This is a theortical build based on the little information we have. I will be updating it as I go during the Lord of Hatred launch.
The skilltree below is build around very little information, however, the puzzle pieces we are dealt look like they could work very well.
Early on we can focus on maximizing
Sparks damage which is currently calculating 450% at 5 shocks and the 1.5 multiplier it comes with. % size scaling also looks comfy and we do not have to worry about any mana cost, meaning little downtime.
Later i am going to play around with the new
Incinerate upgrade
Disintegration Incinerate to change it to a lightning beam of destruction. Hopefully. But the build focuses on
Spark first and foremost.
The other puzzle pieces we want to use here are
-
Ball Lightning with its upgrade to pull in enemies every 12 sec as well as with its enchant to proc it periodically without relying on its cooldown. It also generates ferocity for 5% attackspeed -
Frozen Orb with its vulnerability upgrade, barrier generation as well as enchantment with a 30% chance to trigger extra casts
Familiar for extra damage and healing as well as overpower generation, which we use for
Incinerate later
Firewall for extra damage, weakness application and overpower stacks.
Teleport for mobility- and
Incinerate as a late burst damage tool through
Disintegration Incinerate and
Overpower Incinerate for which we use
Familiars
Healing Flames Familiar upgrade.















0 (0)


