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The Bazaar Guide

The Bazaar Patch Notes Tracker

News
By Mobalytics
Updated on Oct 14, 2026
Oct 14, 2026

Overview

The Bazaar is game that is supposed to be getting balance changes often by design.

For the latest batches of buffs and nerfs, check back here! We'll be keeping a log of the past 3 months so you can easily track when and why meta shifts happened.

This list was compiled from the official patch notes.

10-7-2026

Hotfix 19.2: October 12, 2026

OnBuy items

  • Many onBuy items now support "or Upgrade"
  • Alembic, Apron, ATM, Beehive, Chef Hat, Chum, Disguise, DJ Circuit Breaker, Dragon's Breath, Excavation Tools, Fortune Cookie, Froyo Cart, Hatchet, Philosopher's Stone, Premium Piggles, Quicksilver, Satchel, Wig Closet

Farai

  • Corrected an issue where Laurel’s Package would take you to Nautica instead of Laurel

Photo Booth

  • No longer gives Weapon Tag
  • Can now give Vehicle and Reagent

Laurel (Merchant)

  • Implemented proper VO

Aged Cask

  • Corrected an issue where this could sometimes target non-Heal items for the buff
  • Also fixed its crazy enchants

Assembly Line

  • Now can transform into Friends of any size or smaller, preserving the total size of the original:
    • Small > Small
    • Medium > 1 Medium or 2 Small
    • Large > 1 Large, 1 Medium and 1 Small, or 3 Smalls

Caracal

  • Corrected an issue where "or Upgrade" could trigger an additional set of 2 tags if the item was upgraded via Purchase

Dragon Harp

  • Corrected an issue where this would keep counting items that were destroyed as occupying notes
  • This also also came up way too hot so we are tapping it back a bit
  • CD 7 (from 6)
  • Damage [50/100/200] (from [75/150/300])

Lightning Focuser

  • Updated this item’s VFX

Lionfish

  • Corrected an issue where its Shielded enchant was scaling itself

Mecha Dragon

  • Corrected some inconsistencies in the enchants of this item

Recycling Truck

  • Selling this item no longer completes its own "Sell a Medium Item" quest

Tractor Beam

  • Corrected an issue where this sometimes did not deal additional damage if the destroyed item was Large or Flying

Treasure Map

  • Too easy to get a lot of power and econ, want to preserve the fun and highroll potential though
  • Corrected an issue where the tier of the drops was restricted to items starting at that tier
  • Quest now require 4/8/12 visits (from 2/4/6 visits)

Get Back In There (Skill)

  • We are investigating why the transform part doesn’t work

Side Quests (Skill)

  • We are currently unable to resolve the issue with the Loot item not always spawning properly, so we are removing the Loot portion
  • Gold Gain [3/6/9/12] (from [1/2/3/4])

Hotfix 19.1 October 7, 2026

Assembly Line

  • No longer transforms Legendaries

Badblocker

  • Reverted the Multicast line to the pre-patch version for now
  • CD set to 6s
  • We'll revisit this at a later patch

Riceballer

  • Reverted the Multicast line to the pre-patch version for now
  • CD set to 6s
  • We'll revisit this at a later patch

Leather Jacket

  • Corrected an issue where this was not giving Crit Chance properly on destroy

Stellar Swallowtail

  • Corrected an issue with its Haste amount being (1/1/2) instead of (1/2/3)

Rainbow Staff

  • Temporarily removed the VFX due to a visual issue

Refractor

  • Temporarily removed the VFX due to a visual issue

Original Patch 19.0 October 7, 2026

New Content

Common

Aged Cask

  • Medium Tool Food
  • CD 4
  • Heal 40
  • When you Slow, this and another item gain [20/40/80] (Heal)

Dreampearl

  • Small Loot
  • When you sell this at a Merchant, enchant its items

Soda Machine

  • Medium Item
  • At the start of each hour, get a Beverage (Temp Buff)

Yetarian Cooler

  • When you sell this, your items have their cooldowns reduced by [5/10]% for the rest of the day

Wishful Drinking

  • When you sell this, you have +[5/10]% Max Health for the rest of the day

Roughtown Surprise

  • When you sell this, your items have have +[2/4/8/16] (Poison) for the rest of the day

Herma’s Smoothie

  • When you sell this, your items have have +[10/20/40/80] (Heal) and +[2/4/8/16] (Regen) for the rest of the day

Punch Punch

  • When you sell this, your items have have +[10/20/40/80] (Damage) for the rest of the day

Scovyle’s Tea

  • When you sell this, your items have have +[2/4/8/16] (Burn) for the rest of the day

Liquid Courage

  • When you sell this, your items have have +[10/20/40/80] (Shield) for the rest of the day

Mystery Flavor

  • ???

Soda Swiller

  • Monster
  • Day 2
  • Silver

Sommelier

  • Monster
  • Day 3
  • Silver

Dooley

Assembly Line

  • Large Tech Tool
  • At the end of each fight, transform the item to the left into a Friend from any Hero and gain a related Loot item
  • At the start of each day, upgrade an item of a lower-tier

Jules

Fire Fly Trap

  • Small Trap
  • CD 5
  • Heat this and another item
  • Burn 2/4/6/8 for each Heated item you have

Flaming Gelato

  • Small Food
  • CD 4
  • Burn 3/6/9/12
  • Chilled: Freeze an item for 1 second(s)

Laurel

  • Merchant
  • Sells Heated and Chilled items
  • Buys your Toys at +1 Value

Karnok

Flamespitter Frog

  • Small Friend
  • CD 10
  • Poison 10/20
  • Burn equal to 5 times this item’s Poison

Hydra Tree

  • Medium Friend Property
  • You require 25 less Rage to Enrage
  • While you are Enraged, your items have +1 Multicast

Mak

Sunlight Vault

  • Medium Property Relic
  • CD 8
  • Destroy this and your Burn and Regen items gain +1 Multicast
  • When you use a Relic, your items gain [4/6] (Burn) and [4/6] (Regen)

Pygmalien

Games Table

  • Medium Relic Toy
  • CD 6
  • Charge your other non-Weapons 2 seconds
  • When an enemy uses an item, charge this 0.5/1 second(s)

Stelle

Cauterizer

  • Medium Vehicle Tool
  • CD 4
  • Burn [4/8/12]
  • When you Burn, an item gains [10/20/30] (Damage)

Lightning Focuser

  • Medium Vehicle Weapon
  • CD 6
  • Damage 80
  • When you Slow, this gains 40/80 (Damage)
  • When you Slow this, charge this 1 second

The Dragons

Dragon Harp

  • Large Dragon Instrument
  • CD 6
  • Damage 75/150/300
  • Haste an item 1/2/3 second(s)
  • This has +1 Multicast for each item on a matching Note

Ignitar

  • CD 5
  • Burn 4/8/12/16
  • For each 10 Tempo you gain each fight, this has +1 Multicast

Mecha Dragon

  • Large Dragon Tech Vehicle
  • CD 5
  • Multicast 2
  • Enchant this
  • At the start of each fight, this starts Flying

Spiked Jacket

  • Medium Weapon Apparel
  • CD 6
  • Shield 50/100/200
  • Deal Damage equal to the Shield of your Apparel

Violin Bow

  • Medium Instrument
  • CD 5
  • Deal 50/100/200 Damage for each of your Hasted items
  • Your items Haste for 1 second longer

Vanessa

Treasure Map

  • Medium Relic Tool
  • When you complete a quest on any item, get a Skill from another Hero
  • Quest: Visit or Fight 2 Gold-tier or higher encounters
    • When you sell this, get an Enchanted Gold-tier item from any Hero
  • Quest: Visit or Fight 4 Gold-tier or higher encounters
    • When you sell this, get an Enchanted Diamond-tier item from any Hero
  • Quest: Visit or Fight 6 Gold-tier or higher encounters
    • When you sell this, get an Enchanted Legendary-tier item from any Hero

New Skills

Assault Formation

  • Stelle
  • When one of your items starts Flying, your items gain +[3/6/9] (Damage)

Best Friend

  • Dooley
  • If you have only one Friend, it gains the Core type and has its cooldown reduced by [3/6]%

Chilled Delights

  • Jules
  • Your Chilled items have +10/15/20/25% Crit Chance

Core Surge

  • Dooley
  • At the start of each fight, enchant your non-Enchanted Cores
  • If it is already Enchanted, Charge them 1 second

Defense Formation

  • Stelle
  • When one of your items starts Flying, your items gain +[3/6/9] (Shield)

Flashpoint Corrosion

  • Vanessa, Mak, Karnok
  • The first [4/8] times you use an Ammo item each fight, Charge another Poison item 1 second

Flashpoint Ignition

  • Vanessa, Mak, Karnok
  • The first [4/8] times you use an Ammo item each fight, Charge another Burn item 1 second

Get Back In There!

