Portals
If you’re wondering “what is TFT Portals mechanic about?” you’ve come to the right place. Instead of the past opening carousel, there will instead be three portals on the floor. These portals correspond to a special rule that can be added to the game.Portal
Portal Description
3 Champions
Start the game with 3 random Tier 1 champions.
3-Cost Champion
Start the game with a random Tier 3 champion.
Artifact Anvil
Start with an Artifact Anvil that lets you choose from powerful items with unique effects.
Ascending Augments
Augments this game will be silver, gold, then prismatic tier.
Augment Payout
Every time you select an augment, gain 3 gold.
Champion Conference
Every stage, get a champion that fits your team.
Champion Delivery
Twice per stage, gain a high cost champion. The cost increases with game time.
Charms Fest
Charms cost 50% less this game.
Completed Anvil
Gain 1 completed item anvil at the start of the game.
Component Anvils
Gain 2 Item Component Anvils at the start of the game.
Crab Rave
Dancing Crabs replace PvE encounters and drop bonus loot, but crabs on Stage 5+ are EXTREMELY DANGEROUS. Grants loot every other stage in Hyper Roll.
Decrescendo
Augments this game will be prismatic, gold, then silver tier.
Duplicator Start
Start the game with a Champion Duplicator.
Golden Gala
All augments this game will be gold tier.
Gold Opener
The first augment this game will be gold tier.
Item Payout
Every time you build an item, gain 2 gold.
Larger Legends
All players start with 115 health instead of 100.
Lethal Legends
Deal +1 damage to the enemy after winning combat.
Loaded Carousels
Each champion on a component carousel has 2 components on them instead of 1.
Loaded Carousels
Champions on the carousel hold 2 items instead of 1.
Loot Subscription
Every stage, all players gain the same random loot from a highly varied pool.
Max Interest
Maximum interest is increased to 7 gold.
Overachievers
Powerful Charms may appear earlier in the game.
Player Health Decrease
Start with 85 player health.
Pot of Gold
At stage 6-1, all living players split a pot of 120 gold.
Prismatic Party
All augments this game will be prismatic tier.
Prismatic Prelude
The first augment this game will be prismatic tier.
Radiant Blessing
At 40 player health, receive a blessing that contains powerful loot. This occurs at 10 player health in Hyper Roll
Radiant Item
Select 1 of 5 Radiant items at the start of the game. Radiant items are powerful versions of core items.
Scuttle Puddle
PVE enemies are replaced by crabs that drop bonus loot!
Silver Symphony
All augments this game will be silver tier.
Spatula
Start with a Spatula.
Spatula
Start with a Spatula.
Support Anvil
Gain 1 Support anvil at the start of the game. Support items provide auras that strengthen your team.
Support Anvil
Start with 1 Support item anvil.
Tactician’s Crown
Start with a Tactician’s Crown (gain +1 team size).
Tome of Traits
Gain 1 Tome of Traits at the start of the game that lets you pick 1 of 4 Emblems.
Trainer Golems
Start with a Golem with 3 permanently attached emblems.
Trainer Sentinels
Start with a Training Sentinel with 3 permanently attached trait emblems. The Sentinel will wear and benefit from their attached Emblems and Support Items.
Training Dummy
Start the game with a training dummy.
Treasure Armory
On stage 4-7, choose a 5-piece package of powerful loot. This occurs on Stage 8-1 in Hyper Roll.
Treasure Armory
On stage 4-7, choose a 5-piece package of powerful loot.
Treasure Golems
Start with a Golem permanently equipped with an Unstable Treasure Chest. On Stage 3-5, the Golem equips another one.
Unit Accelerator
All units gain bonus movement speed and +10% Attack Speed.
Vendor Sentinels
Start with a Vendor Sentinel with 2 permanently attached Support items. The Sentinel will wear and benefit from their attached Emblems and Support Items.