Aspect of Decay: Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight’s damage within 10 seconds by [25 – 45]%[x], stacking up to 5 times.
Aspect of Explosive Mist: Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by [0.2 – 0.5] seconds.
Aspect of Exposed Flesh: Lucky Hit: Up to a 10% chance to generate [30 – 50] Essence when hitting a Vulnerable enemy.
Aspect of Frenzied Dead: Each time one of your Summoning Minions damages an enemy, they gain [10 – 14]%[+] Attack Speed for 3 seconds, up to [30 – 42]%[+].
- Type: Offensive
- Season 2 “Chapter II” Reward
Aspect of Gore Quills: Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals [20 – 50%] of normal damage and prioritizes targeting un-lanced enemies.
Aspect of Hardened Bones: Your Minions gain [15 – 20]% increased Damage Reduction.
Aspect of Hungry Blood: Each cast of Blood Lance will launch an additional Blood Lance at a Nearby enemy when it first hits an enemy that is already lanced, dealing [38 – 48]% of normal damage.
Aspect of Occult Dominion: Your maximum number of Skeletal Mages is increased by 2.
Aspect of Rathma’s Chosen: When your Blood Skills Overpower you gain [20 – 50]%[+] Attack Speed for 4 seconds.
- Type: Offensive
- Season 2 “Chapter IV” Reward
Aspect of Serration: The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1%[x] per Essence above 50, up to [30 – 40]%[x].
Aspect of Shielding Storm: Each time that Bone Storm damages an enemy, gain a Barrier equal to [2 – 5]% of your Base Life for 10 seconds.
- Type: Defensive
- Season 2 “Chapter III” Reward
Aspect of the Embalmer: Consuming a Corpse has a [20 – 30]% chance to spawn a Blood Orb.
Aspect of the Long Shadow: Lucky Hit: Your Shadow Damage Over Time effects have a [10 – 30]% chance to generate 3 Essence. Damage from your Shadowblight Key Passive will always generate 2 Essence.
- Type: Resource
- Season 2 “Chapter I” Reward
Aspect of the Void: Blight’s defiled area, when spawned, pulls in enemies around the affected area.
Aspect of Ultimate Shadow: Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take [17 – 4,355] Shadow damage over 2 seconds. Blood Wave creates Desecrated Ground as it travels, dealing [275 – 69,679] Shadow damage over 4 seconds.
Aspect of Untimely Death: Each percent of your Maximum Life you Heal beyond 100% grants you 0.5%[x] bonus Overpower damage on your next Overpowering attack, up to a [20 – 60]%[x] bonus.
Blood Getter’s Aspect: Your maximum number of Skeletal Warriors is increased by 2.
Cadaverous Aspect: Consuming a Corpse increases the damage of your next Core Skill by [5 – 10]%[x], up to [25 – 50]%[x].
Coldbringer’s Aspect: Every 8 seconds, your Skeletal Mages cast a blizzard that deals [20 – 5,444] Cold damage and continuously Chills enemies for 8% over 6 seconds.
Osseous Gale Aspect: Bone Storm consumes up to 8 Corpses to increase its duration by up to [5.0 – 10.0] seconds.
Rotting Aspect: Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a [30 – 60]% chance to spawn a Corpse under all afflicted targets.
Tidal Aspect: Blood Wave fires two additional waves, each dealing [40 – 50]%[x] less damage than the previous.
Rogue Codex Aspects
Aspect of Arrow Storms: Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy’s location, dealing [43 – 12,248] Physical damage over 3 seconds. You can have up to 5 active arrow storms.
- Type: Offensive
- Dungeon: Howling Warren
- Location: Scosglen
Aspect of Branching Volleys: Barrage’s arrows have a [15 – 25]% chance to split into 2 arrows whenever they ricochet.
- Type: Offensive
- Dungeon: Shadowed Plunge
- Location: Hawezar
Aspect of Corruption: Your Imbuement Skill effects have [20 – 40]%[x] increased potency against Vulnerable enemies.
