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Deadlock Build

Deadlock Dynamo Build

presentationDynamo
Hydration
Updated on Mar 10, 2026
Mar 10, 2026

Overview

This build was created by Hydration. To find it in game, search for "Mobalytics - Dynamo by Hydration" (BuildID: 17512)

Dynamo is a master of teamwide lockdown while also providing crazy amounts of sustain. One good Singularity is all it takes to win or comeback into a game.

Early Game

  • Extra Charge, Mystic Burst, and Extra Spirit provide strong burst in lane when combined with Kinetic Pulse.

  • Extra Regen can be purchased earlier if additional sustain is needed.

  • Headshot Booster is a good poke tool and synergizes well with the -18% Bullet Resist Shred from Kinetic Pulse.

  • Recharging Rush and Headhunter help you win duels against other heroes.

  • Rapid Recharge increases your fighting power, especially once Kinetic Pulse is fully upgraded.

  • Spirit Resilience is very effective due to your high base health and because most damage at this stage of the game is Spirit-based.

  • Healing Booster completes your 4.8k investment spike and synergizes well once Rejuvenating Aurora is fully upgraded.

Extra Charge800 souls
Mystic Burst800 souls
Extra Spirit800 souls
Extra Regen800 souls
Headshot Booster800 souls
Headhunter3,200 souls
Rapid Recharge3,200 souls
Spirit Resilience3,200 souls
Healing Booster1,600 souls

Mid Game

  • Tankbuster becomes very strong at this point.

  • Mystic Reverb, combined with Tankbuster, deals an absurd amount of damage.

  • Investing in more Spirit continues to increase your damage output.

  • Witchmail provides excellent stats and reduces cooldowns during longer fights.

  • Spirit Burn is your final major damage spike and can be purchased earlier if anti-heal is needed.

Tankbuster3,200 souls
Mystic Reverb6,400 souls
Improved Spirit1,600 souls
Boundless Spirit6,400 souls
Witchmail6,400 souls
Spirit Burn6,400 souls

Late Game

  • At this stage, build based on what the match requires:

    • Bullet Resilience and Juggernaut against weapon-heavy teams.

    • Healing Tempo if you are lacking item slots but still need sustain.

Bullet Resilience3,200 souls
Healing Tempo6,400 souls
Sprint Boots800 souls
Enduring Speed1,600 souls
Juggernaut6,400 souls

Situational Items

  • Upgrade the rest of your items as necessary.
  • Warp Stone is the most important purchase for engaging fights reliably.
  • Transcendent Cooldown should only be purchased after buying Refresher.
Warp Stone3,200 souls
Mystic Expansion800 souls
Compress Cooldown1,600 souls
Duration Extender1,600 souls
Debuff Reducer1,600 souls
Unstoppable6,400 souls
Refresher6,400 souls
Greater Expansion3,200 souls
Superior Cooldown3,200 souls
Transcendent Cooldown6,400 souls
Superior Duration3,200 souls

See Hydration Live on Twitch

Ability Point Order

Kinetic PulseRejuvenating Aurora (3)Singularity (4)
first skill point

first skill point

first skill point

first skill point
plus one skill point

plus 2 skill point

plus 5 skill points

plus one skill point

plus one skill point

plus 2 skill point

plus 5 skill points

plus one skill point

plus 2 skill point

plus 2 skill point

plus 5 skill points

plus 5 skill points

Dynamo Guide

Check out our Dynamo Guide and Overview