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PoE Build

[3.28] MasterT's Hydra Army Necromancer

3.28 Mirage
End Game
presentationWitch
presentationNecromancer
Creator
Featured
Updated on Mar 25, 2026
Mar 25, 2026

Path of Building Code

Build Overview

IF THE POB IS NOT LOADING PROPERLY GO INTO PATH OF BUILDING OPTIONS AND TICK "OPT IN FOR WEEKLY BETA" THIS WILL UPDATE YOUR POB TO 3.28

VERY IMPORTANT UPDATE: I made a mistake on the congregation support. You need a corrupted level 4 congregation support to get the final support spectre. A level 3 only lets you go upto 4 extra support spectres not 5. A level 4 congregation is costly so if you do not want to do that its completely fine, just remove the perfect forest warrior, or if you want to maintain some of your speed then remove the Monkey instead.

Intro:

Hellllllo Internet, welcome to the Hail Hydra Army Necromancer. The build uses by far the most badass looking spectre in the game, in a very tanky and fast setup to blast through all endgame content while being very tanky with little to no buttons to press outside of movement skills and Convocation. And curses on bosses of course.

How it Works:

The build revolves around using The Dark Monarch (Raised Spectres) and Congregation Support to get a massive army of spectres. The spectre for this build are the Hydras, ritual corpses that function the same as the Hydra from the shaper guardian maps.
The rest of the build is quite simple. There are no other minions except the spectres and support spectres (Explained Below) so it is very easy to follow. The tankiness of the character comes from multiple different layers of defense and instant leech recovery.

Budget:

The estimated cost of the build is ~100D maximum. This price is set to if you were to buy all the gear off trade and did not attempt the crafting recipes in the gear section at all. In the next few days I will also be uploading specific crafting videos for certain special gear pieces like the body armour.

How Do The Hydras Work?

The hydras are special spectres in the sense that they do not have a default attack. They have 3 different abilities that all have a cooldown and they rotate between the 3. Theres only 2 abilities that are most relevant and the 3rd is a filler ability.
The Main Single Target ability is a Barrage Skill. This does massive amounts of single target damage on a 2.5 second cooldown. If you see the uber eater clip in the video this is where that burst is coming from.
The Main Clearing Ability is a massive multi proj blast that goes off screen, this scales very strongly with greater multiple projectiles to just cover your screen with cold projectiles.
The Filler ability is a aerial arrow that does do some damage and some clear, but isnt great at either and not something to think much about.

Since the hydras cant SPAM Any ability, giving them attack speed does not scale them at all so all gear and passives on the tree can focus purely on damage or defense for yourself.

The playstyle of how you should be playing is explained in the HOW IT PLAYS Section below.

The build uses TWELVE Hydras but only ONE Needs to be a PERFECT HYDRA. The Rest can be Regular hydra corpses, NOT Imperfect corpses. So you have to go buy 1 perfect hydra, and 11 any hydras that are not imperfect.

What are the Support Spectres and What do They Do?

There are FIVE Support Spectres in this build. All very cheap and affordable ritual corpses, and 1 regular ground spectre.

Perfect Guardian Turtle: Has a Determination Aura and occassionally gives you a 2 second immune to all damage buff. The buff is irrelevant but there are moments when it can save you

Perfect Forest Warrior: I mentioned that the spectres do not need attack speed investment above, but giving them Some attack speed is still good so they initiate the cast of their skills faster while youre charging through maps. So this spectre gives a massive aoe Perma Onslaught buff, and also has culling strike.

Perfect Warlord: Gives endurance charges in an aoe, and a vitality aura.

Perfect Judgemental Spirit: Discipline Aura

Carnage Chieftain NON RITUAL Spectre: Gives frenzy charges in an aoe. (Perfect Forest Tiger is very bad uptime on frenzy charges since your spectres obliterate everything on screen before the tiger can even reach it)

How Do I Get the Spectres?

The first 4 spectres need to be bought off trade. Once you buy them, go to your hideout and right click the corpse to put it on the floor. (REMOVE YOUR OFFERING SKILL FIRST OR YOU WILL EAT YOUR CHILDREN's CORPSES) And then hold A with Raise Spectre on your skill bar, and cast it on the corpses to summon them.

You get these the Carnage Chieftains in act 2 broken bridge or old fields. Just cast Desecrate in that zone a few times, the desecrate pool is always filled with whatever monsters can spawn in that zone, and hold A while hovering over the corpses to see their names. Once you see the spectre you want's name pop up, you cast raise spectre on it and there you go, done.

Once you raise a ground spectre, it will be in your desecrate pool. The limit of ground spectres in the desecrate pool is 10. For this build its irrelevant since all your spectres are Non Ground spectres besides the monkey, but this is just here for your own learning.

Can I lose the spectres?

