcore
Damage Over Time
Imortilize
Verified
Updated on Sep 17, 2026
Sep 17, 2026

Build Overview

This Centipede Spiritborn Levelling Build focuses on optimising the Poison Damage from Stinger whilst staying tanky enough to easily get to Level 70.

Check the How It Works Section and FAQ below to learn how the Stinger Spiritborn smashes Levelling.

Endgame Guide: Stinger - Stingerborn / Others: Tier List + Levelling Guides

Strengths and Weaknesses

  • Excellent Levelling Build
  • Super Casual To Play
  • Easy To Get Going
  • Little Weakness Whilst Levelling

Build Variants

  • At this point you will have up to 83 Skill Points at Level 70.
  • This will require you to have completed All Season Journey Objectives that Award Skill Points to complete.

Once you have reached Level 70 be sure to check out the Endgame Guide for where to go next.

Equipment

2
Helm
Lore
8
Chest armor
Stealth
6
Gloves
Conceited Aspect
9
Pants
Aspect of Debilitating Toxins
4
Boots
Aspect of Haste
5
Amulet
Aspect of Supremacy
3
Ring 1
Stone of Jordan
7
Ring 2
Neurotoxic Aspect
1
Weapon
Insight (Quarterstaff)
Equipment Priority
+9

Requirements

There are no specific requirements to start this build.

Unique Items

If you happen to come across any of the following Unique Items whilst levelling they will greatly boost the build:

Rod of Kepeleke

    • Boss Drops: Astaroth
    • Converts Core Skills to Basic Skills
    • Big Critical Damage scaled by Maximum Resource

Harmony of Ebewaka

    • Boss Drops: Bartuc
    • Big damage
    • Unlocks Triple Spirit Hall Tech

Hesha e Kesungi

    • Boss Drops: Butcher
    • Huge damage on using The Protector
    • Can use The Protector at range.
    • The Protector Cooldown
    • Gorilla Skill Ranks

Ring of the Midnight Sun

    • Boss Drops: Astaroth
    • Allows Rod of Kepeleke to activate every attack when 100% Resource Generation is attained.
    • Cooldown Reduction
    • Grants the Counterattack passive

Stone of Jordan

    • Boss Drops: World + Seasonal Quest
    • Raises all Resistances to you highest (Aim for Poison to be the highest)
    • Grants Damage to element of the highest Resistance

Rune Words

Insight (Quarterstaff)

    • Runes: Ral + Tir + Tal + Sol
    • Base: White 2h Weapon
    • Vigor Generation
    • Attack Speed
    • Critical Chance
    • Critical Damage

Stealth

    • Runes: Tal + Eth
    • Base: White Chest Armour
    • Damage Reduction
    • Movement Speed
    • Resource Generation

Lore

    • Runes: Ort + Sol
    • Base: White Helm
    • All Skills
    • Damage Reduction

Runes

If you happen to come across any of the following Rune Pairs whilst levelling they will greatly boost the build:

Moni + Tzic

    • Auto-Cast Concussive Stomp
    • Grants Resolve

Cir + Kry

    • Auto-Cast Vortex

Cir + Qua

    • Mobility alternative to Kry

Splinters

Splinter of Anguish

    • Attack Speed
    • Fire Resistance

Splinter of Pain

    • Damage Reduction
    • Poison Resistance

Splinter of the Black Soulstone

    • Stacks damage On Kill
    • All Stats

Talisman

SealUnique Charm
Mlor of Practiced TechniqueSet Charm
Phoba of Practiced TechniqueSet Charm
Fer of Practiced TechniqueSet Charm
Talisman Priority
+4

Charms

Practiced Technique

  • Attack Speed
  • Movement Speed
  • Big Experience Bonus

Prime Evil Powers

Flames of Metus

Diablo's Splinter of Terror

Skills & Rotation

Primary
1
1
Secondary
15
15
15
1
Primary Spirit
Secondary Spirit

To unlock Spirit Halls you will need to have completed the Spiritborn Class Quest at Level 15+ at least once in your accounts lifetime on whichever realm you are playing (Softcore or Hardcore).

Spirit Halls

  • Eagle Primary Spirit Hall is taken for the 20% Cap 2 Movement Speed
  • Jaguar Secondary Spirit Hall for the Ferocity Generation

Build Rotation

  • Cast Ravager for Additional Cooldown Rate and Vigor Generation
  • Cast Toxic Skin for Additional Armour, Vigor Generation and Weakness Application
  • Cast Scourge for Damage Reduction, Vigor Generation and apply Vulnerable to Enemies
  • Cast The Hunter for Mobility and Additional Maximum Ferocity
  • Cast Withering Fist for Mobility and to Generate Resource and Poison Enemies
  • Cast Stinger liberally around other skills

Repeat each step as necessary

Skill Tree

Available9 (0)
Spent69 (5)

Be sure to check out the Levelling Path that can be Toggled above in the Skill Tree.

