![Champion cost 4](https://cdn.mobalytics.gg/assets/tft/images/rarity/cost-4.png?v=5)
Recommended Items
![infinity-edge](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/infinity-edge.png?v=5)
Infinity Edge
10
15%
![bf-sword](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/bf-sword.png?v=5)
![sparring-gloves](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/sparring-gloves.png?v=5)
![last-whisper](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/last-whisper.png?v=5)
Last Whisper
20%
20%
![recurve-bow](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/recurve-bow.png?v=5)
![sparring-gloves](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/sparring-gloves.png?v=5)
![spear-of-shojin2](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/spear-of-shojin2.png?v=5)
Spear of Shojin
25
25
15
![bf-sword](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/bf-sword.png?v=5)
![tear-of-the-goddess](https://cdn.mobalytics.gg/assets/tft/images/game-items/set12/tear-of-the-goddess.png?v=5)
Ability
![Hail of Hellfire](https://cdn.mobalytics.gg/assets/lol/images/dd/champions/abilities/VarusE.png?V3)
Varus fires a supernova at the largest clump of enemies within Attack Range plus 1 hexes that deals physical damage to the target and adjacent enemies. It explodes into a cluster of fireballs, each dealing physical damage.
Supernova AD:
270% / 275% / 600%
Supernova AP:
50% / 75% / 200%
Fireball Damage:
50% / 55% / 80% of Supernova Damage
Varus Stats
Health
850 / 1530 / 2754
Damage
70 / 105 / 158
DPS
53 / 79 / 119
MR
30
Armor
30
Speed
0.75
Mana
20 / 100
Range
Varus Synergies
Blaster
Blasters gain bonus damage, which increases for 3 seconds after casting their Ability.
2
12% bonus damage; 25% after casting
4
25% bonus damage; 50% after casting
6
45% bonus damage; 90% after casting
Pyro
Pyro champions gain Attack Speed and execute enemies under % Health threshold.
Pyro champions gain an infernal cinder on each kill that you can collect during the planning phase. Your team gains 3% Attack Speed, increased by 2% for every 5 cinders collected.
2
10% AS, execution at 10%
3
25% AS, execution at 10%
4
40% AS, execution at 10%
5
55% AS , execution at 15%