  • Stelle
  • When one of your items is repaired or transformed, Haste it for [1/2/3] second(s)

Medic’s Flame

  • Pygmalien, Mak, Jules, Karnok, the Dragons
  • Renamed from Cauterize
  • When you Heal or Regen, your items gain +[--/1/2] Burn for the fight

Medic's Precision

  • Pygmalien, Mak, Jules, Karnok, the Dragons
  • When you Heal or Regen, your items +[2/4]% Crit Chance for the fight

Medic's Shield

  • Pygmalien, Jules, Karnok, the Dragons
  • When you Heal or Regen, your items gain +[--5/10] (Shield) for the fight

Medic's Wrath

  • Pygmalien, Mak, Jules, Karnok, the Dragons
  • When you Heal or Regen, your items gain +[--/5/10] (Damage) for the fight

Pillow Fort

  • Pygmalien, the Dragons
  • When you use a Toy, your items gain +[3/6/9] Shield

Piping Hot

  • Jules
  • Your Heated items have +10/15/20/25% Crit Chance

Side Quests

  • Mak
  • When you complete a quest, gain [1/2/3/4] Gold and a Loot item

Weapon Bond

  • Karnok
  • Your leftmost Weapon is a Friend and has its cooldown reduced by [3/6]%

Season 19

Leaderboard Rewards for Season 18

  • Survivor Champion (Rank 10 and up)
  • Survivor Paragon (Rank 100 and up)
  • Survivor Elite (Rank 1000 and up)

Prize Pass updates

  • Tier 20 - Laurel’s Room (Carpet)
  • Tier 40 - Refreshing Splash (Card Back)

Store Updates

  • Summer Heat Jules (Jules Skill)
  • Electric Sheep Dooley (Dooley Skin)

Chests additions

  • Item Skins for the Dragons and Vanessa

General

  • Implemented an “Alpha” version of Controller Support
    • Works in run and some menus, but many out of game areas do not yet function
  • Corrected an issue where some items would show up as white
  • Collections screen now has information on the different collectible types visible when inspected
  • Corrected an issue where temporary item buffs were being recorded on Ghosts
    • This did not affect buffs on the player like Health and Shield
  • Corrected an issue where certain item spawning encounters would offer Common items too often
    • This was mostly an issue on Day 1 and 2 as it was trying to spawn Bronze-tier items even when the Encounter would up-tier them correctly to Silver afterwards
  • Minor bug fixes and optimizations

Enchantments

  • Continued to make improvements to enchantments across the game
  • Consolidated most Deadly enchants to be more consistently giving Flat values
    • Some remain triggered via start of day or other more limited triggers (onSell, onDestroy, etc.)

Ranking

  • Updated starting Rating in Legendary to 500

Tournament Mode

  • Tournament Mode testing continues
  • We are hopeful to have this out for everyone soon, but in the meantime, in order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam
    • You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas
    • Enter the following Steam Access Code under Private Versions to unlock the Branch
      • 17IR8wb70MJOxCCh
    • Once the version is unlocked, you can select in the list
      • This will initiate a download
    • Note that you will need to use this same menu to return back to the normal version of the game
  • After the game updates, you will need to create a new account
    • This account will only be usable on this branch and does not interact with your normal Bazaar account
  • If the game doesn’t load properly, try using Verify Game Files as switching branches like this can often cause issues
  • Tournament Mode can be freely shared by all streamers and content creators

Encounters

Augmented Hellbilly

  • Monster
  • New VO implemented

Baron Boys

  • Monster
  • Gains Microphone (Bronze) (replaces Sound Engineer)
  • Gains Skill Voucher (Bronze) (replaces Visor)

The Docks

  • Encounter
  • Silver-tier

Grandfather Klok

  • Atomic Clock now Silver-tier
  • Hands of Time now Gold-tier

Infernal Envoy

  • Monster
  • Fire Claws are no longer Restorative
  • Gained 2x Fiery Regenerative Potion

Mandala

  • Encounter
  • Silver-tier

Rest

  • Encounter
  • Silver-tier
  • Now gives 3 Beverages that provide temporary buff

Treasure Turtle

  • Monster
  • Gains Dreampearl (replaces Bag of Jewels)

Vermir

  • Trainer
  • Added to Pygmalien

Worry Wart

  • Monster
  • Worry Wart to Silver-tier
  • Lichen replaces Warpaint

Skills

Blind Fury

  • You need +25/50 Rage to Enrage and gain 25/50 Rage at the start of each fight

Boar Market

  • Your leftmost item has +damage, shield and heal equal to [1/2/3] times their value (from Weapon > damage)

Buddy System

  • Your Cores are Friends

Building Crescendo

  • Added to Pygmalien

Burst of Rage

  • At the start of each fight, gain [5/10/15/20] Rage (from The first time you fall below half health)

Critical Fashion

  • Added to Pygmalien

Defender’s Flames

  • When you Shield, your items gain +[1/2] Burn (from When you use a Shield item > [1/2/3])
  • Add to Vanessa

Defender’s Toxins

  • When you Shield, your items gain +[1/2] Poison (from When you use a Shield item > [1/2/3])
  • Add to Vanessa

Disco (Skill)

  • Corrected an issue where this did not trigger proper on some enchant sources

Exposing Toxins

  • [2/4]% (from [1/2/3]%)

Final Rage

  • CDR 2 seconds (from 1)

Flashpoint Fuse

  • Added to Karnok and Mak

Hardly Workin'

  • Added to Karnok, Pygmalien and the Dragons
  • Now charges Heal items also

Honed Strike

  • Added to Pygmalien

Improvised Protection

  • Added to Pygmalien

Initial Rage

  • CDR 2 seconds (from 1)

Poison Forge

  • [5/10] (from [2/4/6])

Purifying Flames

  • When you Heal or Regen, a Burn item gains [2/4/6] (Burn) (From Regen > 1/2/3)

Reaching the Summit

  • [4/8]% (from [3/6]%)

Repair Mechanic

  • Starts at Gold-tier

Righty Tighty

  • Added to Stelle

Searing Flames

  • Added to Stelle

Sharp Corners

  • Added to Vanessa

Slow and Steady

  • [5/10] (from [2/4/6])

Slowed Targets

  • Added to Pygmalien
  • [2/4]% (from [1/2/3]%)

Static Acceleration

  • [2/4]% (from [1/2/3]%)

Streamline Weapon

  • Added to Stelle

Stunning Strike

  • Added to Pygmalien

Temporal Strike

  • Added to Stelle

Tracer Fire

  • Added to Pygmalien
  • [2/4]% (from [1/2/3]%)

Common

Chunk of Gold

  • Gains the Loot type

Crimson Orchid

  • Previously, we changed this item to ignore items that already had Lifesteal, but this also meant that it would skip items with temporary Lifesteal such a from Crow’s Nest
  • We have updated this item so that it only ignores items as targets if the item naturally has with Lifesteal or gained it via Crimson Orchid

Hands of Time

  • Gold-tier
  • CD [4/3] (from [6/5/4])

Lifting Gloves

  • Damage Buff [3/6/9/12] (from [1/2/3/4])

Magician’s Top Hat

  • When you sell this, enchant and upgrade your leftmost item (from just upgrade)

Raffle Ticket

  • Now gives a random Enchanted Small item from any Hero

Snowflake

  • Silver-tier
  • When you sell this, your leftmost Freeze item gains +[0.1/0.2/0.4] seconds to Freeze

Tractor Beam

  • Updated the tooltips to clarify that this is not an item that Crits

Dooley

Balloon Bot

  • Starts at Bronze-tier
  • 2 items starts flying (from 1 Small)
  • Shield [10/20/40/80] (from [20/40/80])

Bill Dozer

  • Damage 80/160 (from 10)

Blast Doors

  • When any Weapon or Burn item is used, Charge (from enemy Weapon or Burn item)

Defense Matrix

  • Shield [20/40/80] (from [10/20/40])

Keylogger

  • CD 9 (from 7)
  • When another item is used (from Enemy use)

Party Float

  • 2 items start flying (from 1)

Propeller Hat

  • No longer a Weapon
  • Cute hat shouldn’t damage
  • CD 4
  • This and another item starts Flying
  • When you use a Flying item, Haste an item for [1/2/3] second(s)

Schematics

  • Starts at Bronze-tier

Terry-Dactyl

  • When this starts or stops flying, deal 500/1000 damage (from 800/1600 on stop only)

Thermal Lance

  • Starts at Bronze-tier
  • CD 5 (from 4)
  • Burn 3/6/9/12 (from Burn [10])
  • Burn scaling [3/6/9/12] (from [10/20])

The Dragons

Bass

  • Damage 50 (from 40)
  • When you slow, this gains +25/50/100 damage (from [20/40/80])

Blades

  • Damage [30/60] (from [25/50])

Guzheng

  • CD 5 (from 4)

Hef Chibi

  • CD 6 (from 4)

Light Stick

  • CD 4 (from 3)

Neon Sign

  • CD 6 (from 5)

Photo Booth

  • Haste 2/3/4s (from [1/2/3])

Pipe Organ

  • CD [12/10/8] (from [10/9/8])

Star Projector

  • Slow 2s (from [1/2/3/4]s)

Jules

Beach Umbrella

  • CD 5 (from [7/5])
  • Shield [40/80] (from [40])

Bread Knife

  • Deal Damage equal to your Regen (from double)

Colander

  • CD 6 (from 5)
  • When you use a Tool, this gains +[10/20/40/80] (from Small Item > [5/10/20/40])

