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League of Legends 26.14 Patch Notes Breakdown

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Patch Notes
Updated on Jul 14, 2026
Jul 14, 2026

League of Legends Patch Notes Breakdown

Welcome to our patch notes breakdown for League of Legends Season 26.14 (Split 2 for LoL)!

Let’s break down all the new changes in LoL coming this week.

We recommend following along with the official patch notes since we won’t be listing all the specific stat changes, but rather focusing on the impact of the changes and the champions updated place in the current meta.

If you’re wondering how these changes will affect the meta, check out our LoL champion tier list!

Buffs, Nerfs, and Changes

Patch 26 14 Overview

Champion Buffs and Nerfs 

Champion Changes

Azir (buff)

  • Azir's W synergises better with many AP items.
  • His Ultimate also knocks back jungle monsters.
  • I think the synergy with items is good, but the Ult change is whatever...
  • On patch 26.13, they had a 46.2% win rate.

Azir

Corki (buff)

  • His base AD growth is increased slightly.
  • Corki’s R on-hit cooldown reduction is increased.
  • These changes will benefit Corki when it comes to pushing and harassing the enemy.
  • On patch 26.13, they had a 47.1% win rate.

Corki


Garen (nerf)

  • Garen’s Ultimate base damage is reduced.
  • This is going to make Garen’s all-ins post 6 weaker, as his Ultimate will deal less damage.
  • With that said, I don’t think it is going to make him be picked less frequently.
  • On patch 26.13, they had a 53.8% win rate.

Garen

Jayce (nerf)

  • Jayce’s Passive movement speed is reduced.
  • His Ultimate base resistances are also reduced.
  • These nerfs are going to negatively impact him in the Top, Jungle and Mid lane roles.
  • On patch 26.13, they had a 49.5% win rate.

Jayce

Locke (nerf)

  • After Locke’s successful release, Riot are nerfing him.
  • His Q damage and recast time are reduced, which is going to make his poke weaker throughout the game.
  • His W grey health cap is also reduced, meaning he will be more vulnerable in all-ins.
  • These are justified nerfs to Locke.
  • On patch 26.13, they had a 49.1% win rate.

Locke

Mordekaiser (buff)

  • His E damage is increased, and the AP ratio is also increased.
  • When Mordekaiser uses his Ultimate, he will steal more stats from the enemy with this upcoming Ult buff. I think it’s overall good.
  • These changes will make Mordekaiser a stronger Top and Jungler moving forward.
  • On patch 26.13, they had a 51% win rate.

Mordekaiser

Nami (buff)

  • Nami’s E bonus damage per hit is increased.
  • While this buff is nice on paper, it’s not a huge buff.
  • On patch 26.13, they had a 50.9% win rate.

Nami

Senna (nerf)

  • Her crit damage modifier is reduced, meaning she will be less strong in both the ADC and Support roles.
  • Her Q AP ratios are reduced.
  • While these changes do impact her, they’re not the worst changes around. No one goes to utility Senna, so the changes to AP ratios are whatever.
  • On patch 26.13, they had a 53.8% win rate.

Senna

Seraphine (nerf)

  • Her Q AP ratio is reduced.
  • This will negatively impact Seraphine in the ADC and Support role.
  • It will reduce her poke and wave clear throughout all stages of the game.
  • On patch 26.13, they had a 55% win rate.

Seraphine

Yunara (buff)

  • Yunara has received an AD-per-level boost.
  • It is not going to make Yunara any better, as she is a very weak ADC compared to some other champions in the current meta.
  • On patch 26.13, they had a 47.3% win rate.

Yunara

Misc Changes

Blue Buff

  • Ability Haste now scales.

Blue Buff

Item Changes

Immortal Path

  • The damage while above 50% max health is changed.
  • The healing, shielding and regen when lower than 50% max health is reduced.
  • Overall, the item is much weaker.

IP

Protoplasm Harness

  • The cost of this item is increased by 100 gold.
  • It gives less bonus health and healing early, too.

Protoplasm Harness

Hextech Rocketbelt

  • The recipe has changed to Hextech Alternator + Kindlegem + Ruby Crystal + 350g.
  • The cost is unchanged, but it gives less AP, more HP and the Supersonic cooldown is increased slightly.

Hextech Rocketbelt

Thank you for reading. We hope you enjoyed this patch breakdown. How do you feel about this patch? Let us know in the comments. As always, if you have any questions, find us on our Discord!

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