Schlomance is a dungeon in WoW Forever. Schlomance, the School of Necromancy, is an academy for those looking to practice in the dark arts and become, you've guessed it... a necromancer! It is located in the now ruined House of Barov in the far North of The Easten Kingdoms in The Western Plaguelands. This dungeon is designed for levels 58 - 60.
Scholomance Dungeon Guide - Bosses, Loot & Quests
Scholomance Overview
Scholomance Loot
Quest Loot
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Boss Loot (Classic loot, Forever update coming soon!)
Boss | Loot |
|---|---|
Kirtonos the Herald |
• Clutch of Andros • Frightalon • Gargoyle Slashers • Gravestone War Axe • Heart of the Fiend • Loomguard Armbraces • Stoneform Shoulders • Windreaver Greaves |
Jandice Barov | • Staff of Metanoia • Barovian Family Sword • Darkshade Gloves • Dreadmist Mantle • Ghostloom Leggings • Royal Cap Spaulders |
Rattlegore | • Bone Golem Shoulders • Bone Ring Helm • Corpselight Greaves • Deadwalker Mantle • Frightskull Shaft • Rattlecage Buckler • Shadowcraft Boots |
Marduk Blackpool | • Death Knight Sabatons • Ebon Hilt of Marduk |
Vectus | • Alanna's Embrace • Bonechill Hammer • Boneclenched Gauntlets • Death's Clutch • Freezing Lich Robes • Frostbite Girdle • Iceblade Hacker • Intricately Runed Shield • Maelstrom Leggings • Magister's Mantle • Shadowy Mail Greaves • Shivery Handwraps • Spellbound Tome |
Instructor Malicia | • Libram of Divinity • Ancient Bone Bow • Burial Shawl • Dimly Opalescent Ring • Ghoul Skin Leggings • Hammer of the Vesper • Shadowcraft Bracers |
Doctor Theolen Krastinov | • Libram of Divinity • Totem of Sustaining • Ancient Bone Bow • Burial Shawl • Dimly Opalescent Ring • Ghoul Skin Leggings • Hammer of the Vesper • Magister's Gloves |
Lorekeeper Polkelt | • Ancient Bone Bow • Burial Shawl • Dimly Opalescent Ring • Dreadmist Wraps • Ghoul Skin Leggings • Hammer of the Vesper |
The Ravenian | • Libram of Divinity • Ancient Bone Bow • Burial Shawl • Dimly Opalescent Ring • Ghoul Skin Leggings • Hammer of the Vesper • Wildheart Belt |
Lord Alexei Barov | • Libram of Divinity • Totem of Sustaining • Ancient Bone Bow • Burial Shawl • Dimly Opalescent Ring • Ghoul Skin Leggings • Hammer of the Vesper • Lightforge Bracers |
Lady Illucia Barov | • Ancient Bone Bow • Burial Shawl • Dimly Opalescent Ring • Ghoul Skin Leggings |
Darkmaster Gandling | • Don Mauricio's Band of Domination • Beaststalker's Cap • Bonecreeper Stylus • Boots of the Shrieker • Coif of Elements • Detention Strap • Devout Crown • Dreadmist Mask • Headmaster's Charge • Helm of Valor • Lightforge Helm • Magister's Crown • Shadowcraft Cap • Tombstone Breastplate • Silent Fang |
Scholomance Quests
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Kirtonos the Herald
Mechanics
Kirtonos is an optional boss that must be summoned using the Blood of Innocents. He changes between human and gargoyle forms during the fight, so the tank needs to keep him controlled while the DPS focus on burning him down.
- Forms: Be ready for him to change form during the fight.
- Curses: Mages and Druids can remove curses where needed.
- Poison: Keep the healer ready to deal with poison effects.
Jandice Barov
Mechanics
Jandice Barov is one of the first bosses you will come across in Scholomance. She creates illusions of herself during the fight, making it difficult to identify the real target. The group should stop attacking briefly and identify the real Jandice before continuing.
- Illusions: Find the real Jandice before using your main cooldowns.
- Marking: Mark the boss before the pull so she is easier to identify.
- Healing: Keep the tank topped up while the group deals with the illusions.
Rattlegore
Mechanics
Rattlegore is a large skeleton found in the laboratory area of Scholomance. The main difficulty is clearing the surrounding skeletons without pulling too many enemies at once. The tank should establish threat before the DPS begin attacking.