Cooler

  • Shield per Chilled item [30/60/120] (from [25/50/75])

Egg Timer

  • CD 10 (from [12])

Fortune Cookie

  • When you sell this, get a skill from any hero
  • When you buy this and at the start of each day, enchant it
  • Enchants now guide the Skill you get similar to Book of Secrets

Freezer

  • When you Freeze, deal 50/100 damage (from Chilled and 100/200)
  • Chilled: This has +100 damage
  • Removed Chilled from Enchants

Gingerbread House

  • Shield [30/60/120] (from [40/80/120])

Jambalaya

  • Starts at Silver-tier
  • Burn [2/4/6] (from [1/2/3/4])
  • Scaling [2/4/6] (from [1/2/3/4])

Pantry

  • Reworked
  • Your items have +1 (Regen), +1 (Burn) and +5 (Shield) for each tier of unique Food items in your Stash
  • At the start of each day, get a Food from any Hero

Refrigerator

  • Shield [5/10/20/40] (from [10/20/40/80])

Serving Platter

  • Corrected an issue where the Food that Crits can target itself for the Charge

Sushi Boat

  • Regen [5/10/15] (from [3/6/9])

Karnok

Aurora Vista

  • Corrected an issue where the Shield value could not be buffed

Bear Mask

  • Max Health Gain [1000/2000/3000] (from [10/15/20]%)

Caracal

  • Bronze-tier
  • Damage [6] per Type (from [5/10/20/40])
  • Haste 2 seconds (from [1])
  • When you buy or upgrade this, this gets 2 random Types

Fairy Circle

  • Also Heals 25 on trigger

Geyser

  • Trying something new here
  • Gold-tier
  • When you Heal, this gains +[15/30] (Burn)
  • When you Enrage, Burn equal to 3%/6% of your Max Health

Heavy Crossbow

  • Max Ammo 5 (from [4/5/6])
  • Damage and Scaling [50/100/200] (from [40/80/160])

Hidden Lake

  • Gold-tier
  • [25/50]% Max Health (from [20/30/40]%)

Hunter’s Sled

  • CD [8/7/6] (from [9/8/7])

Leather Jacket

  • Damage Reduction [30/50]% (from [30/60]%)
  • Gains: When this is destroyed, Haste your items 3 seconds and they gain +100% Crit Chance

Lichen

  • Simplified to just the buffs
  • Bronze-tier
  • Buffs to 2/3/4/5 (from 3/5/7)

Runed Amulet

  • Loses CDR on Enrage

Snow Wisp

  • Gold-tier
  • CD 4 (from [6/5/4])
  • Heal [40/80]) (from 20)

Trail Markers

  • At the start of each fight, enemy items do not Charge for [0.5/1] second(s)

Trapvine

  • Gold-tier
  • CD 4
  • Poison [20/40]
  • When an enemy uses an item, Slow it 1 second(s)
  • When you Slow, Charge this 1 second

Wrist Blade

  • Crit Gain 20% (from [5/10/15/20]%)

Yarrow Paste

  • Silver-tier
  • CD 5
  • Heal 20/40/80
  • Cleanse half your Burn/Poison
  • No longer doubles Heal on Enrage

Mak

Aludel

  • CD 6 (from 5)

Bottled Explosion

  • Damage 10 (from 5/10)

Eternal Torch

  • Quest: Visit Zosima (from Quest: Visit Pearl's Dig Site): reduce the item’s CD by 1

Frost Totem

  • Quest: Visit Zosima (from Quest: Visit Pearl's Dig Site): reduce the item’s CD by 1

Idol of Decay

  • Quest: Visit Zosima (from Quest: Visit Pearl's Dig Site): reduce the item’s CD by 1

Incense

  • CD 4 (from 6)
  • Slow an item 1/2/3/4 second(s) (from 1/2/3/4 targets)

Library

  • Starts at Gold-tier

Life Conduit

  • Quest: Visit Zosima (from Quest: Visit Pearl's Dig Site): reduce the item’s CD by 1

Magnus' Femur

  • When you Regen or Slow (from When you Slow)

Peacewrought

  • Starts at Silver-tier
  • CD 5/4/3 (from [7/6/5/4])

Pendulum

  • Starts at Diamond-tier

Sands of Time

  • Quest: Visit Zosima (from Quest: Visit Pearl's Dig Site): reduce the item’s CD by 1

Show Globe

  • CD 6 (from 7)

Sunlight Spear

  • CD [8/7/6]
  • Heal equal to 2 times your Regen
  • Burn equal to half your Regen

Pygmalien

Atlas Stone

  • Starts at Silver-tier
  • Damage 40 (from 20)

Badblocker

  • CD 6 (from 8)
  • This has +1 Multicast for every 10 Value on your highest value item

Display Case

  • Reworking this so it is differentiated from Sponsored Apparel
  • CD 6
  • Your items gain +Damage and +Shield equal to this item's value
  • When you Shield or Freeze, this gains 3 » 6 » 9 Value

Laser Security System

  • CD 6/5 (from 7/6)

Lemonade Stand

  • Starts at Bronze-tier
  • CD 9 (from [11/10/9])
  • Max Health gain [5/10/15/20] (from [10/15/20])

Luxury Kiuas

  • Better fits the play pattern as Properties are less common early
  • Starts at Silver-tier
  • When you sell a Property or Diamond item (from Property)

Piggles Protector

  • CD 4 (from 5)

Riceballer

  • This has +1 Multicast for every 10 Value on your highest value item

Robe

  • Shield [50/100/200/400] (from [30/60/120/240])

Snowmobile

  • Gains “This is affected by Freeze for half as long”

Vending Machine

  • At the start of each hour, get a Chocolate Bar or a Beverage (Temp Buff)

Stelle

Air Pressure Rifle

  • Damage 80 (from 40)

Boom Boom Bot

  • CD 6 (from 7)
  • Gains “This starts Flying” after “If this is Flying, Destroy this”

Boosted Saucer

  • CD to 9s (from 14/13/12)
  • Damage 200 (from 150)
  • Charge 3s (from 4s)

Box of Fireworks

  • CD 2 (from 4)
  • Gains the Tool type

Cirrus Feather

  • Shiny now increases CDR by 2% (from 3/5%)

Drone Crusher

  • This item has been causing a lot of problems in various ways, not the least of which was a server crash, so it is being reworked to something less problematic
  • Renamed to Recycling Truck
  • When you use a Drone or Tool, Burn 3/6/9
  • Quest: Sell a Small item: Get a small Drone or Tool from any hero
  • Quest: Sell a Medium item: Get a medium Drone or Tool from any hero
  • Quest: Sell a Large item: Get a large Drone or Tool from any Hero

Experimental Garage

  • Enchant enemy enchanted items (from all enemy items)
  • CDR 15/20 (from 10/20)

Gyro Gunsight

  • Buff 15/30/45/60 (from 12/24/36/48)
  • Gains the Tech type

Lightning Rod

  • Gains the Property type

Multitool

  • CD 5 (from 6)

Parachute

  • Loses Vehicle type
  • Gains Tool type

Pogo Stick

  • Starts at Gold-tier
  • No longer a Vehicle
  • Shield 100/150 (from 75/125/175)

Stellar Swallowtail

  • Starts at Silver-tier
  • Damage/Shield [60/120/240] (from [120/240])

Tethers

  • When your items stop Flying, Shield 25/50/75/100 (from 30)

Vanessa

Anchor

  • CD 12/10 (from 14/12)

Blowgun

  • Damage 25/50 (from 5/10)

Coral

  • Heal 30 (from 20)
  • This has +10/20/30/40 (Heal) for each day of the run (from 5/10/15/20 per Aquatic item bought)

Coral Armor

  • CD 4 (from 6)
  • This has +20/40/60/80 (Shield) for each day of the run (from 10/20/30/40 per Aquatic item bought)

Dam

  • CD to [36/24] (from [25/25])
  • Charge 2/2 (from 1/2)

Elemental Depth Charge

  • [12/11/10] (from [11/10/9])

Lionfish

  • This item didn’t work, trying something new
  • CD 4
  • Your items gain [4/8/12] (Poison)
  • When you Poison, Shield equal to two times its Poison

Lockbox

  • Value Gain [4/6/8] (from [3/6/9])

Marlon

  • Damage [15/30/45/60] (from 15)

Musket

  • Scaling [25/50/100] (from [20/40/80]).

Oni Mask

  • CD 5 (from 6)

Shuriken

  • Damage [15/30/45/60] (from [5/10/20/40])

Stealth Glider

  • Enchants are now based on “When you use a Flying item”

Submersible

  • Simplified this item
  • This should be functionally similar in most builds, but will be a buff in some situations
  • CD 3 (from 5)
  • Multicast 2
  • An item gains 10/20/30 (Damage)
  • An item gains 10/20/30 (Shield)

Suppressor

  • Starts at Gold-tier
  • CDR [10/15]% (from [5/10/15]%)
  • Damage buff [50/100] (from [25/50/75])

Tropical Island

  • Regen 8/16/24 (from 5/10/15)

Vampire Squid

  • Redesigned slightly
  • Now starts at Bronze tier
  • CD 4
  • Lifesteal
  • Damage [5/10/20/40]
  • This has +[3/6/9/12]% Crit Chance for each day of the run

9-1-2026

Patch 18.3 September 16, 2026

With this mid-season patch, as usual, we are focused on the outliers resulting from the recent patch, as well as addressing various bugs that have cropped up.

