Sova • Guide
“Nowhere to run!”
Initiator
Entry
Hard
50% Utility
50% Dmg
Use this recon from A lobby to reveal enemies on A site, rafters, and partially into heaven
Position in corner of A lobby, aim above right tree plant in balcony
No bounce, 1 charge
Use this recon when your team is pushing onto A so that you can reveal rotators in defender spawn
Position in the right corner of Long A, aim slightly to the left of the tip of the rocks
No bounce, 1 charge
Use this recon at the start of the round to spot A lobby and top mid attackers. Useful to see their attack and help your teammates if they peek top mid
Position in back left corner of A heaven, aim at the the building logo
One bounce, 2 charge
Simple recon to spot attackers around A side. Spots most of A lobby and partially into A main. Use this at the start of the round to get info on the attacker's positions
Position on the left corner of A heaven, aim under the corner of the first notch on the box
No bounce, 1 charge
Use this recon from A Heaven to scan enemies looking to push A site
Position in corner of rafters, aim at the corner of the background buildings
No bounce, one charge
Use this recon from Hell to spot any attackers looking to push A main
Position in Hell corner, aim above the rightmost building light just under rafters
No bounce, 0 charge
Use this recon from A ramp to reveal attackers around A lobby
Position in corner in front of box, aim around the middle of the concave hole
No bounce, 1 charge
Use this recon from A short if you hear or are suspecting a fast A long push
Position in the box corner of A short, line up aim with right roof corner and middle of wall
No bounce, 0 charge
Recon to spot long defenders and anyone in heaven. Use this so your teammates can push up to long safely
Position in the corner next to the box, aim at the tip of the leaf above the wire
No bounce, 1 charge
Use this lineup to stop early A Main control and delay any fast hits toward site.
Use this lineup to safely gather A Main info and pressure defenders off early angles.
Simple recon to spot attackers around A Main. Use it at the start of the round to scout the attacker's plans
Position in back left corner of A heaven, line up the left edge of your charge bar under the two yellow strips
No bounce, 1 charge
Use this recon from A ramp to land on the billboard, revealing enemies looking to push A
Position in corner in front of box, aim just under the wooden cover on left edge
One bounce, max charge
Use this recon at the start of the round to spot an A rush as it will cover all of A main and lobby
Position on A site at the corner of the stairs, aim at the hump in the clouds
No bounce, 0 charge
Use this recon from A lobby to reveal defenders holding in A Ramps
Position on corner of plants, aim at right side of billboard
One bounce, max charge
Use this simple recon from A lobby to reveal enemies on A ramp
Position in corner of A lobby, aim at top right corner of billboard
One bounce, max charge
Use this recon from B lobby to reveal enemies on A ramp. Useful as a fake or to help teammates peeking A ramp
Position in corner of B lobby, line up the edge of the 1 charge bar with the tall white building edge
No bounce, max charge
Use this Recon to scan attackers as they push onto A Site to help your teammates defend or retake A. This will scan the front side of Pyramids as attackers push out of Caves.
Crouch in the corner next to the box and place your right bounce diamond on the bottom right corner of the opening in the roof.
No bounce, 2 charge.
Use this simple recon when trying to retake A from the outside Stairs. It will reveal anyone on Rafters, near generator, and Upper A. If it reveals anyone playing in Upper, you can wallbang them from Stairs
Walk up the stairs and aim at the intersection on the window
No bounces, max charge
Use this Recon Bolt to scan enemies playing in the lower part of A Site when trying to retake A.
From A Link, aim at the corner of the wall under the line.
Two bounces, max charge.
Use this Recon Bolt when retaking A Site to reveal enemies playing Upper Site, Stairs, A Main, and under Drop.
From A Link, aim at the corner of the wall just under the door frame.
One bounce, max charge.
Use this Recon Bolt to scan enemies playing around A Rope so you can wallbang them through Door.
Stand in the corner of the spawn barrier towards Halls and place your left Owl Drone circle in the yellow triangle.
No bounce, 1 charge.
Use this Recon Bolt to scan enemies in A Ropes so you or your teammates can wallbang them from spawn.
Peek the brown box from A Halls and aim at the top of the line between the box and the wall and crouch. Run immediately back to spawn after to wallbang the enemy.
One bounce, max charge.
Use this recon from backsite A to spot enemies around A short and market
Position in the corner of backsite A, aim at the corner where the wires come out
One bounce, 1 charge
Use this lineup to clear default plant, Heaven, and dice; sets up for a clean exec.
Use this simple recon to reveal enemies on A. This will scan enemies in long, hell, and short, but be wary of enemies holding right behind site box
Position in back left corner of garden, aim on the right edge of the light bulb just under the branch
No bounce, 1 charge
Use this recon when your team is pushing towards A. It will reveal most of site but not hell or heaven
Position in corner of A garden, aim at the bottom of the branch tip
Two bounces, 1 charge
Simple recon to use when retaking A site from heaven. It will spot most of A site, but not Hell or A short
Position in heaven, aim at the corner of the rock
No bounce, max charge
Use this recon arrow to retake A site from heaven. It will spot anyone playing front site or hell
Position so the window is barely visible, aim through the window
No bounce, max charge
Great recon to spot A defenders, use at the start of the round to reveal the defender positions. The only spots it does not reveal are Hell and right behind Generator
Position in A lobby next to the sign, aim near the top of the background structure
No bounce, 1 charge