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Diablo 4 Build

Crushing Hand - Hulkborn

presentationSpiritborn
Season 14
End Game
Pushing
Infernal Hordes
Melee
Beginner Friendly
Controller Friendly
Hardcore
Imortilize
Verified
Updated on Jul 16, 2026
Jul 16, 2026

Build Overview

This Gorilla Endgame Build focuses on optimising the Damage from Crushing Hand whilst staying tanky enough to beat all end game content.

Check the How It Works Section and FAQ below to learn how the Crushing Hand Spiritborn smashes all Endgame Content.


Levelling Guide: Rock Splitter - Gorillaborn / Others: Tier List + Endgame Guides

Strengths and Weaknesses

  • Decent Damage Output
  • Giga-Tanky
  • Easy Playstyle
  • Average Mobility
  • Not Top Pushing Core Skill Build

Build Variants

This is the version to aim for before getting Mythics carrying on directly from the Starter Variant.

You ideally have a Rod of Kepeleke, Ring of the Midnight Sun, Harmony of Ebewaka, Temerity and Protean Heart by this point which makes the build functional and boosts the build damage dramatically.

Everything else is Optional but very nice to have.

If you have everything this required be sure to check out either the Mythic Variant or Pushing Variant for Next Steps.

Equipment

3
HelmHarmony of Ebewaka
5
Chest armorAspect of Debilitating Toxins
9
GlovesConceited Aspect
4
PantsTemerity
8
BootsExploiter's Aspect
7
AmuletAspect of Supremacy
2
Ring 1Ring of the Midnight Sun
6
Ring 2Aspect of the Moonrise
1
WeaponRod of Kepeleke
Equipment Priority
+9

Transfigurations

Weapon

    • Physical Damage %[x]
    • Dexterity
    • All Stats
    • Gem Strength
    • Quality

Amulet (Kullean Tuning Prism)

    • Aspect of Apprehension

Other

    • Physical Damage %[x]
    • Dexterity
    • All Stats
    • Cooldown Reduction
    • Maximum Life %

Unique Items

If you happen to come across any of the following Unique Items whilst levelling they will greatly boost the build:

Rod of Kepeleke

    • Boss Drops: Astaroth
    • Converts Core Skills to Basic Skills
    • Big Critical Damage scaled by Maximum Resource

Ring of the Midnight Sun

    • Boss Drops: Astaroth
    • Allows Rod of Kepeleke to activate every attack when 100% Resource Generation is attained
    • Cooldown Reduction
    • Grants the Counterattack passive

Harmony of Ebewaka

    • Boss Drops: Bartuc
    • Big damage
    • Unlocks Triple Spirit Hall Tech

Temerity

    • Boss Drops: World Drop + Cube
    • Generates Barrier from Over-Heal

Runes

Poc + Tzic

    • Auto-Cast Concussive Stomp
    • Generates Barrier
    • Grants Resolve

Igni + Kry

    • Auto-Cast Vortex every 3.6s

Talisman

Talisman Priority
+7

Seal

Multitude

    • +1 Charm Slot
    • Critical Damage
    • Centipede Damage
    • Gorilla Skill Damage
    • Eagle Skill Damage
    • Jaguar Skill Damage

Charms

    • Centipede Skills
    • Eagle Skills
    • Gorilla Skills
    • Jaguar Skills
    • All Stats
    • Fire Resistance
    • Lightning Resistance
    • Physical Resistance
    • Cold Resistance
    • Poison Resistance
    • Shadow Resistance
    • Maximum Life

Unique Charms

    • Protean Heart

Skills & Rotation

Primary
1
15
Secondary
7
15
15
1
Primary Spirit
Secondary Spirit

Spirit Halls

  • Eagle Primary Spirit Hall is taken for the 40% Cap 2 Movement Speed
  • Centipede Secondary Spirit Hall for the Healing

Build Rotation

  • Cast Ravager for Additional Cooldown Rate and Vigor Generation
  • Cast Toxic Skin for Additional Armour, Vigor Generation and Weakness Application
  • Cast Scourge for Damage Reduction, Vigor Generation and apply Vulnerable to Enemies
  • Cast Armored Hide for Additional Block Chance, Vigor Generation and grants Unstoppable
  • Cast The Hunter for Mobility, Resolve Generation and Resolve Over-Stacking
  • Cast Crushing Hand liberally around other skills

Repeat each step as necessary

Skill Tree

Available0 (0)
Spent69 (14)

Crushing Hand

    • Omni-Directional Damage
    • Multiple Hits via Unrelenting Assault Crushing Hand
    • Scales Damage by Blocking via Block to Damage Crushing Hand (5% per Stack / Max 25%)

Vortex

    • Auto-Cast via Kry Rune
    • Grants Damage Reduction
    • Pulls in Enemies
    • Knocks Down Enemies

Ravager

    • Grants Minimum Ferocity passively (+5% Attack Speed per stack)
    • Increases Cooldown Rate
    • Increases Maximum Ferocity
    • Grants 50% Vigor Generation

Toxic Skin

    • Grants Unhindered
    • Apples Weakness
    • Grants Additional Armour
    • Grants Vigor Generation
    • Grants Healing

