League of Legends 14.23 Patch Notes Breakdown
Welcome to our patch notes breakdown for League of Legends Season 14!
Let’s break down all the new changes in LoL coming this week.
We recommend following along with the official 14.23 patch notes since we won’t be listing all the specific stat changes, but rather, focusing on the impact of the changes and the champions updated place in the current meta.
If you’re wondering how these changes will affect the meta, check out our LoL champion tier list!
Buffs, Nerfs, and Changes
Please Note: It is important that you read the patch notes and the images in their entirety to ensure that you do not miss any information.
Ambessa (changed)
- Passive no longer allows her to go over player-created terrain.
- Her Q cast window is changed.
Aurora (changed)
- Spirits no longer give her bonus movement speed.
- Her Q cooldown is increased, range is increased, and cast damage is changed.
- For her W, it now gives her bonus movement speed on cast.
- Her E range is increased.
- Ultimate duration is increased, and people are no longer trapped inside. However, they will be slowed when they exit.
- These changes will impact her team’s fighting potential, especially those Ult changes. However, they will make her easier to handle in fights.
Azir (buff)
- His W AP ratio is increased.
Caitlyn (nerf)
- Her Ultimate bonus AD is down.
Jinx (buff)
- Her base stats are changed.
- Her W damage scaling is down.
Kha’Zix (nerf)
- Base stats are down.
- W slow is down for isolated targets. This makes him weaker in those 1v1 settings.
Kog’Maw (nerf)
- Q shred is nerfed early.
- E damage is changed. These nerfs will make him weaker in the Mid and ADC roles.
Master Yi (buff)
- His Ultimate attack speed is increased in the later ranks.
Miss Fortune (buff)
- Her Q mana cost is reduced.
Rammus (buff)
- His Q cooldown is reduced early on.
Rell (changed)
- Her base stats are changed.
- Rell’s Passive now deals more damage on-hit, and the minimum/max resistance are increased.
- Her Q stun duration is down, which will weaken her in those crucial team fights and skirmishes in lane.
- For her W, it now stuns enemies, and the slow has been removed.
- The cooldown is decreased, but the knock up duration is also decreased. Which makes it act a bit differently.
- Her W also provides more Armor and MR, but less attack speed.
- For Rell’s E, the cooldown now scales, movement speed is changed, and the damage is also adjusted.
Rengar (buff)
- His Ultimate damage is changed, and the armor shred has increased too. This makes him a lot stronger in the Jungle and Top Lane.
Skarner (nerf)
- His Q damage is reduced.
Shyvana (nerf)
- Her base stats have changed.
- Shyvana’s E AP ratio is down as well.
- These nerfs are going to impact her in both the AD and AP build, but mostly in the AP build.
Smolder (changed)
- His Q damage is changed, and now restores mana. The stacks are also changed to as follows:
- Tier 2 – 125 Stacks Additional Projectiles Damage: 75% ⇒ 50%
- Tier 2 – 125 Stacks Number of Projectiles: 1 (+1 per 67 stacks) ⇒ 2 (+1 per 125 stacks)
- Tier 3 – 225 Stacks Burn Damage: 0.8% per 100 stacks (+1% per 100 AP) (+2% per 100 bonus AD) ⇒ 0.4% per 100 stacks (+2.5% per 100 bonus AD)
- His W cost is changed and so is the damage.
- Smolder’s E damage is also changed, and the number of attacks is different.
- For his Ultimate, it is now a flat 120 CD and now has a minion damage modifier.
- So, what does this mean for Smolder? Well, he is still an amazing ADC champion and will remain an S-tier champion in LoL.
Tahm Kench (nerf)
- The scaling on both his Passive and Ultimate are nerfed.
- These changes will negatively impact him in the Top and Jungle roles.
Teemo (nerf)
- E is weaker vs monsters.
Zac (nerf)
- Q damage is changed.
Items
Yun Tal Wildarrows
- The cost is down, and the duration is up! The cooldown is also decreased, so it will be a better item from now on.
Youmuu’s Ghostblade
- It is nerfed for ranged champions. The out-of-combat movement speed decreases, and the active duration also decreases.
The Collector
- The cost is increased by 50 gold. It’s not much- basically 2 minions.
Thank you for reading. We hope you enjoyed this patch breakdown. How do you feel about this patch? Let us know in the comments. As always, if you have any questions, find us in our Discord!
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