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PoE Build

[3.28] MasterT's Red Arc Ignite Elementalist

3.28 Mirage
presentationWitch
presentationElementalist
End Game
Updated on Mar 30, 2026
Mar 30, 2026

Path of Building Code

Build Overview

IF THE POB IS NOT LOADING PROPERLY GO INTO PATH OF BUILDING OPTIONS AND TICK "OPT IN FOR WEEKLY BETA" THIS WILL UPDATE YOUR POB TO 3.28

IMPORTANT ISSUES:

THE MOBALYTICS GEAR VIEW IS BUGGED, IT IS NOT SHOWING THE HELM AND BOOTS WITH THE CORRUPTED IMPLICITS. I'VE REACHED OUT TO GET IT FIXED BUT PLEASE LOAD THE POB THE GEAR IS OKAY IN THERE.

SMALL CORRECTION:
FLAME SURGE CANNOT IGNITE. SO COMBUSTION IMBUE DOES NOT WORK WITH IT, BUT IT DOES WORK WITH FROSTBLINK. SO IF YOU WANT EXTRA SINGLE TARGET DMG JUST FROSTBLINK ON TOP OF THE ENEMY.
You can still keep the combustion imbue on flame surge, since it will automatically support frostblink with it if the 2 gems are linked.
My bad, oops

Intro:

Hellllllo Internet, welcome to the Red Arc Ignite Elementalist. This build is by far one of the most fun and badass builds I've made. It is crazy fun with massive ignite chain explosions, red arc beams, and a very fast blasty playstyle. The build has alot of budget tiers to it, while yes it is not extremely cheap it is still very affordable for what it can do even at the mid budget version. It is a completely 1 button playstyle, only using Arc of Oscillating and watching the entire screen blowup, and the only other button is Shield Charge and Frostblinkfor movement. And of course, a curse for bosses.

Showcase:

Enjoy https://youtu.be/YFS4Nnm4GFI

How it Works:

Offences:

The build offences revolves around the elementalist Shaper of Flames ascendancy making all damage contribute to the damage of ignite. This combined with the new Minion Pact Support giving spells a massive amount of added physical damage when it sacrifices a nearby minion, in this case we are using Summon Stone Golem of Hordes as it has the highest hp and you can summon Many of them so you have a large pool of sacrificial minions through Congregation Support. Those things combined with more from the elementalist package such as Liege of the Primordial making the golem army respawn to be sacrificed again, as well as Primordial Bond clusters for a big boost of %increased damage to boost the flat damage we're getting from the minion pact support.

This is further scaled by a Grace of the Goddess wand that makes that same physical damage be gained as Extra damage of all the elements, which is a Huge boost in damage and all those elements combined with give a massive ignite dot from the Shaper of Flames node too.

Explosion Chaining:

The build uses multiple explode sources to get as big of an explosion chain as possible. This is explained better in the build video it has its own timestamped section.

Budget:

The estimated cost of the build is ~150-200D for the mid budget tier that i showed in the showcase, the pobs above that are all completely market priced it can get more and more expensive if the build gets popular.

Defense:

This is not as tanky as my usual builds. This has capped block, recover ES on block, and a good ES pool, as well as a bunch of minions to body block enemies, and some decent leech with instant leech. Thats basically it. But I have been levelling with this character i was 98, i tinked 99 in juiced breach and am currently half way to 100.

Can you explain the timeless jewel please?

We use an Elegant Hubris (Caspiro Supreme Ostentation) where the keystone removes all attribute requirements, making gearing much much easier and the ability to tattoo over all the small pathing nodes for anything the build needs.

The video goes over the specifics better, but tldr you Need 1 chance to block attack damage on the jewel, and as many %minion life as you can get. Try to aim for 1, ideally aim for 2.

How do I Find the Right Timeless Jewel?

I dont have my own video for this yet you will have to search youtube for a guide on how to find timeless jewels with the tool.

MAP MODS?!

"!ilm|efe|eche|tab|reg|rch$|ss are"
This regex is for both t16 and t16.5s or nightmare maps.

The only mod the build cant run is avoid ailments, everything else is Do-able but I have added other mods into the regex that just made it feel bad to play. I have not regexed out reduced chance to block in the above regex because I personally can play reduced block maps, but if you want to turn your brain off more then you can use the following regex this has reduced block as one of the no no mods as well as reduced recovery rate:
"!d ene|% less ar|ilm|efe|eche|tab|reg|rch$"

GEAR ALTERNATIVES?

Please watch the video on the base gear it has to be Seen to properly understand what its doing for this build, i cover everything including any potential expensive and budget options

BOOTS:

The main piece of gear that will be a contested piece are the Boots. You need a +2 minion corrupt on these OR A +1 SOCKETED GEM THAT WORKS TOO ITS THE SAME THING BECAUSE IT BOOSTS EMPOWER, and the best option is a Ralakesh's Impatience (Endurance) boot. If you do not want to corrupt these yourself, and the ones on trade get bought out heres a list of what you can use with a +2 minion corrupt instead, in no particular order they are all good in their own way:
Stormcharger
The Tempest Rising
Legacy of Fury
Brinerot Whalers
Windscream
Abberath's Hooves

These are all the relatively good ones, but just get ANY boot. You can even find Rare corrupted boots with res and movement speed with a +2 minion corrupt.

You will have to replace ATLEAST one jewel with a cb immunity jewel if you cant find or make a ralakesh, and if you want endurance charges you can get them through a small cluster with enduring composure. You will have to sacrifice the fire dmg + aoe points on the tree for this.