D Minor (Skill)

  • Corrected an issue where this Skill was not granting Tempo at Diamond-tier

Farai

  • Kina's Package (Large) and Kev's Armory's Package (Large) no longer spawns for the Dragons
  • Corrected an issue where certain packages on Kev's Armory packages Vanessa would not function properly

Bangles

  • CD 6 (from 4)

Eagle Sigil

  • This change makes this Sigil's size consistent with the others now that it has an effect that is worthy of being medium
    • We'll monitor this item if this results in too much of a nerf
  • now Medium size (from Small)
  • art will be improved with the next full patch

Freefall Simulator

  • This item plays better but is overperforming and driving numerous items' WR higher
  • We are reverting this to the old version

Jabalian Totem

  • Corrected an issue where Kev's quest does not trigger properly when playing as Vanessa

Jambalaya

  • CD 7 (from 6)

Multimeter

  • 15% Crit Chance (from 15/30%)
  • Corrected an issue where the targeting was not random

Parachute

  • While the Heal is flavorful, it's also additional complexity on an item that is already doing a lot in her kit
  • Removed the Heal

Pipe Organ

  • CD 10/9/8 (from 8)

Serving Platter

  • Corrected an issue where the targeting was not random

Stompers

  • Too good early, this reduces the accessibility early, but helps it late when it falls off pretty hard
  • Silver-tier
  • Damage 25/50/100 (from [10/20/40/80])

Sweeper Drone

  • Value is too good for what it does
  • CD 5 (from 4)

Tour Schedule

  • Corrected an issue where the Enchanted Tour Schedule passes its enchants to the spawned item

Upgrade Hammer

  • Starts at Gold-tier

Waystones

  • Corrected an issue where Kev's quest does not trigger properly when playing as Vanessa


Hotfix 18.1 September 4, 2026

FIXES

Enchantment Fixes

  • Corrected a number of issues with enchantments

Huge Warrior and Huge Tank (skills)

  • Corrected an issue that prevented these skills from spawning from Skill Trainers

Boar Market (skill)

  • Corrected an issue where this was not deriving the value gain from the correct item (leftmost instead of leftmost weapon) even though it was buffing the correct item

Banannibal (Encounter)

  • Corrected this back to Bronze-tier

Angle Grinder Drone

  • Corrected an issue where this would sometimes not count as an item used for certain triggers

Antimatter Chamber

  • Corrected an issue where this would sometimes not count as an item used for certain triggers

Apothecary

  • Corrected an issue with Burn and Poison not working properly on this item

Beast Call

  • Corrected an issue where this would sometimes not count as an item used for certain triggers

Cloud Tanker

  • Corrected an issue with this not counting as a Flying item for spawning purposes

Honey Jar

  • Corrected an issue where this was only Slowing one item

Lionfish

  • Corrected an issue where this did not count as a Poison item

Photo Booth

  • Corrected an issue where this would sometimes not count as an item used for certain triggers

Potion Potion

  • Corrected an issue where this could still transform into Medium Potions
  • Corrected an issue where an Enchanted Potion Potion did not correctly pass enchants to its Potions

Rifle

  • Corrected an issue where this item was scaling damage at a higher rate than intended

River Otter

  • Corrected the tooltip to indicate that it is your own Slows that matter

Runic Double Bow

  • Corrected an issue with this item's gold-tier damage scaling value

Sitting Duck

  • Now destroys itself after 5 seconds instead of doing it via cooldown

Sniper Rifle

  • Corrected an issue with Sniper Rifle’s diamond tier CD

Trapvine

  • Diamond-tier
  • This is a short-term measure to address its extreme dominance quickly

Original Patch


Patch 18.0: Music Mayhem September 2, 2026

SEASON 18 UPDATES

Leaderboard Rewards for Season 17

  • Draconian Champion (Rank 10 and up)
  • Draconian Paragon (Rank 100 and up)
  • Draconian Elite (Rank 1000 and up)

Prize Pass updates

  • Dance Floor (Carpet)
  • Tech Vault (Bank)

Store Updates

  • Explosive Debut (The Dragons Skin)
  • Kick Back Stelle (Stelle Skin)

Chests additions

  • Item Skins for the Dragons and Vanessa

TOURNAMENT MODE

Tournament Mode Testing

  • Tournament Mode testing continues
  • We are hopeful to have this out for everyone soon, but in the meantime, in order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam
    • You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas
    • Enter the following Steam Access Code under Private Versions to unlock the Branch
      • 17IR8wb70MJOxCCh
    • Once the version is unlocked, you can select in the list
    • This will initiate a download
    • Note that you will need to use this same menu to return back to the normal version of the game
  • After the game updates, you will need to create a new account
    • This account will only be usable on this branch and does not interact with your normal Bazaar account
  • If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues
  • Tournament Mode can be freely shared by all streamers and content creators

GENERAL FIXES

  • Notes now have pre-purchase positioning hints
    • When hovering over note related encounter step/item it will show on the board where it can spawn or if it will not spawn at all
    • Notes will now show on top of the item to make it clearer what note is on the current socket
  • Resolved a Softlock on opening legendary chests
  • New Main Menu visuals to improve out of run navigation
  • Various visual bug fixes
    • Ballista - spear projectile updated
    • Pierce - VFX updated, fixed clipping
    • New VFX Dragon variants for Flamethrower and Burn projectile
    • New Sword of Swords slash VFX
    • Cannonade impact improved
  • Corrected an issue with some "When you destroy an item" effects not triggering the correct number of times when items like Antimatter Chamber destroyed items other than themselves

NEW CONTENT

NEW ITEMS

Common

Sitting Duck

  • Small Aquatic Friend
  • CD 5
  • Destroy this
  • Your other items cannot be Frozen, Slowed or Destroyed

Dooley

Dilly

  • Medium Dinosaur Friend Weapon
  • CD 5
  • Damage 20/40/80
  • Poison equal to 50% of this item's damage
  • When an enemy reaches 60 Poison, destroy a small item

The Dragons

Concert Hall

  • Large Property
  • Your Instruments have +1 Multicast
  • When you use an Instrument on a matching note, gain 1 Tempo

Pipe Organ

  • Large Instrument
  • CD 8
  • Multicast 3
  • Burn 10/20/30
  • When you use another Instrument or Tempo item, Charge this 2 seconds

Heels

  • Small Apparel
  • Adjacent items have +[10/20]% Crit Chance
  • Adjacent items have +Damage, Heal, or Shield equal to half their Crit Chance

Stompers

  • Medium Apparel Weapon
  • CD 5
  • Deal 10/20/40/80 Damage
  • Shield equal to this item's Damage
  • This has +1 Multicast for each Adjacent Apparel

Tour Schedule

  • Medium Tech
  • When you complete a quest on any item, get a Skill from another Hero
  • Quest: Visit or Fight a Gold-tier Encounter
    • When you sell this, upgrade your leftmost item of a lower tier
  • Quest: Visit or Fight a Diamond-tier Encounter
    • When you sell this, get an Enchanted item from another Hero
  • Quest: Visit or Fight a Legendary-tier Encounter
    • When you sell this, get 2 XP

Karnok

When you Enrage effects

  • Updated the sequencing of many Enrage effects to make them interact more favorably for the Karnok player

River Otter

  • Small Friend Aquatic
  • CD 3
  • Slow one of your Heal items for 1 second(s)
  • When one of your Heal items is Slowed, it gains +[5/10/20/40] (Heal)

Toxic Sigil

  • Medium Sigil
  • When you Poison, gain 4/8 Rage
  • When you Enrage, your items gain Poison equal to 1% of your Max Health

Jules

Fridge Art

  • Small Toy
  • Your small Tools are Toys
  • At the start of each day, get a Toy or Tool Skill

Ice Tongs

  • Small Weapon Tool
  • CD 3
  • Damage 10
  • When you use a Chilled item, this gains 5/10/15/20 Damage

Mak

Spiked Censer

  • Small Weapon Relic
  • CD 4
  • Deal damage equal to your Regen
  • Slow an item [1/2/3] second(s)

Pygmalien

Jabalian Totem

  • Medium Weapon Relic
  • CD 3
  • Damage [5/10/20/40] for each Type this has
  • Visit Herma: Heal equal to this item's damage
  • Visit Kev: Shield equal to this item's damage
  • Visit Mr. Tuskari: This gains 3 random Types

Stelle

Box of Fireworks

  • Medium
  • CD 4
  • Destroy this
  • When this is Destroyed, Burn --/12/24/36 and Transform this into 2 Firecrackers

Cirrus Feather

  • Small
  • CD 2
  • This stops flying
  • When this stops Flying, your other items' cooldowns are reduced by [3/5]%

Sweeper Drone

  • Small Drone Tech
  • CD 4
  • Shield [5/10/20/40]
  • Your items gain [1/2/3/4] (Burn)

