Sova • Guide
“Nowhere to run!”
Initiator
Entry
Hard
50% Utility
50% Dmg
Use this double shock dart lineup from hookah to damage and potentially kill any defenders holding an angle in elbow
Position ontop of the small table in the corner of hookah, aim above the corner of the building almost to the roof
No bounce, 1 charge
Use this shock dart in a post plant situation when the spike is planted in front of green boxes. Also good to clear any Killjoy traps placed in front site
Position in box corner, aim near the center of the top portion of the cloud
No bounce, 1 charge
Use this Shock Dart to damage enemies planting or playing in the front side of Pyramids.
Peek the Switch door and aim at the wall above and behind the bricks.
One bounce, 2 charge.
Simple shock dart to hit any defenders behind generator from A main. Use this when pushing A main to get some damage in first
Position in A main so there is a small gap in the entrance, aim above the middle of the entrance in the gap
Two bounces, 2 charge
Quick shock dart to delay or kill the long plant on A site. Use this when you hear the enemies planting on A
Position next to the barrel, aim just to the left of the right roof
No bounce, 0 charge
Use this shock dart lineup from fountain to hit the middle bomb plant spot on B, great for post plant situations
Position in front of fountain so you cannot see the wide third window, aim at the line between the two blues
One bounce, max charge
Use this Shock Dart to damage enemies planting or playing behind the Outer Pyramid on A.
Peek the Switch door and aim on the lower part of the right wall column.
One bounce, max charge.
Use this shock dart when you see or suspect an enemy holding close right mid. Combine this with wallbang shots after it lands to deal lethal damage
Position at left side top mid using the box to cover mid, aim at the roof of right side mid
One bounce, 1 charge
Use this shock dart when you hear the enemies planting left side on A
Position on left corner of A Link, aim at the tip of the wooden beam
One bounce, 0 charge
Use this double shock dart lineup from Showers to kill any enemies on A heaven
Position behind the box in front of showers TP, use the HUD button indicator to put the arrow above the groove on the building
No bounce, 2 charge
Then aim above the building to the right of the antenna, shoot 1 second after the first shot
No bounce, 1 charge
Use this double shock dart lineup to damage or potentially kill an enemy holding in A ramps. You can shoot your gun before they land to mask the arrow sounds
Position on top of plant corner in A Lobby, aim high towards white building edge
No bounce, 2 charge
Immediately after aim lower at gray edge
No bounce, 1 charge
Use this double shock dart lineup to kill any defenders holding long C from C plat
Position in C Long at the edge of the box, aim high so the Drone hud icon is just above the wire, under the tiny gap in the leaves
No bounce, max charge
Then aim to the left of the first cloth, count about 7 seconds after the first shot
No bounce, 1 charge
Use this double shock dart lineup when you hear a C push coming and you are predicting a default plant
Position in right corner of C link, line up the rightmost wood pole between the HUD line and Drone icon
No bounce, 2 charge
Aim Sova's left knuckle on the wall corner just under the roof
No bounce, 0 charge, shoot 3 seconds after the first
Use this double shock dart lineup from market to damage or potentially kill an enemy holding the angle from rope room
Position up with the second tile, start at right edge of pink building, aim right above white building
No bounce, 2 charge
Then aim lower towards top right corner of pink building immediately after first arrow
No bounce, one charge
Use this double shock dart lineup to damage and potentially kill enemies holding near U-Hall
Position in front of the box corner in A side attacker spawn, line up the bottom left HUD line to where the two wires meet on the building
No bounce, max charge
Then use the same bottom left HUD line to place it where the gray "U" wire meets the bar, shoot after 5 seconds
No bounce, 2 charge