Forbidden Jewel:

If Mindless Aggression jewels are all sold out, then you can just use regular cobalt jewels with %minion life, dot multi, %es, or damaging ailments deal damage faster.

Flasks:

IMPORTANT: THE FLASKS DO NOT NEED TO HAVE "REUSED AT END OF FLASK EFFECT" YOU CAN AUTOMATE THEM WITH "USED WHEN CHARGES REACH FULL"

The build has alot of flask options but I really like how much power unique flasks give to a character like this to blast very very hard with headhunter. My favorite flasks are:

Oriath's End MANDATORY FOR CLEAR SMOOTHNESS

Cinderswallow Urn (Ignited enemies have Malediction) Malediction is VERY powerful, you get this on a Recover %mana on kill version of the flask for better mana sustain for maps where the headhunter gives you soul eater and youre casting a metric ton per second.

Atziri's Promise this gives Alot of extra damage from all the double gain as extra.

Taste of Hate this provides some max res, and more phys gain as extra so overall very good

5th slot for maxxximum single target is a Bottled Faith or a Quicksilver Flaskwith reduced curse effect and charge recovery for mapping.

If you want you can run a mageblood and use any flasks you want, I have a tides of time in the pob for uber bossing because i still prefer using good up time on unique flasks because theyre just alot of power.

Crafting Help:

https://youtu.be/lIgSfWovp4I

Heres a short crafting guide video to help anyone with the very specific gear for the character, please do Not Buy it off trade they are all way too expensive for how much easier it is to craft.

Imbued Gems:

I have a timestamped section of the video where i talk about them in detail, please dont sell your whole stash for a price fixed imbued gem.

Explode Body Armour from the Aspirational POB?

I will make a full separate video on how to make an armour like that.

FAQ (I WILL UPDATE THIS AS MORE QUESTIONS ARE ASKED)

How many golems should I have?
17 total. 1 stone, 1 flame, 1 chaos, 1 ice, and hte last guy the army is 10 horde golems



Strengths and Weaknesses

  • Insane explosion ignite chains
  • Very fast with hh or mageblood viable setups it does not disappoint at all
  • Has crazy damage and qol
  • Its not fully ailment immune, only shock and freeze and almost chill. so ignites will be harsh
  • Is not extremely tanky, just durable

Build Variants

Equipment

Obliteration
Berek's Respite
Warlock Gloves
The Dark Monarch (Animated Weapons)
Twilight Regalia
Vanguard Belt
Bonemeld
Bone Ring
Titanium Spirit Shield
Ralakesh's Impatience (Endurance)
Oriath's End
Ruby Flask
Topaz Flask
Taste of Hate
Cinderswallow Urn (Damage Taken is Leeched as Life)
New Item
New Item
New Item
New Item
Elegant Hubris
Gale Scar
Gale Shine
Ghoul Solace
Kraken Wisdom
Maelstrom Breath
New Item
New Item
Viper Wisdom

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Mind Over Matter
40% of Damage is taken from Mana before Life
Ghost Reaver
Leech Energy Shield instead of Life Maximum total Energy Shield Recovery per second from Leech is doubled Cannot Recharge Energy Shield
Elemental Overload
Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes
Chaos Inoculation
Maximum Life becomes 1, Immune to Chaos Damage
Zealot's Oath
Life Regeneration is applied to Energy Shield instead
Masteries
Fire Mastery (2)
Fire Exposure you inflict applies an extra -5% to Fire Resistance
Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Protection Mastery (1)
50% of Damage from your Hits cannot be Reflected
Shield Mastery (1)
+1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Damage Over Time Mastery (1)
+10% to Damage over Time Multiplier if you've Killed Recently
Energy Shield Mastery (1)
100% increased Energy Shield from Equipped Helmet
Reservation Mastery (1)
30% increased Area of Effect of Aura Skills
Block Mastery (1)
+1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Minion Defence Mastery (1)
Minions have 15% reduced Life Recovery rate
Minions have 30% increased maximum Life
Leech Mastery (1)
5% of Leech is Instant

Skills

New Item
Twilight Regalia
Arc of Oscillating
Greater Chain
Swift Affliction
Unbound Ailments
Annihilation
Minion Pact
The Dark Monarch
Lich's Circlet
Summon Chaos Golem
Minion Life
Summon Lightning Golem
Summon Stone Golem
New Item
Warlock Gloves
Summon Ice Golem
Summon Flame Golem
Discipline
Tempest Shield
Ralakesh's Impatience
Riveted Boots
Summon Stone Golem of Hordes
Congregation
Minion Life
Empower
New Item
Titanium Spirit Shield
Flammability
Shield Charge
Faster Attacks
Obliteration
Omen Wand
Flame Surge
Herald of Ash
Herald of Purity

Video Guide

Stats

Stats are displayed for the "Low Budget (Clearing)" Variant only
Character
Attributes
34 / 
25 / 
230
Movement Speed
163%
Pantheon Major
TheBrineKing
Pantheon Minor
Yugul
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Defensive
Life
1
Energy Shield
8,253
Mana
878
Armour
1,053
Evasion Rating
871
Block
78%
Resistances
81% / 
81% / 
82% / 
8%
Simulated
Effective Health Pool
1.1M
Max Hit
19K / 
47K / 
47K / 
49K / 
∞
Skill DPS Estimation
Arc of Oscillating
8.9M

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