Welcome to our patch notes breakdown for League of Legends Season 26.11 (Split 2 for LoL)!
Let’s break down all the new changes in LoL coming this week.
We recommend following along with the official patch notes since we won’t be listing all the specific stat changes, but rather focusing on the impact of the changes and the champions updated place in the current meta.
If you’re wondering how these changes will affect the meta, check out our LoL champion tier list!
Buffs, Nerfs, and Changes
Champion Changes

Champion Changes
Brand (nerf)
- Brand’s base armour is reduced.
- This will make him weaker in the Mid, ADC, and Support roles, especially against AD champions.
- Brand had a 50.5% win rate on patch 26.10.

Diana (buff)
- Diana’s Passive damage vs monsters is increased. This will make her stronger in the Jungle role.
- Her W shield ratio is increased, making it better at blocking incoming damage.
- Diana had a 51.1% win rate on patch 26.10.

Ekko (buff)
- Ekko’s Passive cooldown is reduced.
- This is a good buff for Ekko and will make him stronger in those 1v1 situations.
- Ekko had a 49.5% win rate on patch 26.10.

Heimerdinger (buff)
- His Turret range is increased. This change is going to help him pick up CS and poke from further away which gives him extra protection especially versus AD champions.
- Heimerdinger’s E vision duration is increased slightly.
- These buffs will help him in all lanes and roles.
- Heimerdinger had a 49% win rate on patch 26.10.

Kassadin (buff)
- His Q cooldown is reduced, which is going to help him last hit and poke the enemy.
- Kassadin’s W Passive damage is increased.
- These changes are going to help Kassadin in the upcoming patch.
- Kassadin had a 49% win rate on patch 26.10.

Quinn (buff)
- Quinn’s Passive and Q damage vs monsters is increased.
- This is the second buff in a row for Quinn in the Jungle role. It will help hopefully give her a bit of a win rate boost as it is pretty bad right now.
- Quinn had a 43.1% win rate on patch 26.10.

Smolder (nerf)
- Smolder’s Q upgrade damage is reduced.
- His E’s bonus damage is reduced.
- Smolder has been dominating Solo Queue lately due to item and rune changes, so these nerfs are well-deserved for Smolder.
- Smolder had a 53.5% win rate on patch 26.10.

Teemo (nerf)
- Teemo’s armour growth is reduced. This will make him weaker in the Top lane, especially when he is against an AD champion.
- His E damage has also changed. The E damage scales less with AD, so his AP build will be better.
- Teemo had a 51.5% win rate on patch 26.10.

Xin Zhao (nerf)
- His Passive now scales with Passive.
- However, Xin Zhao's AP ratio healing is reduced, which is going to make it harder for him to out-sustain the enemy in a fight.
- Xin Zhao had a 50.1% win rate on patch 26.10.

Items
Dream Maker
- Both Blue and Purple Bubble damage is reduced.
- Effects are changed.

Echoes of Helia
- Siphon damage is reduced, making it weaker for healing Supports.

Experimental Hexplate
- Overdrive for ranged champions is nerfed.
- It has reduced bonus attack speed and reduced bonus movement speed.

Heartsteel
- Conversation consumption is reduced.

Imperial Mandate
- Mandate is now built from Fiendish Codex, Bandleglass Mirror and 500 gold. It is now cheaper than before.
- It doesn’t give as much haste, AP, but does give more mana regen.
- It no longer marks champions, but instead provides ability haste when you immobilise them. For 4 seconds, they will take increased damage.

Knight’s Vow
- Damage redirection is increased, and so is the healing.
- This helps Tank Supports protect their ADC.

Locket of the Iron Solari
- It gives more armour and magic resistance.

Moonstone Renewer
- Starlit Grace no longer has an instance of recursion with heal and shield power.

Stakikk Shiv
- It gives 5 additional AD.

Zeke’s Convergence
- Frostfire Tempest can now wait up to 5 seconds after casting your Ult to trigger the storm effect.

Runes
Aftershock
- Both the bonus armour and MR are increased, but the armour and MR ratio are down.
- It will make Tank Supports longer.

Guardian
- The cooldown is reduced, and the strength of the shield is reduced as well.
- Both the AP ratio and the health ratio are reduced.
- Guardian Supports will be weaker on this patch.

Summon Aery
- The shield is reduced.
- Shield Supports will be weaker on this patch.

Role Quests
Midlane Quest
- Bonus AD and AP are increased from 6% to 8%.