Vanessa

Lionfish

  • Medium Aquatic Friend
  • CD 6
  • Poison 6
  • Shield 20/40/80
  • When you Shield, this gains [3/6/9] (Poison)

NEW ENCOUNTERS

The Baron Boys (Monster)

  • Day 2
  • Bronze-tier

Slumcee (Monster)

  • Day 5
  • Diamond-tier

AI Artist (Monster)

  • Day 7
  • Gold-tier

Industry Plant (Monster)

  • Day 10
  • Silver-tier

Concert Hall (Encounter)

  • The Dragons Only
  • Day 8+
  • Improve your Instruments

The Dragons' Hideout (Encounter)

  • The Dragons Only
  • Day 6+
  • Pick up a New Instrument: Choose an Enchanted Instrument from any Hero
  • Learn a new Tune: Get 2 XP and a Tempo item
  • Order an Upgrade: Upgrade your leftmost Tech item

Photo Booth (Encounter)

  • Day 3+
  • Diamond-tier
  • Adds random Types to your items

NEW SKILLS

Huge Healer (Pygmalien)

  • Your items have +Heal equal to 1/2% of your Max Health

Huge Tank (Pygmalien)

  • Your items have +Shield equal to 1/2% of your Max Health

Huge Warrior (Pygmalien)

  • Your items have +Damage equal to 1/2% of your Max Health

Melted Crayons (Pygmalien, the Dragons)

  • When you use a Toy, your items gain +1/+2/+3 Burn

Running with Scissors (Pygmalien, the Dragons)

  • When you use a Toy, your items gain +3/+6/+9 Damage

Thrifted Threads (The Dragons)

  • Your leftmost item is an Apparel and has its cooldown reduced by 3/6%

Disco (The Dragons)

  • When you Enchant an item in combat, gain 2/3/4/5 Tempo

Critical Fashion (The Dragons)

  • Your Apparel have +5%/+10%/+15%/+20% Crit Chance

Critical Sound (The Dragons)

  • Your Instruments have +5%/+10%/+15%/+20% Crit Chance

COMMON

Regenerative Tincture (Encounter)

  • Silver-tier
  • Regen equal to Triple your level

Treasure Chest (Encounter)

  • Mimics no longer spawn from the Day 1 Treasure Chests

Awakened Primordial (Monster)

  • Gains Catfish and Sitting Duck (replaces Pufferfish)

Banannibal (Monster)

  • Silver-tier

Infernal Dreadnought (Monster)

  • Gains Chaff (replaces Jetpack)

Lost Hero (Monster)

  • Gained Insect Bite (replaces Left-handed)

Retiree (Monster)

  • Dragon Statue (replaces Reroll Token)

Eye of the Colossus

  • CD 10 (from 11)

Forgotten God

  • Poison 8 (from 4)
  • When you Slow (from When an adjacent item Slows)

Flamberge

  • Legendary-tier
  • CD 7 (from 9)
  • Deal damage equal to 7 times this item's Crit Chance
  • When you take damage, this gains 7% Crit Chance

Foundation Robe

  • Gains: When you use an item, gain 12 Regen

Infernal Greatsword

  • CD 8 (from 9)
  • Damage 10 (from 2)

Necronomicon

  • Poison 20 (from 10)
  • Regen 20 (from 10)

The Boss

  • CD 6 (from 7)

Upgrade Hammer

  • Gains the Loot type

Warp Drive

  • Corrected an issue where this item's Shiny enchantment did not properly increase Charge amount

DOOLEY

Bunker

  • Adjacent Shield items have +1 Multicast (from Your Shield items)

Capacitor

  • Silver-tier

Chris Army Knife

  • CD 4 (from [6/5/4/3])
  • Shield [10/20/40/80] (from 20)
  • Damage [10/20/40/80] (from 20)

Copper Ed

  • CD 4 (from [6/5/4/3])
  • Poison to [2/4/6/8] (from 2)
  • Shield to [10/20/40/80] (from 15)

Crane

  • Simplified this item while making it a little less awkward to use
  • Damage [200/300] (from 300)
  • When you use a Medium or Large item, this gains +[25]% damage (from Adjacent Large > [30/60] and Adjacent Medium > [20/40])

Duct Tape

  • Silver-tier
  • Slow 1/2/3 second(s) (from [1/2/3/4])
  • Shield to [5/10/20] (from [5/10/20/40])

Forklift

  • Simplified this item by making its base damage scale instead of base + scaling
  • Silver-tier
  • CD 14 (from [20/14])
  • Deal [60/120/240] damage for each Type on your other items

Induction Aegis

  • CD 4 (from 6/5/4/3)
  • Burn to [2/4/6/8] (from 5)
  • Shield to [10/20/40/80] (from 20)

Micro Mach

  • Silver-tier

Motherboard

  • CD 5/4/3 (from 4)

Tanky Anky

  • Starts at Silver-tier
  • Damage [100/200/400] (from [200/400])

Tesla Coil

  • Charge a non-tech item (from Charge all non-tech items)

Trollosaur

  • Burn equal to 20% of this item's Damage (from 10%)

Unstable Grav Well

  • Silver-tier
  • CD [7/6/5] (from [6/5])

THE DRAGONS

Arcade Machine

  • Multicast gain now counts immediately when Tempo is gained

Cymbal

  • [15/30/60/120] Damage (from [10/20/40/80])

Disco Drone

  • Tempo Cost 8 (from 6)

Dragon Lighter

  • CD 6 (from 5)

Fingerless Gloves

  • An interesting item but needs better numbers to be competitive
  • Cooldown Reduction 2/4% (from 1/2%)

Flute

  • [10/20/40/80] Damage (from [4/8/16/32])

Light Drone

  • Shield 40/80/160/320 (from 50/100/200/400)

Panpipes

  • CD 6 (from 7)

Razor Bow

  • Your items gain [5/10]% Crit Chance (from Adjacent gains [10/20]%)

Straight Edge

  • Crit Buff [5/10/15/20]% (from 5%)

Strobe Grenade

  • All Tempo gain now occurs immediately

Synth

  • Buffs [20/40/80] (from 15/30/60)

Turner

  • The most controversial change in this patch
  • Gains the Instrument type

Vocoder

  • Item hasn't really found a place, so we are trying something different for it
  • When you spend Tempo, Haste an item [1/2/3/4] second(s)

JULES

Apron

  • When you buy this, get a small Food from any hero

Birthday Cake

  • Base Crit [20/30/40/50] (from [25])

Bubblegum Floor

  • Shield [80/120] (from [50/100])

Butter

  • CD 6 (from [8/7/6/5])
  • Haste 1/2/3/4 second(s) (from 1 second)

Cleaver

  • Damage Scaling [5/10/20/40] (from [5/10/15/20])

Colander

  • Shield Scaling [5/10/20/40] (from [5/10/15/20])

Cooler

  • Updated to better work in Chilled builds as as a potential Chill source
  • CD 4
  • Chilled: Chill another item
  • Shield [25/50/75] for each Chilled item you have

Cookie

  • Updated to the new Likit item paradigm
  • CD 2
  • Ammo 5
  • Regen 1/2/3/4
  • At the end of each fight with this, permanently destroy it and gain 20/40/80/160 Max Health

Durian

  • Silver-tier
  • Shield [50/100/200] (from [20/40/80/160])
  • Slow [1/2/3] item(s) for 2 second(s) (from Heated: [2/3/4/5] items)

Feast

  • CD 3 (from 4)

Gingerbread House

  • Silver-tier
  • CD 6 (from 7/6)
  • Shield [40/80/120]

Grill

  • Adjacent items are Heated (from The item to the left is Heated)

Pantry

  • The current design is an economy item that exists at Diamond-tier
  • This redesign allows it to play at lower-tiers
  • Bronze-tier
  • For each unique Food in your stash, your items have +1/2/3/4 (burn), +1/2/3/4 (regen) and +5/10/15/20 (Shield) (from When you use a Food, Charge another Food 2 seconds)

Pasta Maker

  • CD 5 (from [7/6/5/4])
  • Haste [1/2/3/4] second(s) (from 2)

Pickled Peppers

  • CD 6 (from 7)
  • Burn 6 (from [3/6/9])

Serving Platter

  • Adjacent items have +10/20% Crit Chance
  • When you Crit, Charge (from When you Crit with a Food)

KARNOK

Hidden Lake (Encounter)

  • Fight the Beast and Embrace the Beast now allow you to choose a Sigil instead of giving a random Rage item

Bear Claws

  • CD 4 (from [6/5/4/3])
  • Damage [10/20/40/80] (from 10)

Bladed Armor

  • CD 8 (from [9/8/7/6])
  • Damage/Shield 10/20/40/80 (from 10)

Dryad

  • CD 6 (from [7/6/5/4])
  • Heal [20/40/80/160] (from 30)

Eagle Sigil

  • Since this item requires Crit to gain Rage, we are reworking the output so it works with existing Crit instead of giving it
  • Rage Gain [10/15/20] (from 15)
  • When you Enrage, your items gain Damage and Shield equal to their Crit Chance (from Crit Chance gain)

Firefly Lantern

  • CD 8 (from [10/9/8/7])

Flame Sigil

  • When you Burn, gain 4/8 Rage (from 5)
  • When you Enrage, your items gain Burn equal to 1% of your Max Health

