Synergies

1

1

1

4

3

2

2

2

1
General info
In this comp we're going straight to level 9 to play around AP carries and tanky Vanguards! The main carries will be Bard, Sona, Blitzcrank and Nunu.









When to make
- Econ augment
- AP components
- Strong AP opener
- God that gives XP/Gold
How to play
Fast 9
This comp looks to level up to 9 aggressively by stabilizing your board a little on level 8 but keeping a strong economy.
Levelling guide
2-1
5+
2-5
10+
3-2
30+
4-1
50+
4-2
Stabilize board30+
5-2
Roll for 5-costs20+
Early Game Plan


- Play around a strong AP opener
- Level up to 4 on stage 2-1 and look to win streak
- If your opener is weak or you don't have items to slam then consider playing around an econ trait
Mid Game Plan
Additional comp tips
- If you get an Arbiter to gain copies of Leona then look to 3-star her and replace Nunu
- If you have Attack speed items then consider playing Vex
- Great with Aura Farming so you can have direction
- Put Bard & Sona same side as Nunu
Carousel priority





Recommended augments
Tier 1



Tier 2



Tier 3



Carry champs
Bard

Giant Slayer
15
15
15



Jeweled Gauntlet
35
35



Rabadon's Deathcap
55


Sona

Blue Buff
15
15
5


Morellonomicon
20
150
1



Void Staff
35
15
1


Blitzcrank

Thief's Gloves
20
150


Nunu

Adaptive Helm
20
3



Protector's Vow
25
25
1



Protector's Vow
25
25
1