- Adds: Clear the surrounding skeletons before engaging the boss.
- Positioning: Keep the boss away from any remaining trash.
- Crowd Control: Fear and other crowd control abilities can help if additional enemies are pulled.
Marduk Blackpool
Mechanics
Marduk Blackpool is a caster boss found in Scholomance. He can deal damage from range, so the tank should keep him controlled while the DPS interrupt his casts where possible.
- Interrupts: Kick, Pummel and Counterspell can help reduce incoming spell damage.
- Threat: Allow the tank to establish threat before attacking.
- Healing: Keep an eye on the tank while dealing with any additional enemies.
Vectus
Mechanics
Vectus is a caster boss found in the same area as Marduk Blackpool. He can deal fire damage, so the healer should be prepared for incoming damage while the tank keeps him controlled.
- Fire Damage: Fire Resistance Potions can help if your group is struggling.
- Interrupts: Interrupt his casts where possible.
- Positioning: Keep the boss away from nearby trash to avoid accidental pulls.
Ras Frostwhisper
Mechanics
Ras Frostwhisper is a powerful lich found in the alchemy laboratory. He uses Frost and Shadow magic and can make the fight difficult if the group is not prepared. The tank should keep him controlled while ranged DPS interrupt his casts where possible.
- Frost Damage: Frost Protection Potions can help reduce incoming damage.
- Fear: Give the tank enough room to move without breaking line of sight with the healer.
- Interrupts: Counterspell and other interrupts can help reduce spell damage.
Doctor Theolen Krastinov
Mechanics
Doctor Theolen Krastinov is found in the deeper areas of Scholomance. He is mainly a melee encounter, so the tank should pick him up quickly and keep him away from the healer.
- Threat: Let the tank establish threat before the DPS commit.
- Healing: Keep the tank topped up throughout the fight.
- Adds: Clear nearby enemies before engaging the boss.
Lorekeeper Polkelt
Mechanics
Lorekeeper Polkelt is a caster boss found in Scholomance. He can put pressure on the group with his spells, so interrupts and good positioning will help make the fight smoother.
- Interrupts: Use Counterspell, Kick or Pummel where possible.
- Threat: Make sure the tank has control before the DPS begin.
- Healing: Keep the group healthy if spell damage starts to build up.
Instructor Malicia
Mechanics
Instructor Malicia is a healer-type caster found in Scholomance. The group should focus her down quickly and interrupt her casts where possible to avoid prolonging the encounter.
- Interrupts: Stop her casts whenever possible.
- DPS: Focus the boss rather than spreading damage across targets.
- Healing: Keep the tank healthy while the group burns her down.
The Ravenian
Mechanics
The Ravenian is a large undead boss found in Scholomance. The tank should keep him controlled while the DPS focus on burning him down. Make sure the surrounding area is clear before starting the fight.
- Adds: Clear nearby skeletons before pulling.
- Threat: Let the tank establish threat first.
- Healing: Be ready for heavy melee damage on the tank.
Lord Alexei Barov
Mechanics
Lord Alexei Barov is found in the lower areas of Scholomance. He is a fairly straightforward encounter, but the group should clear the surrounding enemies before pulling him.
- Adds: Clear nearby enemies to avoid extra mobs joining the fight.
- Threat: Keep the boss focused on the tank.
- Healing: Save defensive abilities for when the tank takes heavy damage.
Lady Illucia Barov
Mechanics
Lady Illucia Barov is a caster boss who can use mind control against members of the party. The group should be ready to control an affected player and interrupt her spells where possible.
- Mind Control: Use stuns or other crowd control on an affected player if necessary.
- Interrupts: Counterspell and similar abilities can help reduce incoming spell damage.
- Positioning: Keep the healer at range and avoid pulling nearby enemies.
Darkmaster Gandling
Mechanics
Darkmaster Gandling is the final boss you will come across in Scholomance. His main mechanic is teleporting a player into a nearby room filled with enemies. That player must kill the enemies and make their way back to the group.
- Teleport: Be prepared for any party member to be sent into a nearby room.
- Tank: Keep Gandling controlled while the group deals with the encounter.
- Healing: Make sure the tank can survive if the healer is teleported away.
- DPS: Help the teleported player return by keeping the main fight under control.