- Type: Offensive
- Dungeon: Renegade’s Retreat
- Location: Kehjistan
Aspect of Encircling Blades: Flurry damages enemies in a circle around you and deals [8 – 15]%[x] increased damage.
- Type: Offensive
- Dungeon: Forsaken Quarry
- Location: Fractured Peaks
Aspect of Explosive Verve: Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10 – 18]%[+] increased Movement Speed for 3 seconds.
- Type: Utility
- Dungeon: Derelict Lodge
- Location: Fractured Peaks
Aspect of Siphoned Victuals: Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a [10 – 20]% chance to drop a Healing Potion.
- Type: Defensive
- Dungeon: Leviathan’s Maw
- Location: Hawezar
Aspect of Uncanny Treachery: Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you [15 – 45]% Control Impaired Duration Reduction for 4 seconds.
- Type: Defensive
- Dungeon: Demon’s Wake
- Location: Scosglen
Aspect of Unstable Imbuements: When casting an Imbuement Skill you trigger an explosion around yourself, applying the Imbuement effects and dealing [11 – 4,990] damage of the same type.
- Type: Offensive
- Dungeon: Whispering Vault
- Location: Dry Steppes
Aspect of Volatile Shadows: When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals [12 – 3,175] Shadow damage.
- Type: Offensive
- Dungeon: Ancient’s Lament
- Location: Dry Steppes
Bladedancer’s Aspect: Twisting Blades orbit for a short time after they return to you, dealing [10 – 15]% of Twisting Blades’ return damage per hit. Based on the distance the blades returned, the orbit damage increases up to [20 – 30]% of the return damage.
- Type: Offensive
- Dungeon: Jalal’s Vigil
- Location: Scosglen
Blast-Trapper’s Aspect: Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30 – 50]% chance to make them Vulnerable for 3 seconds.
- Type: Offensive
- Dungeon: Kor Valar Ramparts
- Location: Fractured Peaks
Cheat’s Aspect: You take [15.0 – 25.0]% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15%[+] Movement Speed for 2 seconds.
- Type: Defensive
- Dungeon: Luban’s Rest
- Location: Scosglen
Energizing Aspect: Damaging an Elite enemy with a Basic Skill generates [5 – 9] Energy.
- Type: Resource
- Dungeon: Sanguine Chapel
- Location: Fractured Peaks
Enshrouding Aspect: Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants [2.0 – 4.0]% increased Damage Reduction.
- Type: Defensive
- Dungeon: Ghoa Ruins
- Location: Hawezar
Opportunist’s Aspect: When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal [29 – 8,166] total Physical damage and Stun enemies for 0.50 seconds.
- Type: Offensive
- Dungeon: Prison of Caldeum
- Location: Kehjistan
Ravenous Aspect: Killing a Vulnerable enemy grants you [50 – 70%][x] increased Energy Regeneration for 4 seconds.
- Type: Resource
- Dungeon: Shifting City
- Location: Dry Steppes
Shadowslicer Aspect: When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing [80 – 100]% of the Base damage.
- Type: Offensive
- Dungeon: Twisted Hollow
- Location: Scosglen
Trickshot Aspect: Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal [10 – 25]% of Penetrating Shot’s Base damage and do not split.
- Type: Offensive
- Dungeon: Bastion of Faith
- Location: Hawezar
Trickster’s Aspect: Caltrops also throw a cluster of exploding Stun Grenades that deal [8 – 2,722] total Physical damage and Stun enemies for 0.50 seconds.
- Type: Offensive
- Dungeon: Guulrahn Canals
- Location: Dry Steppes
Vengeful Aspect: Lucky Hit: Making an enemy Vulnerable has up to a [40 – 60]% chance to grant 3%[+] increased Critical Strike Chance for 3 seconds, up to 9%{+].
- Type: Offensive
- Dungeon: Inferno
- Location: Kehjistan