If your spectres die they will respawn when you leave the map. They are quite tanky with alot of block, life and energy shield so it will rarely happen.

The only way to LOSE the Ritual spectres is if you UNEQUIP your gem ANYWHERE outside of your hideout. So dont do that or you'll have to go buy them all again.

You cant lose the monkey. He will be in your desecrate pool forever. Yay

How are we so tanky?

The build uses multiple different defense layers for a very large amount of mitigation, capable of tanking uber uber shaper phys slams.

The tankiness comes from a combination of Arctic Armour Flesh and Stone, Endurance Charges, Capped Block, 10% Phys Reduction from Bone Barrier, A further 3% from Body Armour suffix, 10% Phys Reduction from Phys taken as chaos Eldritch Implicit on the body armour with Chaos Inoculation, and further phys reduction while stationary using the Soul of Garkukhan Pantheon.

The build also has alot of leech and instant leech from Bone Barrier making minions leech LIFE to you, and Ghost Reaver making that life leech be converted to energy shield leech. And the Leech Mastery makes 5% of leech instant.

The build also utilizes the amazing Bonemeld amulet and Umbral Army Catarina bloodline for a massive amount of %increased defences to scale up our armour and energy shield.

Can you explain the timeless jewel please?

We use an Elegant Hubris (Caspiro Supreme Ostentation) where the keystone removes all attribute requirements, making gearing much much easier and the ability to tattoo over all the small pathing nodes for anything the build needs.

That jewel also gives access to SLUM LORD passives on the tree, which gives 80% Increased minion damage which is pretty potent.

How do I Find the Right Timeless Jewel?

I will make a video on this in a few hours and link it here when its posted.

MAP MODS?!

"!ref|ur$|d fl|eche|reg|sks"
This regex is for both t16 and t17. As mentioned in the cons, if you stack too much tankiness the build feels weird. I take Dance of Destruction on the atlas tree to give monsters 25% less life and 25% more damage to make the clear feel buttery smooth.
That regex also has monsters have chance to block attacks. For maps where you roll that mod you need to use Block Chance Reduction Support in place of Cold Penetration Support.

Do not stack DOUBLE Chaos damage in very rippy maps. Your minions will start dying if theres too much chaos from map mods AND eldritch altars. Its not something to care about too much but just have it in the back of your head.

FORBIDDEN FLESH/FLAME JEWELS OH NO MULTI MIRROR BUILD:

Pls no. The forbidden jewels for this build are extremely flexible, you just go buy the Cheapest one that is within reach. I got mistress of sacrifice, you can get either Plaguebringer, or Bone Barrier, any of them work. and whatever you do not have on the jewel, you allocate that on the ascendancy manually.

These are also NOT mandatory. Just extra damage and defense.

Strengths and Weaknesses

  • You will be the most badass spectre player in the game
  • Massive aoe clear speed with minimal buttons, great for lazy gamers.
  • Very tanky, curse immune, ailment immune, can use tattoos to be fully crit immune too.
  • These spectres do not make any noise in hideout. Silent kings
  • The single target skill being on a cooldown might feel bad to some.
  • The clear skill is Also on a cooldown, so making maps extremely tanky can feel awkward if youre juicing up the mods alot. I cover this in the map mods heading above.
  • No way to make spectres focus who you want, so in juiced breaches you have to wait a sec for them to target the boss with their barrage and not a random poop mob on the side. Rarely happens like that though

Build Variants

This is the regular endgame setup.

Equipment

Convoking Wand
Gloam Ring
Triad Grip
The Dark Monarch (Animated Weapons)
Twilight Regalia
The Tides of Time
Bonemeld
Kalandra's Touch
Bitterbind Point (Fire and Cold Damage)
Warlock Boots
Bismuth Flask
Topaz Flask
Sapphire Flask
Ruby Flask
Quicksilver Flask
Dusk Solace
Luminous Glisten
Pandemonium Splinter
Elegant Hubris
Forbidden Flame
Forbidden Flesh
Fortress Covenant
Hollow Sight
Hollow Sight
Kraken Wisdom
Morbid Portent
Whispering Sight

GEAR CRAFTING RECIPES:

Wand:

No one can explain it better than this guy
https://www.youtube.com/watch?v=lz7TzygsHek

Body Armour:

I will post a video about this in a day or 2 but heres the written steps:

Get a +1 max spectre non fractured on any base that does not have ENERGY SHIELD on it. Pure armour, evasion, or armour evasion bases.

Use eldritch currency to get it down to 0 suffixes, and 2 prefixes max.

Use a Split Beast to split the item in 2, to get 1 base that has +1 max spectre as the Only mod. This is now ready.

Separately, buy an item lvl 86 Twilight Regalia.

Alteration spam until t1 % or Flat energy shield. % is better.

