Alice is an
Rank /
Physical Attribute /
Anomaly Specialty Agent and a member of the
Spook Shack faction.
Alice Release Date: August 6th, 2025 - Version 2.1 (Second Half)
Alice is an
Rank /
Physical Attribute /
Anomaly Specialty Agent and a member of the
Spook Shack faction.
Alice Release Date: August 6th, 2025 - Version 2.1 (Second Half)
Summation of Ascension, Core Skill, & Talent Materials










Core Passive: Twin Rainbows of the SwordheartAfter any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of 180.0%.
When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar.
When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing 100.0% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder.
When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 25% for 30s.
Additional Ability: Mystery HuntWhen another character in your squad is an Anomaly or Support character:
When any squad member triggers Disorder, Alice gains 30 Blade Etiquette.
If Alice's Anomaly Mastery exceeds 140, each additional point grants her 1.6 Anomaly Proficiency.
Upon entering the battlefield, Alice gains 300 Blade Etiquette. This effect can trigger once every 180s in Investigation Zone mode.
Basic Attack: Celestial OverturePress
to activate:
Perform up to 5 slashes forward, dealing Physical DMG.
When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced.
Basic Attack: Starshine WaltzWhen Alice's Blade Etiquette reaches 1 bar, hold
to activate:
Hold to charge, expending up to 3 bars of Blade Etiquette. Release
or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG.
When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarized Assault. This deals DMG equal to 100.0% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder.
Blade Etiquette does not accumulate when hitting an enemy.
Character is invulnerable while using this skill.
Dodge: Jumpy BunnyPress
to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Blade-Dancer's GalePress
during a dodge to activate:
Slashes enemies in front, dealing Physical DMG.
Dodge Counter: Ceremony of SwordlightPress
during a Perfect Dodge to activate:
Slash and kick enemies in front, dealing Physical DMG.
Character is invulnerable while using this skill.
Quick Assist: Intertwined StabWhen the active character is launched, press
to activate:
Slash and kick enemies in front, dealing Physical DMG.
Character is invulnerable while using this skill.
Defensive Assist: Parry GuardWhen the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Cross RipostePress
after a Defensive Assist to activate:
Charge forward and slash enemies in front, dealing Physical DMG.
Character is invulnerable while using this skill.
Special Attack: Piercing DawnPress
to activate:
Hurl the blade to strike and pass through enemies ahead, dealing Physical DMG.
Upon activating this skill, a Perfect Dodge can be triggered.
After triggering a Perfect Dodge, press
to follow up with the 5th hit of a Basic Attack.
Character is invulnerable while using this skill.
EX Special Attack: Aurora Thrust - Northern CrossWith enough energy, drag the stick/joystick forward and press
to activate:
A thrust attack that goes through enemies ahead, dealing massive Physical DMG.
Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette.
Character is invulnerable while using this skill.
EX Special Attack: Aurora Thrust - Southern CrossWith enough energy, and without moving the stick/joystick or when dragging it backwards, press
to activate:
Back away with a slash, then thrust forward, dealing Physical DMG.
Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette.
Character is invulnerable while using this skill.
Chain Attack: Starfall IntermissionWhen a Chain Attack is triggered, select the character to activate:
Unleashes powerful consecutive slashes at enemies ahead, dealing massive Physical DMG.
Character is invulnerable while using this skill.
Ultimate: Starfall FinaleWhen Decibel Rating is at Maximum, press
to activate:
Unleashes powerful slashes at enemies in a large area ahead, dealing massive Physical DMG.
Activating this skill restores 200 Blade Etiquette.
Blade Etiquette does not accumulate when hitting an enemy.
Character is invulnerable while using this skill.

When Alice triggers a Polarized Assault, she gains 25 Blade Etiquette. When she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s.
When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarized Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Alice ignores 10% of the target's Physical RES. Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count.
HP: 7673 | PEN Ratio: 0% |
DEF: 606 | Impact: 86 |
ATK: 880 | Anomaly Mastery: 142 |
CRIT Rate: 5% | Anomaly Proficiency: 118 |
CRIT DMG: 50% | Energy Regen: 1.2 |