You've traveled back in time to look at a champ from an old Set

Recommended Items
Guinsoo's Rageblade
10%
Statikk Shiv
15%

Jeweled Gauntlet
20%
40


Ability

Azir charges foward with a wall of soldiers, dealing magic damage, knocking up enemies for 1.5 seconds, and slowing them for 3 seconds.
Damage:
225/375/18888
Azir Stats
Health
950 / 1710 / 3078
Damage
70 / 126 / 227
DPS
60 / 107 / 193
MR
20
Armor
30
Speed
0.85
Mana
75 / 150
Range
Azir Synergies
Warlord
Warlords have bonus Health and Spell Power. Each victorious combat they've participated in increases this bonus by 10%, stacking up to 5 times.
3
250 Health and 25 Spell Power
6
400 Health and 40 Spell Power
9
700 Health and 70 Spell Power
11
888 Health and 88% Spell Power. Combat Start: The Warlord's army joins the fight.
Keeper
At the start of combat, Keepers grant themselves and all nearby allies a shield for a few seconds. This shield is 50% stronger on Keepers.
2
150 Shield for 8 Seconds
4
200 Shield for 10 Seconds
6
250 Shield for 12 Seconds
8
500 Shield for 12 seconds
Emperor
Emperors deploy with two additional units that can be moved separately. These shieldbearers do not move or attack, and die when their Emperor dies.
1
Emperor is present