Withering Fist

    • Mobility
    • Poison Enemies
    • Grants Resource
    • Applies Weakness

Stinger

    • Big Damage
    • Grants Healing

Vortex

    • Auto-Cast via Kry Rune
    • Grants Damage Reduction
    • Pulls in Enemies
    • Knocks Down Enemies

Ravager

    • Grants Minimum Ferocity passively (+5% Attack Speed per stack)
    • Increases Cooldown Rate
    • Increases Maximum Ferocity

Toxic Skin

    • Grants Unhindered
    • Grants Resource
    • Applies Weakness

Scourge

    • Grants Damage Reduction
    • Grants Resource
    • Applies Vulnerable

The Hunter

    • Mobility Skill
    • Overstacks Ferocity
    • Executes Enemies

Mercenaries

Varyana (Primary)

We take Varyana as our Primary for the Attack Speed and Movement Speed she grants which are both mandatory and exceptional for this build whilst levelling.

Raheir (Secondary)

We take Raheir as our Secondary as a get out of Jail Free Card if he activates in time when you Become Injured.

Frequently Asked Questions

Build Overview

This Centipede Spiritborn focuses on optimising the Poison Damage from Stinger whilst staying tanky enough to beat all end game content. It does this through the following:

  • Use of Potent Sting Stinger and the Poisoned Enemies Bug to annihilate levelling
  • Big Healing from Healing and Vulnerable Stinger
  • Cap 2 Movement Speed via Eagle Primary Spirit Hall in 30 - 70 Variant
  • Ferocity Generation via Jaguar Secondary Spirit Hall in 30 - 70 Variant
  • Big Armour and Weakness Application via Toxic Skin
  • The Devourer for Big Poison Damage and Healing
  • Maxing Attack Speed through Aspects and Equipment

Check out the In-Depth Explanations below for further details on the build.

Extra Details

With the correct gear this build should easily reach Level 70 and beyond without any issues.

Start Tips

  • Equip a Pet
  • Equip Mercenary
  • Claim Season Journey Skill Points
  • Start Seasonal Questline
  • Unlock Seasonal Reputation Board
  • Start Levelling Strategy

Levelling Strategies

All of these levelling strategies will get you from Level 1 - 70 in a matter of hours. Below are the Levelling Strategies you can use in order of Fastest to Slowest:

Helltides + Warplans

  • Fastest Non-Campaign Strategy
  • Try get a Double Helltide Warplan
  • Go to Level 7 in the PVP Zone
  • Run Helltides opening Chests along the way in Penitent.
  • Hand in Warplans when you can and keep searching for Multi-Helltide Warplans

Masterworking

Check out the Masterworking Guide for full information on how Masterworking functions.

Boss Drops

Check out the Boss Loot Table for full information on where to farm Uniques for your builds.

FAQ

If you have any questions about this guide feel free to reach out to me whilst live on Twitch, YouTube, Kick or X or contact me offline via my Discord.

How Much Attack Speed Do I Need?

Aim for 100% Attack Speed from the following sources:

    • Ferocity
    • Equipment Affixes
    • Offensive Temper Affixes
    • Paragon Nodes
    • Varyana Primary Mercenary (if you're struggling)

Do You Have A Loot Filter?

Yes, you can find the loot filter I'm currently using over at Diablo Filter.

Be sure to sign up and subscribe to me over there for updated filters on future builds.

Changelog

17th September 2026 / v2.0.2

30 - 70 Variant

  • Updated with new Item Data

16th September 2026 / v2.0.1

30 - 70 Variant

  • Added Insight

15 - 29 + 30 - 70 Variants

  • Added Stealth
  • Added Lore

All Variants

  • Replaced Aspect of Might with Aspect of Debilitating Toxins
  • Replaced Vulpine's Aspect with Stone of Jordan
  • Added Prime Evil Splinters

Other

  • Updated Loot Filter

14th September 2026 / v2.0.0

  • Updated for Season 15

9th September 2026 / v1.1.0

All Variants

  • Updated in full for Season 15 based off PTR Testing before the final patch notes are available

1st July 2026 / v1.0.2

  • Fixed Boss Drop Locations

30th June 2026 / v1.0.1

1 - 14 + 15 - 29 Variants

  • Slight updates to Skill Trees

All Variants

  • Added Mobility Rune alternative to

Other

  • Added Loot Filter

30th June 2026 / v1.0.0

  • Added for Lord of Hatred and Season 14

Comments

9
W
Wisewizard7h ago

Awesome guide as usual. Keep up the great work.

0
W
willix2d ago

any explanation on why we put points in stomp? Not seeing how it is getting used.

0
S
SilentFlame2d ago

Runes use Vortex and Stomp

0
I
imortilize
Author
1d ago

Heya,

Sorry just getting round to this.

The Tzic Rune activates Concussive Stomp for us and uses all selected upgrades as as result :)

0
M
MarkM2d ago

This seems to be the case for all the early skill tree points

0
M
MarkM2d ago

The Skill tree point allocation is incorrect as additional nodes for Withering Fist are gated behind levels 5, 9, 14 and 30

0
I
imortilize
Author
2d ago

I didn't allocate them in actual order as that takes ages to do and I had 15 guides to update whilst away at Blizzcon. I will try fix this when I get a moment since I arrived home a few hours before season launch!


Thanks for the heads up

2
View 1 reply

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