Now you Recomb the two bases. The reason you wanted bases that do not have energy shield is because IF the Recombinator does not choose the twilight regalia base, it can not choose to put energy shield on the other base so your +max spectre mod will survive and you can go again.

There is another way to do this with evasion screaming essences but i do not like that method BECAUSE If you do select the Twilight Regalia, and you Do move the max spectre on it, you are left with just that mod alone on the prefix and it is very hard to Rng exalt slam high tier ES, so it is better to use t1 ES on the base already to have a chance for that to come alongside the + max spectre when you recombinate.

If you fail the recom and it selects the twilight regalia and does not select Max spectre, you have to go buy a new max spectre base.

Once you succeed the recomb, its simple. You do your suffixes with eldritch chaos and yolo slam the prefix for energy shield. You can also try to Fracture the + max spectre and then use Woe essences to craft the item naturally for t1 prefixes and eldritch chaos suffixes.

Clusters:

I hate cluster crafting, would not recommend AT ALL. Buy them instead please you want Renewal and Vicious Bite as they are the only nodes that give Hydras any benefit.

Jewels:

Get Fractured %minion damage if you have used a minion skill recently.

Reforge Phys until you get t1 flat phys. Extra points if you can get flat cold too but it does not give much.

You also want one with minions taunt to give yourself more tankiness.

and 1 Fortress Covenant try to get high block on this too.

FORBIDDEN FLESH/FLAME JEWELS OH NO MULTI MIRROR BUILD:

no. The forbidden jewels for this build are extremely flexible, you just go buy the Cheapest one that is within reach. I got mistress of sacrifice, you can get either Plaguebringer, or Bone Barrier, any of them work. and whatever you do not have on the jewel, you allocate that on the ascendancy manually.

These are also NOT mandatory, just extra damage and defense.

Tides of Time Unique Belt:

The Tides of Time give you almost full flask uptime on all the resistance flasks, helping you cap res and get bonus max res. The quicksilver or Granite flask in the 5th slot is flex, use quicksilver for speed, granite for tankiness.

This belt NEEDS To be bought with Utility flasks gain 3 charges. Nothing less.

Fully interchangable with mageblood.

Bonemeld Unique Amulet:

Get this max rolled with +2 minion, 4% defence per minion. They're very cheap and give the build a ton of defense.

THE ANNOINT ON THIS AMULET IS BECAUSE I HAVE A TIMELESS JEWEL GIVING ME A GOOD MOD ON THAT SLOT.
IF YOU CANNOT FIND A SIMILAR TIMELESS JEWEL THEN YOU WILL ANNOINT GRAVEPACT INSTEAD.

Triad Grip Unique Gloves:

Triad Grip fully convert our minions' damage to Cold damage for better overall scaling. You need this with 4 green sockets. Use the Jeweller orb trick on the crafting bench to do it.

These are very cheap so you can get these with +2 curse corruptions to boost up your sniper's mark damage.

Bitterbind Point Unique Shield:

This is one of the expensive parts of the build. You need this with +1 Maximum Spectre.

Dark Monarch Unique Helmet:

Get one with double spectres, try to get high ES on it too.

+2 Raise Spectre Boots:

I will be posting a video on how to make these I suggest buying them because the craft is a little complicated.

Timeless Jewel:

Elegant Hubris (Caspiro Supreme Ostentation) You need one that is conquered by CASPIRO. I will be making a video on how to find the right jewel if you dont know how to use the online tools for it and i will link it here and above in the overview when its posted.

You want ONE Chance to block attacks node on this

And the rest try to get any %minion damage nodes.

Flasks:

All your flasks need to have a high/near max roll of Charge Recovery, Increased Duration, or Reduced Charges Per Use.

The suffixes are all interchangable they can be on any flask EXCEPT the reduced curse one. that needs to be on the quicksilver or granite since you will be swapping that around and it is the least important one.

ALL FLASKS WILL HAVE THE INSTILLED ORB MOD FOR "REUSED AT THE END OF FLASK EFFECT" FOR MAXIMUM UPTIME.
IF YOU WANT TO BE LAZY AND RISK IT YOU CAN APPLY "USED WHEN CHARGES REACH FULL" INSTEAD BUT THAT WILL NOT WORK ON PINNACLE OR UBER ENCOUNTERS.


Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Ghost Reaver
Leech Energy Shield instead of Life Maximum total Energy Shield Recovery per second from Leech is doubled Cannot Recharge Energy Shield
Ghost Dance
Cannot Recover Energy Shield to above Evasion Rating Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating
Chaos Inoculation
Maximum Life becomes 1, Immune to Chaos Damage
Zealot's Oath
Life Regeneration is applied to Energy Shield instead
Masteries
Minion Offence Mastery (3)
Minions have 20% increased Cooldown Recovery Rate
20% increased effect of Offerings
Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
Minion Defence Mastery (2)
Minions have 15% reduced Life Recovery rate
Minions have 30% increased maximum Life
Convocation has 40% increased Cooldown Recovery Rate
Shield Mastery (1)
+1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Leech Mastery (1)
5% of Leech is Instant
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Block Mastery (1)
+2% to maximum Chance to Block Attack Damage
Energy Shield Mastery (1)
100% increased Energy Shield from Equipped Helmet
Evasion and Energy Shield Mastery (1)
30% increased Evasion Rating while you have Energy Shield

Skills

Viper Shell
Twilight Regalia
Raise Spectre
Returning Projectiles
Vicious Projectiles
Cold Penetration
Elemental Damage with Attacks
Minion Damage
The Dark Monarch
Lich's Circlet
Raise Spectre
Congregation
Feeding Frenzy
Elemental Army
Bonechill
The Dark Monarch
Lich's Circlet
Raise Spectre
Congregation
Feeding Frenzy
Elemental Army
Bonechill
The Dark Monarch
Lich's Circlet
Raise Spectre
Congregation
Feeding Frenzy
Elemental Army
Bonechill
The Dark Monarch
Lich's Circlet
Raise Spectre
Congregation
Feeding Frenzy
Elemental Army
Bonechill
The Dark Monarch
Lich's Circlet
Raise Spectre
Congregation
Feeding Frenzy
Elemental Army
Bonechill
The Dark Monarch
Lich's Circlet
Raise Spectre
Congregation
Feeding Frenzy
Elemental Army
Bonechill
Tempest Road
Warlock Boots
Frostbite
Flesh and Stone
Clarity
Purity of Elements
Skull Call
Convoking Wand
Desecrate
Bone Offering
Shield Charge
Bitterbind Point
Titanium Spirit Shield
Steelskin
Automation
Cooldown Recovery
Triad Grip
Mesh Gloves
Convocation
Enhance
Sniper's Mark
Triad Grip
Mesh Gloves
Arctic Armour

GEM INFO:

The Support Spectres have level 1 bonechill Imbued onto them. This is currently very cheap but could get expensive later. It does not have to be bonechill, it can be Bonechill, Feeding Frenzy, or Elemental Army. Any 1 of those.

Make sure in the wand the gems are socketed in the correct order: Desecrate First, then Bone Offering, then Shield Charge.

DO NOT Link arctic armour to anything else in your gloves.

DO NOT LEVEL YOUR CLARITY ABOVE LEVEL 9.

GEM SWAP:

The Hydras Have different gem setups for single target vs mapping.

For Single Target, You will Use the Ones Shown Above.

For CLEARING, You will use Greater Multiple Projectiles Support Instead of Returning Projectiles Support
And Annihilation Support instead of Elemental Damage with Attacks Support.


How it Plays

The build has almost no buttons, but there is still a right and wrong way to play it.

In a map the moment you enter, you want to hit all your flasks and then just go blast. The only 2 buttons to press are shield charge, and convocation. The way i do it is i just shield charge around and spam convocation without thinking so that the moment its not on cd my minions get teleported to me. Its an instant cast skill your character does not stop to cast it.

If i see any tanky rare or boss, I cast both my curses on it. Snipers mark and frostbite.

It is important that you convocate your minions right on top of bosses to get maximum single target output. And stand still during boss fights, you are much much much tankier when standing stationary. Only move to dodge things if needed.


How it Works

FREQUENTLY ASKED QUESTIONS:

How to Proc Offering Skill?

The offering is triggered automatically. The first time you use any skill, your wand trigger craft will proc Desecrate. and the 2nd time, it will proc Bone offering. This is pretty mindless in maps as you're shield charging around it will keep consuming random corpses that your minions kill or the ones you summon from desecrate.

For pinnacle bosses, you want to make sure your offering skill is up. You cant trigger this with your curses they have too high of a mana cost, so in pinnacle arenas you proc offering by shield charging twice in the same spot, or convocate + shield charge.

Mana Cost/Regen feels bad?

Tattoo mana regen tattoos on your intelligence nodes. They are very cheap.

I will update this FAQ with any more questions as they come.

RUNEGRAFT?

The evasion es mastery is tattoo'ed with Runegraft of the Fortress.
This is because the timeless jewel is giving me a good mod in that slot. If yours does not do the same then use your runegraft on whatever slot you have a good mod in from the timeless jewel.

Video Guide

Stats

Character
Attributes
63 / 
0 / 
77
Movement Speed
227%
Pantheon Major
Lunaris
Pantheon Minor
Tukohama
Charges
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Defensive
Life
1
Energy Shield
11,618
Mana
744
Armour
7,551
Evasion Rating
55
Block
77%
Resistances
86% / 
84% / 
85% / 
-62%
Simulated
Effective Health Pool
762K
Max Hit
47K / 
165K / 
116K / 
123K / 
∞
Skill DPS Estimation
Raise Spectre
0