Armored Hide

    • Grants Additional Block Chance
    • Grants Unstoppable
    • Grants Resolve

Concussive Stomp

    • Auto-Cast via Tzic Rune
    • Grants Barrier
    • Grants Resolve
    • Knocks Down Enemies

Counterattack

    • Passively granted via Ring of the Midnight Sun
    • Grants 20% Damage Reduction to Damage Over Time

Scourge

    • Grants Damage Reduction
    • Grants Vigor Generation
    • Applies Vulnerable to Enemies

The Hunter

    • Mobility
    • Over-Stacks Resolve
    • Grants Healing

Paragon Board

Paragon

Focus on rushing the Legendary Nodes on your Paragon Boards to start with as these will grant Huge Immediate Bonuses:

  1. Sapping
  2. In-Fighter
  3. Convergence
  4. Viscous Shield

Mercenaries

Raheir (Primary)

We take Raheir as our Primary for the Extra All Resistance and Bonus Damage from Inspiration.

Aldkin (Secondary)

We take Aldkin as our Secondary for the 40% Slow Movement and 20% Damage Reduction on affected enemies.

Frequently Asked Questions

Build Overview

This Crushing Hand Spiritborn focuses on optimising the damage from the Rod of Kepeleke in combination with Maximum Resource Scaling whilst staying tanky enough to beat all End Game Content. It does this through the following:

  • Maximum Resource Scaling on Rod of Kepeleke.
  • The Rod of Kepeleke allows Crushing Hand to be a Basic and Core Skill.
  • Utilising Gorilla, Jaguar, Eagle and Centipede via the Multitude Talisman Set
  • All Four Spirit Halls for Harmony of Ebewaka via the Multitude Talisman Set
  • Cast Ravager for Additional Cooldown Rate and Vigor Generation
  • Cast Toxic Skin for Additional Armour, Vigor Generation and Weakness Application
  • Additional Block Chance using Armored Hide.
  • Scourge for Crowd Control, Damage Reduction and apply Vulnerable to Enemies.
  • The Hunter for additional Mobility and Resolve Generation
  • Maxing Attack Speed through Aspects, Equipment, Paragon and Ferocity.
  • Various Damage Multipliers.
  • Barrier for extreme defence.

Check out the In-Depth Explanations below for further details on the build.

Extra Details

With the correct gear this build this will easily beat all the Hardest Content In The Game without issue.

Masterworking

Check out the Masterworking Guide for full information on how Masterworking functions.

Boss Drops

Check out the Boss Loot Table for full information on where to farm Uniques for your builds.

FAQ

If you have any questions about this guide feel free to reach out to me whilst live on Twitch, YouTube, Kick or X or contact me offline via my Discord.

How much Resource Generation Do I need?

With the reduction of Resource Generation Sources across the board it has now become more difficult to enable you to activate the Rod of Kepeleke on Every Single Hit which is where our Big Damage comes from.

The Easiest way to achieve this is to use the Ring of the Midnight Sun which escaped the Resource Source Nerfs and can still Restore 50% Resource Spent in the Last 2 Seconds on a Critical Strike. The pairs excellently with the Rod of Kepeleke because this will spend 100% when at Maximum Resource to guarantee a Critical Strike.

This means that we need to achieve 100% Resource Generation on the build along with a Maximum Rolled Ring of the Midnight Sun at 50% to enable a 100% Activation Rate when attacking with the Rod of Kepeleke.

You can obtain the Resource Generation required from various sources including:

    • Intelligence
    • Resource Generation Affixes
    • Resource Generation Tempers

How Much Attack Speed Do I Need?

Aim for 100% Attack Speed from the following sources:

    • Ferocity
    • Equipment Affixes
    • Offensive Temper Affixes
    • Paragon Nodes
    • Varyana Primary Mercenary (if you're struggling)

Do You Have A Loot Filter?

Yes, you can find the loot filter I'm currently using over at Diablo Filter.

Be sure to sign up and subscribe to me over there for updated filters on future builds.

Changelog

16th July 2026 / v5.1.1

All Variants

  • Fixed Counterattack not being in any of the Skill Trees even though they should have been.

10th July 2026 / v5.1.0

Starter

  • Updated Equipment for a more balanced approach favouring Defence

Endgame

  • Updated Equipment for a more balanced approach favouring Defence
  • Replaced Colossal with Innate in Paragon Boards for more Defence

Mythic

  • Updated Equipment for a more balanced approach favouring Defence
  • Replaced Locran's Talisman with Ring of the Midday Hunt as Locran's Talisman bricks the build.
  • Replaced Colossal with Innate in Paragon Boards for more Defence

Pushing

  • Replaced Locran's Talisman with Ring of the Midday Hunt as Locran's Talisman bricks the build.

All Variants

  • Fixed Boss Drop Locations of Uniques

Other

  • Added Loot Filter
  • Updated Build Video

26th June 2026 / v5.0.0

  • Updated for Season 14

13th June 2026 / v4.1.0

26th April 2026 / v4.0.0

  • Updated for Lord of Hatred and Season 13

9th March 2026 / v3.0.0

  • Updated for Season 12

6th December 2025 / v2.0.0

  • Updated for Season 11

4th October 2025 / v1.0.0

  • Added build for Season 10

Loot Filter

Video

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