Gar rune can be dropped later for more DPS using OHM after 100% Crit
In the Early Stage Use Gar Rune once you at 100%
Once you get Deathmask though Swap to QAX to upkeep the Drain
Gar rune can be dropped later for more DPS using OHM after 100% Crit
In the Early Stage Use Gar Rune once you at 100%
Once you get Deathmask though Swap to QAX to upkeep the Drain







🧝For The best Mercenary Guide Check this video as there are better ones for each type of content
https://www.youtube.com/watch?v=8ZqgTl2ZQac




















You Really dont need mythics with this Build
Non mythic ver here
https://mobalytics.gg/diablo-4/profile/973302b3-bc41-4831-a089-e119153d2113/builds/cfcd93fe-20f2-49e0-9c88-68087e034a84
*on Amulet Temper you can get Damage per dark shroud temper, Flurry Size, Siphoning strikes (all are good)
*Starless Skies is Okay to play but 100% drop dark dance if you do
Starless is better if you Get GA Crit/Attack speed and are not Capped already
But Starless is 50x DMG and Dark dance is 80x
On boots if you reach 100% Crit you can swap for Regular boots / Any unique boots with All Res if you wish to Cap res
With other boots Craft Flurry Size on them, with All res, Dex, Movement speed
For more DPS you can Build into Imbue, Smoke Nade, Imbue, Poison Trap for Non Phys
0 (0)No Glyphs Installed
Stats
Lets go over how we plan to get 200% attack speed
First there are 2 CAPS
CAP 1
Elixir of Advantage II (15%)
Attack Speed (45% total on 2x Rings so With Starless skies its EASY if not Need GA roll)
Paragon Board 10%
Myriad Stone 30%
Easy to hit
CAP 2
Haste Gives 15%
Deathmask 50%
7 Points Into Alchemic Advantage
1 Point Alchemic Advantage (Tree) Gives 5% (So 3 point in tree = 15%)
Shroud give + to all passives so +1 (Gives us %20)
Amulet Gives + UP to +7 (you only need +3) Will cap us
(Can also use accelerating)
you can also do
Cosmic Anomaly with Bloody Charm - (but tbh not worth since it wont be 100% uptime)
For Crit
5% base
10% Gloves
30% With Both Rings
10% After Dash
10% Dark Shroud
10-20% Stats (INT)
12% Target Practice (With Shroud of false 4x Points)
10% Amulet (optional)
15%Seal of power (optional)
up to 16% Using Penitent Greaves (If you already have 100%, then Run Boots with Dex/All/Res Any Aspect, flurry Size)
No special after 100%
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