Honey Jar

  • Providing more self-slow
  • CD 4 (from [6/5/4/3])
  • Heal 30/60/120/240
  • Slow adjacent items for 1 second(s) (from enemy item)

Hunter's Blind

  • CD 6 (from 8)

Hunting Rifle

  • Ammo 3 (from 2)
  • Damage 100/200/400 (from 100)
  • Adjusted the priority of the enrage damage trigger so that it comes in after Enrage damage buffs

Meat

  • CD [5/4/3/2] (from [6/5/4/3])

Pauldrons

  • CD 4 (from [5/4/3])
  • Shield equal to [2/3/4] times the Rage you have gained this fight (from 2 times)

Sawpike

  • CD 4 (from [5/4/3])
  • Deal Damage equal to [2/3/4] times the Rage you have gained this fight (from 2 times)

Spiked Wraps

  • When you Enrage, reduce this item's Cooldown by half

Tinderbox

  • CD 10 (from [12/11/10/9])
  • Burn [3/6/9/12] (from 5)

Tri-Net

  • Damage 8 (from 3)
  • Damage Scaling [4/8/16/32] (from [3/6/9/12])

Warpaint

  • Gold-tier
  • Rage Gain 15/20 (from [8/10/12])

Wrist Crossbow

  • Crit Chance Gain 50% (from [20/30/40/50])

MAK

Aludel

  • CD 5 (from 7)

Apothecary

  • Regen [6/12/18] (from [10/20/30])
  • Burn [6/12/18] (new)
  • Poison [6/12/18] (new)
  • When you Haste, Slow or Freeze (from When you Haste, Slow, Freeze, Poison, or Burn)

Bottled Lightning

  • CD 5 (from 6)

Calcinator

  • Burn 10 (from 8)
  • Burn Gain [2/4/6/8] (from [3/4/5/6])

Crocodile Tears

  • CD 10 (from [13/12/11/10])
  • Damage Gain [10/20/40/80] (from [8/16/24/32])

Excavation Tools

  • Silver-tier
  • CD 4 (from 3)
  • Charge [1/2/3] second(s) (from [1/2])

Fire Potion

  • CD 4
  • Burn [6/12/18/24] (from [6/8/10/12])

Fireflies

  • Burn Buff [2/4/6/8] (from [2/3/4/5])

Hemlock

  • Poison [3/6/9/12] (from [2/3/4/5])

Leeches

  • Silver-tier
  • CD 6 (from 7)
  • Damage 50 (from [10/20/40/80])
  • Damage Buff [25/50/100] (from [10/20/40/80])

Library

  • Diamond-tier

Life Conduit

  • CD 5 (from 6)

Magic Carpet

  • Deal [50/100/200/400] Damage (from [40/80/160/320])

Mothmeal

  • CD 4 (from 5)

Mortar and Pestle

  • CD 5 (from 7)

Moss

  • CD 6 (from 5)
  • Regen [2/4/6/8] (from Adjacent items gain [1/2/3/4] Regen)

Myrrh

  • Heal [20/40/80/160] (from Regen [1/3/5/7])

Potion Potion

  • Transform into 2 Enchanted Potions from any Hero
  • At the start of each day, get a Catalyst

Rainbow Staff

  • CD 5 (from 6)

Recycling Bin

  • Since Medium and Large Potions are scarce, this change will make this item play better when you add Potion type to your Medium and Large items
  • When you use a Small Potion (from When you use a Potion)

Regeneration Potion

  • CD 4 (from 5)
  • Regen [6/12/18/24] (from [5/10/15/20])

Retort

  • Poison 10 (from 8)
  • Poison Gain [2/4/6/8] (from [3/4/5/6])

Runic Double Bow

  • Damage 40 (from [20/40/80])
  • When you Crit (from when you Crit with another item)

Shard of Obsidian

  • Damage [10/20/40/80] (from [5/10/20/40])

Shrinking Potion

  • CD 5 (from 6)

Sulphur

  • Burn [3/6/9/12] (from [2/3/4/5])

Tazidian Dagger

  • CD 4 (from 6)

PYGMALIEN

Boar Market (Skill)

  • Silver-tier
  • Your leftmost item has damage equal to 1/2/3 times its value (from leftmost and rightmost at 1/2 times)

Atlatl

  • Diamond-tier
  • Damage 1 (from [20/30/40])
  • This item's Cooldown is reduced by 1% for each Damage it has

Coincure

  • When you Heal or Slow, this gains [3/6/9] Value for the fight (from When you Heal > [3/5/7])

Crook

  • CD 7 (from 9)

Flail

  • CD 7 (from [8/7/6/5])
  • Damage [15/30/60/120] (from 20)

Flying Pig

  • Corrected an issue where this only affected items with a CD

Fort

  • Trying to bring this back to Gold-tier
  • No longer gives Multicast
  • CD 4 (from 8)
  • CD increase to [2/3] seconds (from 1)
  • Shield 200/400 (from 100/200)

Golf Clubs

  • CD 5 (from 6)
  • Damage 30 (from 50)
  • Damage Scaling [15/30/60/120] (from [10/20/40/80])

Gym

  • Your item have +Damage equal to [2/4/6] times the number of Weapons you have bought this run (from previously an active effect)

Heirlooms

  • This gains [5/10/15/20] value (from This has +[10/20/30/40] value in combat)

Jabalian Drum

  • When you use a Weapon, your Weapons gain +[--/2/4/6] Damage for the fight (from [3/6/9])

PiggleStorm Gaming House

  • Your items gain [15/30] (Damage), [15/30] (Shield), [15/30] (Heal) and [2/4] (Burn) (from Your Weapons, Shield, and Heal items gain [15/30])

Robe

  • CD 5 (from [6/5/4/3])
  • Shield [30/60/120/240] (from 50)

Succulents

  • CD 4 (from [6/5/4/3])
  • Heal [5/10/20/40] (from 10)

STELLE

Air-Pressure Rifle

  • Damage 40 (from 50)
  • Scaling [20/40/80/160] (from [25/50/100/200])

Anemometer

  • Adjacent items start Flying (from An adjacent item starts Flying)

Angle Grinder Drone

  • This and a tool or drone starts Flying (from A tool or drone starts Flying)

Boosted Saucer

  • No longer scales damage on Transform

Cloud Tanker

  • Simplified this item
  • Adjacent items start Flying
  • Haste adjacent items for [1/2/3] second(s), they gain [--/15/30/45] (Damage) and [--/3/6/9] (Burn)

Firecrackers

  • CD 4
  • Damage 25/50/100/200
  • Destroy this

Freefall Simulator

  • This and adjacent items start or stop Flying (from Adjacent items start or stop Flying)

Molten Ball Blaster

  • Trying to make this item more interoperable with other lines
  • Now also charges on Destroy

Oblivion Vortex

  • CD 7 (from [9/7])
  • Charge your other items equal to [50/100]% of that item's Cooldown (from half)

Parachute

  • This item has never really found a place
  • This redesign simplifies the item and gives it a real reason to exist in Stelle's kit while being more flavorful
  • Diamond-tier
  • When your items starts Flying, it stops Flying
  • The first time you would be defeated, Heal for 20% of your Max Health

Seeker Probe

  • Gold-tier
  • Crit Scaling [10/20]% (from [5/10/15]%)

VANESSA

Anchor

  • CD [14/12] (from 12)
  • Deal Damage equal to 30% of an enemy's Max Health (from 20/30%)

Astrolabe

  • Haste duration 2s (from 1)

Bilge Worm

  • Triggers off fastest instead of leftmost item

Blowgun

  • CD 7 (from [8/6])
  • Damage [5/10] (from 2)

Coral

  • Now counts items bought retroactively
  • This has +5/10/15/20 (Heal) for each Aquatic item bought this run

Coral Armor

  • Now counts items bought retroactively
  • This has +10/20/30/40 (Shield) for each Aquatic item bought this run

Double Barrel

  • Damage [30/60/120/240] (from [20/40/80/160])

Electric Eels

  • Damage [100/150] (from 100)
  • CD 6 (from 7/6)

Fishing Net

  • CD 5 (from 6)

Langxian

  • CD 8 (from 10)

Musket

  • When you Burn, Reload this and it gains [20/40/80] Damage (from [15/30/60])

Piranha

  • CD [7/6/5/4] (from [8/7/6/5])

Rifle

  • Base Damage [20/40/80/160] (from [10/20/40/80])

Shovel

  • Damage [50/100/200/400] (from [25/50/100/200])

Sniper Rifle

  • CD [10/8] (from 8)
  • This has 10 times more Damage if it is your only Weapon (from [5/10])

Star Chart

  • Starts at Silver-tier
  • Adjacent items have 20% Crit Chance (from [10/15/20/25]%)
  • Adjacent items' Cooldowns are reduced by [10/15/20]% (from [5/10/15/20]%)

8-4-2026

Patch 17.2: Hotfix August 13, 2026

This hotfix mostly addresses some observations and patterns showing up with the Dragons. They are performing quite well at all phases of the game and are clearly the best Hero in the game currently across nearly all metrics. Both our internal data and external 3rd party data confirms this.

