League of Legends 14.24 Patch Notes Breakdown
Welcome to our patch notes breakdown for League of Legends Season 14!
Let’s break down all the new changes in LoL coming this week.
We recommend following along with the official 14.24 patch notes since we won’t be listing all the specific stat changes, but rather, focusing on the impact of the changes and the champions updated place in the current meta.
If you’re wondering how these changes will affect the meta, check out our LoL champion tier list!
Buffs, Nerfs, and Changes
Please Note: It is important that you read the patch notes and the images in their entirety to ensure that you do not miss any information.
Ambessa (nerf)
- Her W shield duration is shorter, and the shield strength is reduced.
- Ambessa’s E bonus AD ratio is reduced.
Corki (nerf)
- His E damage is reduced.
- This change will impact him in both the ADC and Mid roles.
Dr. Mundo (nerf)
- His E bonus AD is slightly reduced.
- While this will impact him, it’s not the biggest nerf in the world and will not make much of a difference in the laning phase as he doesn’t max this ability.
Elise (nerf)
- Elise’s base health was reduced from 650 to 620.
Graves (nerf)
- Grave’s Q’s second hit bonus AD ratio is reduced.
- This will negatively impact him while clearing the jungle and 1v1ing the enemy.
LeBlanc (nerf)
- Her Q damage is reduced.
Master Yi (buff)
- His Q critical strike bonus is increased.
- It will make him stronger in those 1v1 fights.
Poppy (adjustment)
- Poppy’s got a few different base stat changes, including her base armor being reduced to 35. Her armor scaling increased, and her total base armor being increased in the later levels.
- Her Q base damage and scaling are adjusted.
- These changes will make her stronger in the Top and Jungle role. Expect her to see more play in the Top, Jungle and Support roles.
Rell (buff)
- Base health increased from 610 to 640.
- Her Passive resist steal is stronger.
- Rell’s W shield strength is increased.
Riven (nerf)
- Her E shield strength is reduced.
- This will make her weaker in those 1v1 skirmishes throughout the game.
Rumble (buff)
- Rumbles Q and W AP ratios are increased.
- These changes are going to help him in the Top, Mid and Jungle roles. Expect him to be slightly stronger after this patch.
Swain (nerf)
- Swain has got 2 base stat changes.
- Base armor reduced from 26 to 25, and his armor per level is reduced from 5.2 to 4.7.
- These changes will negatively impact him in the Top, Mid, ADC and Support roles.
Talon (nerf)
- Talon’s base MR is reduced from 39 to 36.
- His Passive damage to monsters is reduced. This is a direct nerf to Jungle Talon, but it will also negatively impact him in the Mid role too.
Twitch (buff)
- His Q attack speed lasts longer and is slightly stronger.
- These changes will make Twitch a stronger Jungler and ADC champion.
Viktor (adjustment)
- Viktor is getting a rework on this patch.
- His passive hex fragment gain is changed. He now gets 10 fragments per cannon, and 20 per takedown.
- His Q shield strength is increased.
- His W stun timing is now consistent.
- His E mana cost is reduced. This will help with wave clear and poke.
- Viktor’s R can now evolve, increasing its radius and duration with takedowns.
- What do these changes mean for him? Well, he will probably be stronger, and you should expect to see him a lot more in your ranked games soon.
Warwick (adjustment)
- His base AD reduced from 65 to 63.
- His W attack speed lasts longer and now triggers immediately on new targets.
- We will need to see how these changes impact him in the Top and Jungle roles over the next few patches.
Yuumi (buff)
- Her Q mana cost is reduced, and both minimum and maximum damage are stronger.
- After these changes, she will be a stronger Support, although this will not make her an S-tier pick.
Thank you for reading. We hope you enjoyed this patch breakdown. How do you feel about this patch? Let us know in the comments. As always, if you have any questions, find us in our Discord!
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