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PoE Build

1 Div | Lightning Trap of Sparking Saboteur

presentationShadow
presentationSaboteur
3.29 CotA
Updated on Aug 25, 2026
Aug 25, 2026

Path of Building Code

Build Overview

Video is proof of 1 Div budget and showcase

Build is not that unique, for most part just regular trapper, Lightning Trap of Sparking is basically as if Spark was used with Trap Support

Overall its OK skill, but it feels weird for clearing while it's basically trap version of Spark, or maybe it's just me because i'm a fan of trappers/miners

Strengths and Weaknesses

  • Clearing/Single target
  • Defense is not big aside of basic stuff like capped Resist, Suppress and some Life regen
  • Gameplay is not for everyone

Equipment

Primordial Staff
Anathema
Hand of the Lords
Jester Mask
Necrotic Armour
Heavy Belt
Two-Stone Ring
Phantom Boots
Eternal Life Flask
Jade Flask
Quicksilver Flask
Watcher's Eye
Glyph Curio
Honour Ruin

Weapon

  • Ideal stats: +4 Lightning/+2 All Spells, Lightning or Spell Damage, flat Lightning Damage, Spell Crit Chance, Crit Multi, crafted Trap Throwing Speed

Armor

  • Rare Armor with Evasion/ES base, Life, Resists
  • Hand of the Lords is great option when combined with Anathema, allow to apply up to 4 Curses on hit without extra buttons or spending mana. I used 3 Curses: Elemental Weakness, Conductivity and Punishment, for last one best option is probably Enfeeble, but for that you need +1 Power Charge anoint to get 5 Power Charges since build also use Sniper's Mark

Jewellery

  • Replica Dragonfang's Flight with +3 Lightning Trap is best in slot Amulet
  • Anathema is must have for Hand of the Lords, it can have Chaos or All Res Corrupt
  • Second Ring just Rare with Life/Resists
  • Rare Belt or Mageblood

Jewels

  • Rare Jewels with Life + Damage mods
  • Watcher's Eye with Wrath's Lightning Damage is very cheap, even double mod ones with Grace mods like Evasion or Movespeed
  • The Light of Meaning (Lightning Damage)
  • Forbidden Flame/Flesh for one of Assassin's passives, for example Mystical Infusion that massively increase damage but require a lot extra Crit Chance, changing Sniper's Mark to Assassin's Mark should help

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Eldritch Battery
Spend Energy Shield before Mana for Skill Mana Costs Energy Shield protects Mana instead of Life 50% less Energy Shield Recharge Rate
Masteries
Trap Mastery (2)
5% chance to throw up to 4 additional Traps
8% Chance for Traps to Trigger an additional time
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Evasion Mastery (1)
+15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Critical Mastery (1)
+25% to Critical Strike Multiplier against Unique Enemies
Life Mastery (1)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

Skills

Kraken Keep
Necrotic Armour
Lightning Trap of Sparking
Charged Traps
Increased Critical Damage
Trap and Mine Damage
Increased Critical Strikes
Swift Assembly
Havoc Brow
Jester Mask
Automation
Phase Run
More Duration
Steelskin
Hand of the Lords
Carnal Mitts
Conductivity
Elemental Weakness
Punishment
Soul Mast
Primordial Staff
Summon Skitterbots
Unbound Ailments
Frostblink
Anarchy Slippers
Phantom Boots
Cast when Damage Taken
Summon Flame Golem
Hand of the Lords
Carnal Mitts
Sniper's Mark
Anarchy Slippers
Phantom Boots
Grace
Anarchy Slippers
Phantom Boots
Wrath

Comments

0

Stats

Character
Attributes
124 / 
208 / 
220
Movement Speed
167%
Pantheon Major
TheBrineKing
Pantheon Minor
Tukohama
Charges
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Defensive
Life
4,396
Energy Shield
959
Mana
1,023
Armour
0
Evasion Rating
18,468
Block
0%
Resistances
75% / 
76% / 
75% / 
75%
Simulated
Effective Health Pool
38K
Max Hit
10K / 
32K / 
33K / 
32K / 
35K
Skill DPS Estimation
Lightning Trap of Sparking
3.6M

Table of Contents

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