That said, it is also a relatively balanced release as the gap is not very large.

In particular, the Slow lines are extremely consistent due to the strong payoffs available and the high redundancy and options within its support package, so it’s a primary focus of these changes.

There are some duds and underperformers too, and we have also adjusted several underperforming items. Other items that you might have expected to see like Drag Racer are in observation status as while they can perform well, their window of opportunity are more narrow and may also be affected indirectly by these changes.

There's more we could do for both nerfs and buffs but this is an initial pass to see how it affects the numbers. We have avoided adjusting other heroes for now as we would like to get a better baseline as a result of these changes.

We are currently implementing QOL improvements as it relates to Notes and Notes placement, but they are not part of this hotfix.

The Dragons have more items coming in future seasons as we prioritize increasing the item pool; this will both reduce consistency of finding specific items as well as fill holes in certain lines.

GENERAL FIXES

  • Increased audio volume of The Dragons' Merchant encounter
  • Improved response times for board interactables
  • The Undertunnels board should now properly display the selected stash's interior
  • The Undertunnels board SFX should now properly follow the SFX volume settings adjustments
  • Temporarily disabled Hero Upgrade VO lines while we investigate repetition avoidance
  • Updated the implementation some buff items across all heroes so they more consistently apply when used with items with the same CD

ITEM BALANCE

Bass

  • Arguably The Dragons' best win-condition currently
  • CD 5 (from 4)
  • Damage 40 (from 50)
  • Scaling [20/40/80] (from [25/50/100])
  • Corrected an issue with this item’s Deadly enchant being double Crit damage instead of +50% Crit Chance

Black Lipstick

  • Lipstick weakens the top end where it's performing well while bringing up the early game where it's comparatively weak at enabling the early Tempo builds
  • Tempo [4/6/8/10] (from [3/6/9/12])

Bubble Gum

  • Corrected an issue where this item would not trigger "on use" triggers

Dragon Lighter

  • Very strong early game item
  • Burn 2/4/6/8 (from [4/8/12/16]

Flame Skirt

  • This item is currently too easy to play with, and easily forced
    • "Just buy every slow item"
    • This redesign aims to introduce additional nuance in using this item while keeping it playable
  • CD 5 (from 3)
  • Haste adjacent items 1/2/3 second(s)
  • When an adjacent item Slows, Burn [5/10/15] (from When you Slow, Burn [2/4/6])

Hoodie

  • This item is not finding a home currently, so we are redesigning it from an output item to a buff item
  • When you use a Friend, your items gain [--10/15/20] Heal
  • When you use a Dragon, your items gain [--10/15/20] Damage
  • When you use an Instrument, your items gain [--/10/15/20] Shield

Light Drone

  • Redesigned: this was a bit too similar to ISO-Belle, especially also being at Bronze, so we are doing something a little different with it
  • No longer a Toy
  • CD 3
  • This starts Flying
  • Slow an item [1/2/3/4] second(s)
  • Every 3rd use, Shield [50/100/200/400]

Jammer

  • One of The Dragons' top performing late-game items
  • Reduces enemy charge by 0.5 sec instead of half

Neon Sign

  • Enchant synergies are fun but some of them could be a bit better!
  • Now also enchants itself at the start of each fight

Puffer Jacket

  • This item underperforms at all phases. This change is intended to make it work better with Crit increases while making it work better with Tempo gen early
  • CD 4 (from 5)
  • Shield equal to [--/1/2/3] times this item's Crit Chance (from 1)
  • This has Crit Chance equal 5 times the Tempo you gained this fight (from [2/4/6/8])

Scaled Jacket

  • This was nerfed in pre-release testing and may have been over-nerfed
  • Burn equal to 20% (from 10%)

Shredder

  • This is a potentially interesting build-around item that is not seeing as much play as expected
  • Damage [25/50/100/200] (from [20/40/80/160])

Strobe Grenade

  • This experimental change moves it from the Slow line to the Haste line, while still providing high-end Tempo gain
  • Hastes instead of Slows (still affects all items)
  • Tempo trigger now triggers off Hastes
  • CD to 6 (from 5)

Ticket Terra

  • Tempo Gain/Spend lines are weaker compared to other lines, this aims to give more CD-based generation to those builds
  • Tempo [2/4/6/8] (from [2/3/4/5])

Tour Bus

  • Mak's quest reward now charges other enchanted items

Wings

  • Mostly to make the upgrades on this more meaningful while curbing its un-upgraded power
  • Haste [1/2/3] second(s) (from 2)

SKILLS

Draconic X

  • Corrected an issue where a Flying Dragon would trigger these Skills twice


Patch 17.0: Roughtown Rockstars August 5, 2026

NEW CONTENT

The Roughtown Rockstars expansion adds over 120 items, skills, encounters, and a new playable hero. The Dragons bring a musical revolution to the Bazaar!

The Dragons (Merchant)

  • All Heroes except the Dragons
  • Sells items from the Dragons

Equipment Van (Encounter)

  • The Dragons only
  • Get an Instrument

Ledger (Encounter)

  • Pygmalien only
  • Improve your Properties

Mama Bear (Encounter)

  • The Dragons only
  • Unique Skill trainer for the Dragons

Uitar Center (Merchant)

  • The Dragons only
  • Sells Instruments

SEASON 17 UPDATES

Leaderboard Rewards for Season 16

  • Annexian Invasion Champion (Rank 10 and up)
  • Annexian Invasion Paragon (Rank 100 and up)
  • Annexian Invasion Elite (Rank 1000 and up)

Prize Pass updates

  • Machine Dreams (Carpet)
  • Secrets of Shred Mak (Mak Skin)

Chests additions

  • Heavy Metal Stelle (Stelle Skin)
  • Item Skins for the Dragons

TOURNAMENT MODE TESTING

Tournament Mode testing continues

  • We are hopeful to have this out for everyone soon, but in the meantime, in order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam
    • You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas
    • Enter the following Steam Access Code under Private Versions to unlock the Branch
      • 17IR8wb70MJOxCCh
    • Once the version is unlocked, you can select in the list
      • This will initiate a download
    • Note that you will need to use this same menu to return back to the normal version of the game
    • After the game updates, you will need to create a new account
      • This account will only be usable on this branch and does not interact with your normal Bazaar account
    • If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues
  • Tournament Mode can be freely shared by all streamers and content creators

GENERAL

  • Corrected an issue where enchantments being added or replaced could leave items with incorrect Gem displays

Max Health gained when leveling up now capped at 800

  • This primarily affects Level 12 onwards

Golden Enchant

  • Golden Enchants on value gain items now buffs the value gain instead of the item's own value

Gold-tier items

  • We decreased this too much last season
  • We have now increased the ramp rate so it starts slightly higher and ends around the same spot as before
  • This means on Day 6-8 it is still decreased, but catches up to old values by Day 9 and 10

Tooltip Fixes

  • Corrected some issues with overlapping or incorrectly spaced tooltips/labels

ENCOUNTER CHANGES

Chronos, Cobweb, Freiya, Hef and Knightshade

  • Corrected an issue with these Merchants where sometimes they would not spawn the right amount of items

Advanced Training

  • Can now add Instrument

Ahexa (Monster)

  • Now has Silver-tier Solar Farm (from Gold-tier)

Drone Operator (Monster)

  • Gained Pyrotechnic Drone (replaces Lightning Butterfly)

Ghost Pepper (Monster)

  • Gained Dragon Lighter (replaces Lighter)
  • Loses Fiery Skill

Harkuvian Rocket Trooper (Monster)

  • Gained Sparkler (replaces Eagle Talisman)

Likit

  • Can now spawn on Days 2 to 5 (previously was only Day 2)

Street Gamer

  • Gained Rin Chibi

Pol

  • Pyg can now see Pol on Day 4+

Product Demonstrator (Monster)

  • Gained the It Still Works skill
    • The first [1/2] times your items are destroyed, repair it

Prospero

  • No longer spawns Golden items
    • This stops this merchant from spawning strange items

Stew

  • Gained Dragon's Breath Mints (replaces Curry)

The Cult

  • You can now decline the Cult, however, the Cult gives no XP if you do not accept the membership

Weapons Platform (Monster)

  • Gained Power Bank (replaces Battery)

Wishing Fountain

  • Slightly improved the odds of finding higher value items

Yerdan (Monster)

  • Is now Diamond-tier
  • Gained a new setup:
    • Tournament Arena [Diamond]
    • Shielded Piggles Launcher [Gold]
    • Yo-Yo [Diamond]
    • Obsidian Premium Red Piggles [Diamond]
    • Obsidian Premium Green Piggles [Diamond]
    • Streaming Setup [Gold]

COMMON

Cosmic Amulet

  • Enchants now trigger off Crit or Flying item use

Coupon

  • Corrected an issue where this worked on Nufu

Foundation Robe

  • Corrected an issue with this item's enchants referencing the target's damage instead of your Regen like Foundation Robe's base effects
  • This addresses several infinite recursions with this item

DOOLEY

Armored Core

  • Base Shield 30/60/120 (from [40/80/160])

Bellelista

  • CD 6 (from 8)

