AverageJonas Tank Bebop Build
Overview
This build was created by AverageJonas. To find it in game, search for "Twitch.tv/AverageJonas TANKBOP" (BuildID: 156239).
In the current meta for Ascendant/Eternus lobbies, it's been almost impossible to play Sticky Bomb builds due to enemies getting better at playing around it.
As a result, I've designed a tanky Gunbop for those who don't like to play squishy builds!
Because of the diminishing returns nerf on Lifesteal, we instead have three different sources of healing in Headhunter, Siphon Bullets, and Bullet Lifesteal, so we don't get affected by this.
Early Game
Build from left to right.
ADS to make last-hitting smoother.
Kill tier 3 camps with Hyper Beam at 8 minutes.
Mid Game
Build from left to right.
Slowing Hex can be either either be used to ensure that your targets cant escape after you Hook them or to help you Hook targets - it's a great ganking tool!
Put Bullet Lifesteal into flex slot 1.
Get Toxic Bullets earlier vs tanks.
Late Game
Build from left to right.
Don't be afraid to get in the middle of fights, you have very strong sustain.
Make sure to buy Toxic Bullets earlier against Infernus, Shiv, Abrams, Mo And Krill, Kelvin, etc
Since is a tanky build, we want to stay on top of our opponent which is also why Headhunter and Point Blank are great.
Sell Basic Magazine when needed.
Put Return Fire in flex slot 2