The Electrifying Update
Electric Eels previously existed as a passive item that would trigger whenever an opponent's item was used. If the enemy used a Weapon,
Electric Eels dealt Damage. If the enemy used a non-Weapon,
Electric Eels would Slow that item.
While this doesn't seem bad on the surface, it didn't provide nearly enough value for the Large space it occupies. However, after the update,
Electric Eels is now an active item that Charges whenever an enemy uses as item. Plus instead of varying between Damage or Slows, it now does both simultaneously.
This is a huge buff to the item as it now counts itself as being "used", allowing it to generate an absurd amount of Charges to your other items. Unless the opponent is rocking a single huge heavy-hitting Weapon, they're gonna be in for a bad time.
Kripp managed to get a Shielded enchant via level-up rewards. This gave the build a huge survivability boost as the Shield scales based on the power of
Electric Eels.
Trebuchet
It's no secret that
Trebuchet is a powerhouse, but post patch it's even more insane. Its Charge amount now scales based on its tier, letting it run even faster than before.
It's worth noting that
Trebuchet is currently bugged (or at least not existing as intended). Its Cooldown was supposed to increase from 8 to 10 seconds to accommodate for the Charge adjustments, but only the Bronze tier was changed while every other tier is still 8 seconds.
Electric Eels paired with
Trebuchet is a nasty combination. This basically means your opponents are loading the
Trebuchet for you, because when one item goes off so does the other. And once the machine gets going, it'll be hard to stop.
Captain's Wheel
Captain's Wheel is a common component of many Large item builds and is no stranger to
Trebuchet. Every build wants some form of Haste support, and now that
Electric Eels has an active Cooldown, it goes perfectly with
Captain's Wheel.
This accelerates the entire three item core while doubling down on Charging
Trebuchet. Barring enemy disruption, your Large items will be continuously Hasted the entire time.