Chemsnail

  • Starts at Gold-tier
  • Slow [1/2] item(s) (from [1/2/3])
  • Poison [6/12] (from [4/6])

Cybersecurity

  • Gains the Tech type

Hologram Projector

  • Can now transform into Legendaries

Power Drill

  • Starts at Silver-tier
  • CD [10/8/6] (from [12/10/8/6])

Rampage Module

  • Damage Buff [6/12/18] (from [7/14/21])

Remote Control

  • CD [8/7/6] (from [7/6/5])

Solar Farm

  • Starts at Silver-tier
  • CD [8/7/6] (from [7/6])
  • Regen [10/20/30] (from [10/20])
  • Haste 1 second (from [1/2])

Weaponized Core

  • Base Damage [30/60/120] (from [40/80/160])

KARNOK

Burning Temper (Skill)

  • While you are Enraged, your items have +[5/10/15/20] Burn (was incorrectly [3/6/9/12])

Piercing Rage (Skill)

  • Damage Buff [10/20/40/80] (from [10/20/30/40])

Piercing Temper (Skill)

  • Damage Buff [20/40/80/160] (from [20/40/60/80])

Aurora Vista

  • Starts at Silver-tier
  • CD 4 (from [5/4])
  • Crit Chance 20/30/40 (from 20)

Beast Call

  • Starts at Silver-tier
  • Haste a Friend and items adjacent to it for [1/2/3] second(s) (from Haste adjacent friends)

Black Mamba

  • Poison 3/6/9/12 (from 1)

Bagpipes

  • Gains the Instrument type

Honey Badger

  • CD [6/5/4/3] (from [7/6/5/4])

Outlands Terror

  • Starts at Silver-tier
  • CD [8/7/6] (from 8)
  • Damage [200/400/800] (from 300/600)
  • While you are Enraged, this has Lifesteal and its Cooldown reduced by half (from [3/5] second(s))

Rope

  • CD 4 (from 5)

Shotgun

  • Starts at Bronze-tier
  • Deal [20/40/80/160] (from [30/60/120])

Tranquil Sigil

  • When you Heal, gain [4/6/8] Rage (from 8)
  • When you Enrage, your items gain +[50/100/150] Heal (from Heal equal to % of Max HP)

Utility Belt

  • Trying something else with this item
  • CD 4
  • Starts at Bronze-tier
  • Reload an item
  • Adjacent items have their cooldowns reduced by [3/6/9/12]%

JULES

Apron

  • CD 6 (from 7)
  • Shield 20 (from 40)
  • When you use a Food, this gains [10/20/40/80] Shield (from When you sell a Food)

Attachment Set

  • When you use a Tool, Shield (from "When you use a Weapon Tool")

Baked Potato

  • CD 6 (from 4)
  • Multicast 2 (from 1)
  • Heated: -2s CD (from Heated: this has +1 Multicast)

Birthday Cake

  • Base Crit Chance 25 (from 30)
  • This has +5/10/15/20% Crit Chance for each Day of the run (from Start of Day)
    • This means if you buy it at Silver on Day 5, it'll be +50% already

Blueberry Pie

  • CD 4 (from 5)
  • Shield [25/50/100/200] (from [20/40/80/160])

Chopsticks

  • Starts at Silver-tier
  • CD 6 (from [8/7/6/5])
  • Damage 10 (from 5)
  • Multicast [2/3/4] (from 2)

Decanter

  • Chilled: Reduces cooldown by 2s (from 1s)

Durian

  • Shield [20/40/80/160] (from [10/20/40/80])

Excellent Vintage

  • CD 6 (from 7)

Jambalaya

  • Starts at Bronze-tier
  • Burn [1/2/3/4] (from [2/4/6])
  • No longer Regens
  • When you gain Regen, this and another item gains +[1/2/3/4] Burn for the fight (from a Burn item gains +[2/4/6] Burn)

Pancakes

  • CD 6 (from 4)
  • Multicast 2 (from 1)
  • Heated: -2s CD (from Heated: this has +1 Multicast)

MAK

Bloodthirst (Skill)

  • Damage Buff [15/30/60/120] (from [20/30/40/50])

Apothecary

  • Now also charges on Freeze

Barbed Claws

  • CD 5 (from 6)

Cloud Wisp

  • CD 4 (from 5)

Goop Flail

  • Damage 10 (from 1)

Infused Bracers

  • CD 4 (from [6/5/4])

Mirror

  • Can now transform into Legendaries

Pendulum

  • Starts at Gold-tier
  • Charge [1/1.5] (from 1)

Runic Daggers

  • Starts at Gold-tier
  • CD 4 (from 6/5/4)
  • Damage 20/40 (from 10)

Staff of the Wise

  • CD 9 (from 10)

Viper Cane

  • CD 4 (from 6)
  • Damage 10/20/40 (from 10)

Vitality Potion

  • Enchants now scale to the item's Heal, effectively doubling at Diamond

PYGMALIEN

Golden Enchant

  • Added missing golden enchants to the following items:
    • Hypergreens
    • Premium Piggles
    • Riceballer
    • Skyscraper
    • Spacescraper
    • Sponsored Apparel
    • Streaming Setup

Investment Pitch (Encounter)

  • Investment Package
    • Enchant your leftmost item with Golden (from Double your Income)

Apropos Chapeau

  • CD 6 (from 7)
  • Scaling [10/20/30] (from [6/9/12])

Dragon's Tooth

  • Starts at Silver-tier
  • CD 5 (from 10)
  • Deal 10 Damage (from 10/20)
  • At the start of each fight with Dragon Tooth, spend 3 Gold and your Weapons permanently gain +[--/4/8/12] Damage
  • Now also tracks the amount of damage gained this run

Ganjo

  • Gains the Instrument type
  • CD 4s (from 5)
  • Buffs [10/20/30/40] (from [10/15/20/25])

Golf Clubs

  • Damage Scaling [10/20/40/80] (from [10/20/30/40])
  • Damage Scaling also triggers off Slow (from Heal only)

Jabalian Drum

  • Gains the Instrument type

Laser Security System

  • Starts at Gold-tier
  • Damage 50 (from 20)
  • CD [7/6] (from [9/8/7])
  • Scales off Relic and Property use (from Property only)

Lemonade Stand

  • Gains the Food type

Piggles Launcher

  • CD 6 (from 7)

Skyscraper

  • CD 9 (from [10/8])

Spacescraper

  • CD 5 (from [6/5])

Subscraper

  • CD 6 (from 7)

Spiky Shield

  • CD 6 (from [9/8/7/6])
  • Shield 20/40/80/160 (from [40])

Truffles

  • Value Buff [1/2/4/8] (from [1/2/3/4])

STELLE

Expert Pilot (Skill)

  • Buffs 10/20/40/80 (from 10/20/30/40)

Airplane Glue

  • Buffs to [8/16/24/32] (from [10/20/30/40])

Chicken Cannon

  • Starts at Silver-tier

Compass

  • Starts at Silver-tier

Flare Gun

  • Burn 5 (from 10)

Observatory

  • Enchants now trigger off adjacent item or flying item use

Portable Shield Generator

  • Starts at Gold-tier
  • Charge adjacent Shield items [1/2] second(s) (from Shield 10)
  • Shield Scaling [10/15] (from [6/12/18])

Ramming Balloon

  • Starts at Bronze-tier
  • This starts Flying
  • Deal 20 Damage (from [15/30/60])
  • When you Shield, this gains +[10/20/40/80] Damage for the fight (from [15/30/60])

Security Drone

  • CD 5 (from [8/7/6/5])
  • At the start of each fight, this starts Flying (from While this is Flying, its cooldown is reduced by 2 seconds)

Solar Drone

  • CD 4 (from 6)
  • This starts Flying
  • Shield [10/20/40/80] (from 10)
  • Burn 1/2/3/4 (from When you Burn, +Shield)

Squirrel Suit

  • Updated this item's implementation so that it works more consistently with other items with the same Cooldown with start/stop timings
  • Also applied to Bird Cage, Airplane Glue and Tugboat

Weather Machine

  • CD [5/4/3] (from 5)
  • Freeze and Slow no longer scale duration

VANESSA

Barrel

  • Base Shield 30 (from 10)
  • Shield Scaling [15/30/60/120] (from [10/20/40/80])

Cannonade

  • Damage [200/300] (from [200/400])

Cove

  • When you sell an item, this gains +[1/2/3/4] value (from [1/1/1/2])

Cyber-Sai

  • Damage Scaling [10/15/20] (from [10/20/30])

Katana

  • Damage [15/30/60/120] (from [8/16/32/64])

Musket

  • When you Burn (from When you Burn with an adjacent item)
  • Damage Scaling 15/30/60 (from 25/50/100)

Piano

  • Gains the Instrument type

Powder Keg

  • Corrected an issue where this would not count as used for certain triggers when this fired due to it being destroyed

Scimitar of the Deep

  • Poison equal to 25% (from 50%)

Turtle Shell

  • Starts at Silver-tier
  • CD 8 (from 10)
  • Shield Scaling to 10/20/30 (from 15/30)

Wetware

  • CD 5 (from 6)
  • When you Shield, an item gains +[5/10/20/40] damage (from When you use a Weapon, this gains Shield)