Soldier 11 is an
Rank /
Fire Attribute /
Attack Specialty Agent and a member of the
Obol Squad faction.
Release Date: Soldier 11 first released on July 04, 2024 during Version 1.0.
Soldier 11 is an
Rank /
Fire Attribute /
Attack Specialty Agent and a member of the
Obol Squad faction.
Release Date: Soldier 11 first released on July 04, 2024 during Version 1.0.
Summation of Ascension, Core Skill, & Talent Materials










Core Passive: Heatwave (Lv. F)When triggering Fire Suppression during a Basic Attack or Dash Attack, increase that attack's DMG by 70%.
Additional Ability: Fields of FireWhen another character in your squad shares the same Attribute or Faction:
Soldier 11 deals 10% more Fire DMG. When attacking Stunned enemies, this effect is further enhanced by an additional 22.5%.
Basic Attack: Warmup SparksPress
to activate:
Unleashes up to 4 slashes, dealing Physical DMG.
Basic Attack: Fire SuppressionPress
at the right moment activate:
Unleashes a set of more powerful slashes, dealing Fire DMG.
Dodge: Tempered FirePress
to activate:
A rapid dodge.
Character is invulnerable while using this skill.
Dash Attack: Blazing FirePress
during a dodge to activate:
Slashes enemies in front, dealing Physical DMG.
Dash Attack: Fire SuppressionPress
during a dodge to activate:
Slashes enemies in front, dealing Fire DMG.
Dodge Counter: BackdraftPress
during a Perfect Dodge to activate:
Executes a powerful slash against enemies in front, dealing massive Fire DMG.
Character is invulnerable while using this skill.
Quick Assist: Covering FireWhen the on-field character is launched, press
to activate:
Slashes enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
Defensive Assist: Hold the LineWhen the character on field is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: ReignitionPress
after a Defensive Assist to activate:
Charge and cross slash enemies in front, dealing Fire DMG.
Character is invulnerable while using this skill.
Special Attack: Raging FirePress
to activate:
Slashes enemies nearby, dealing Fire DMG.
Anti-Interrupt level is increased while using this skill.
EX Special Attack: Fervent FireWith enough Energy, press
to activate:
Slashes enemies nearby, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks will trigger Fire Suppression for up to 15s or 8 times.
Chain Attack: Uplifting FlameWhen a Chain Attack is triggered, select the character to activate:
Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.
Ultimate: Bellowing FlameWhen Decibel Rating is at Maximum, press
to activate:
Unleashes a powerful upward slash at enemies in a small area, dealing massive Fire DMG.
Character is invulnerable while using this skill.
After using this skill, Soldier 11's Basic Attacks and Dash Attacks trigger Fire Suppression for the next 15s, up to 8 times.

When Soldier 11 enters combat or switches in, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.
When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of Soldier 11's Basic Attack or a Dash Attack, Anti-Interrupt Level increases and DMG received is reduced by 18% during skill activation.
If Fire Suppression is triggered during the 4th hit of her Basic Attack, she becomes invulnerable during skill activation.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks).
When Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.
HP: 7673 | PEN Ratio: 0% |
DEF: 612 | Impact: 93 |
ATK: 888 | Anomaly Mastery: 94 |
CRIT Rate: 19.4% | Anomaly Proficiency: 93 |
CRIT DMG: 50% | Energy Regen: 1.2 |