Overview
This build was created by Hydration. To find it in game, search for "Mobalytics - Dynamo by Hydration" (BuildID: 17512)
Dynamo can be played in a variety of ways, this build focuses on hybrid itemization to keep up strength throughout the game. Dynamo's strength is in his laning phase and his ability to outduel anyone early to mid game.
Early Game
Buy High-Velocity Mag as your first item to help you secure and deny souls.
Then buy Hollow Point Ward, Restorative Shot, Rapid Rounds, Extra Health, Extra Charge, and Mystic Reach so that you are able to efficiently trade with your opponent.
Restorative Shot's healing combined with Sprint Boots regen and Rejuvenating Aurora should be enough to get you through the lane.
Kinetic Dash is your first flex slot purchase, this will be turned into Arcane Surge later on.
Mid Game
Warp Stone is your first T3 item, this item allows you to roam and get better value out of Singularity.
Around this time Rejuvenating Aurora will be maxed out, buy a Healing Booster to make it even stronger.
Arcane Surge will be your next purchase, this item is insane when used correctly. Make sure to always activate it before using Singularity or Rejuvenating Aurora.
Pristine Emblem should be the first 3000 soul item that you buy in this build if you are ahead.
Afterwards begin filling out flex slots with green items while upgrading your other T1 items into T3 items.
If behind in the mid game, consider investing into Singularity, buy Improved Cooldown and Duration Extender. Can also think about upgrading Mystic Reach and the previous two items to their T3 version, making sure to imbue everything on Singularity.
Late Game and Situational Items
Magic Carpet is your best engage item, while also having great stats for Dynamo.
After buying Magic Carpet consider buying situational options or finish off the rest of the items in the other categories.
If you are somewhat behind and you feel like there is no chance for you to win, buy Unstoppable and Refresher. The true power of Dynamo lies in the fact that even when behind, one good Singularity is all you need to turn a game around.