- For starter items, do not skip them as most will be upgraded later on,
Healing Nova can be bought earlier if you feel like you are snowballing.
- You are tanky, meaning you can be confident about using your melee and
Stone Form aggressively too. Remember your gun is still pretty strong for last hitting and denying due to the fire rate and clip size.
Extra Charge is great for
Kudzu Bomb, can be used both offensively and defensively.
Overview
This build was created by Suzu. To find this build in game search for "Suzu Support Ivy" (BuildID: 17302)
This easy to pick up build turns Ivy into a very tanky support that uses melee attacks, debuffs and her ultimate to wreak havoc in every part of the map, support your team and disrupt the enemy.
Early Game

Extra Regen800 souls

Extra Charge800 souls

Extended Magazine800 souls

Mystic Expansion800 souls

Healing Rite800 souls

Healing Nova1,600 souls

Extra Stamina800 souls
Mid Game
- You should skirmish as much as you can, use your ultimate and
Slowing Hex them while landing. Don’t forget to use your
Healing Nova active as it’s very powerful.
Rescue Beam can be self-cast, but your role should be straightforward at this point, roam and outnumber and outsustain enemies at every objective of the map.

Healing Booster1,600 souls

Enchanter's Emblem1,600 souls

Slowing Hex1,600 souls

Rescue Beam3,200 souls
Late Game
Healing Tempo is the most important piece of the build and can be rushed earlier if ahead, it can enable any carry to snowball, and works on yourself as well.
- You can and should use
Vortex Web mostly to pull enemies into the combination of
Alchemical Fire and
Kudzu Bomb.

Healing Tempo6,400 souls

Alchemical Fire3,200 souls

Vortex Web6,400 souls

Greater Expansion3,200 souls
Situational Items
Bullet Resilience and
Spirit Resilience can be bought at any point of the game if needed. Same goes for
Healbane and
Debuff Reducer: it’s fine to delay other items if it means staying alive.
Slowing Bullets can be bought early on as personal preference, can be a good choice.

Bullet Resilience3,200 souls

Spirit Resilience3,200 souls

Debuff Remover3,200 souls

Superior Cooldown3,200 souls

Superior Duration3,200 souls

Inhibitor6,400 souls

Curse6,400 souls

Leech6,400 souls

Debuff Reducer1,600 souls

Healbane1,600 souls

Arcane Surge1,600 souls

Slowing Bullets1,600 souls
Ability Point Order
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Ivy Guide
Check out our Ivy Guide and Overview