- Buy
Monster Rounds and
Extra Regen to make it impossible to shove you out of lane.
Quicksilver Reload imbued on your
Alchemical Flask lets you win every trade.
Cold Front is very good for both sticking on fleeing enemies and for farming neutral camps.
Extra Stamina and
Arcane Surge help with mobility. Always activate
Arcane Surge before
Last Stand.
Cultist Sacrifice helps you farm up while
Last Stand is on cooldown.
Sprint Boots and
Enduring Speed gives you a lot of speed to stick on enemies.
Extra Spirit will be upgraded later.
Overview
This build was created by Hydration. To find it in game, search for "Mobalytics - Spirit Warden by Hydration" (BuildID: 164649)
This
Warden build focuses on building up Spirit Power to bolster your ultimate ability to do thousands of damage in large teamfights while being nearly unkillable.
Early Game

Monster Rounds800 souls

Extra Regen800 souls

Quicksilver Reload1,600 souls

Cold Front1,600 souls

Extra Stamina800 souls

Arcane Surge1,600 souls

Cultist Sacrifice3,200 souls

Sprint Boots800 souls

Enduring Speed1,600 souls

Extra Spirit800 souls
Mid Game
Majestic Leap is your first T3 buy, it is your main engage tool.
Surge of Power lets you stick onto enemies while also giving you a huge damage power spike.
Enchanter's Emblem gives you all the stats you require.
Healbane keeps you relevant against teams with high healing.
Mystic Slow and
Lightning Scroll are very good to keep your targets in place.- Spirit Imbues on your
Last Stand. Upgrade the imbues if lacking slots.

Majestic Leap3,200 souls

Surge of Power3,200 souls

Enchanter's Emblem1,600 souls

Healbane1,600 souls

Compress Cooldown1,600 souls

Superior Cooldown3,200 souls

Mystic Slow1,600 souls

Lightning Scroll6,400 souls

Duration Extender1,600 souls

Superior Duration3,200 souls

Transcendent Cooldown6,400 souls
Late Game
- Next you want to decide what you need.
Boundless Spirit gives you the most damage.
Mercurial Magnum keeps you relevant when your ultimate is on cooldown.
Spirit Burn is very strong anti heal.
Juggernaut is great against heavy weapon teams.
Diviner's Kevlar and
Infuser are both good for giving you damage while also making you tankier.
Arctic Blastis a good upgrade if lacking slots.
Plated Armor keeps you alive against weapon damage heroes.

Improved Spirit1,600 souls

Boundless Spirit6,400 souls

Diviner's Kevlar6,400 souls

Spirit Lifesteal1,600 souls

Infuser6,400 souls

Arctic Blast6,400 souls

Juggernaut6,400 souls

Plated Armor6,400 souls

Spirit Burn6,400 souls

Mercurial Magnum6,400 souls
Situational Items
Debuff Reducer is needed against disarms and anti heal.
Counterspell is always good if the enemy has a lot of telegraphed abilities.- Consider extra range on your
Last Stand.

Counterspell3,200 souls

Debuff Reducer1,600 souls

Debuff Remover3,200 souls

Mystic Expansion800 souls

Greater Expansion3,200 souls
See Hydration Live on Twitch
Ability Point Order
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