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PoE Build

[3.28] Holy Sweep Juggernaut - Huge AOE Tank Build!

3.28 Mirage
Creator
presentationMarauder
presentationJuggernaut
Starter
End Game
Updated on Mar 14, 2026
Mar 14, 2026

Path of Building Code

Build Overview

Want to clear whole screen in one swing? while being very tanky? then this build guide is for you.

Become a Sweeper Today and clean all the filth from the streets of Wraeclast!


Strengths and Weaknesses

  • OFF Meta
  • HUGE AOE
  • Very Tanky
  • Budget version will be able to do most content other then Ubers
  • SSF Friendly
  • OFF Meta
  • Can only use Maces and Staffs
  • Might seem a bit slow
  • Will be Very Expensive for Final version

Build Variants

Budget Version of Build, easily able to take on all tier 16 content and Pinnacle bosses (no Ubers can still do nightmare maps).

Equipment

Colossus Mallet
Circle of Regret (Skill Reservation)
Goliath Gauntlets
Conqueror's Helmet
Titan Plate
Arn's Anguish
Voice of the Storm
Circle of Regret (Skill Reservation)
Ralakesh's Impatience (Endurance)
Eternal Life Flask
Eternal Mana Flask
Quicksilver Flask
Prismatic Tincture
The Writhing Jar
Megalomaniac
Bramble Star
Chimeric Heart
The Light of Meaning
Watcher's Eye

In this update almost of the gear has been changed or upgraded with additions of many uniques to the build.

First is the combination of Ralakesh's Impatience (Endurance) and Arn's Anguish. These two work perfectly in sync with each other as Arn's Anguish converts all endurance charges into brutal charges giving us triple damage meanwhile Ralakesh's Impatience (Endurance) retains the original benefits of endurance charges even when we dont have them.

Then we have swapped out our rare rings for Circle of Regret (Lightning Damage) with +1 maximum endurance charge implicit on both of them. These provide us pretty much everything we need as they give flat lightning damage, intelligence and even resistance. A much cheaper substitute for these are Kaom's Sign rings but if you use them you will miss out on lots of damage and will be intelligence starved forcing you to invest somewhere else manage your attributes. If you are forced to use them atleast use corrupted ones with either elemental resistance or wrath aura effect.

Lastly we are using Voice of the Storm as our amulet as it provides lucky damage with non critical lightning hits and since this is Resolute Technique build we never deal crits so every hit is lucky. You can even use Astramentis if you dont care about lucky damage and just want to manage your attributes. Just make sure to anoint whatever amulet you use with Clever Thief.

For Weapon i m now using a rare Colossus Mallet , but Brain Rattler is also a great choice till you can craft or afford a decent rare mace like this one. Preferred mace bases are Coronal Maul, Piledriver and Colossus Mallet.

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Resolute Technique
Your hits can't be Evaded Never deal Critical Strikes
Masteries
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Attack Mastery (1)
Monsters cannot Block your Attacks
Rage Mastery (1)
Nearby Enemies are Intimidated while you have Rage
Charge Mastery (1)
100% increased Charge Duration
Two Hand Mastery (1)
3% chance to deal Triple Damage
Elemental Mastery (1)
Exposure you inflict applies at least -18% to the affected Resistance

In this update i have heavily optimized and revamped the skill tree. By adding a 8 PassiveLarge Cluster Jewel , a Medium Cluster Jewel and a Megalomaniac to the build.

Large Cluster Jewel provides us with Overshock, Prismatic Heart and Widespread Destruction. We allocate Overshock and Prismatic Heart and skip Widespread Destruction to save 3 points. You will need these exact three nodes if you want to skip for extra points. If you get any other node other then Widespread Destruction you wont be able to skip as other nodes change there position with Prismatic Heart.

For Medium Cluster Jewel we use one which provides Heraldry for lightning exposure and Agent of Destruction for extra shock chance and damage. Make sure to use either a 4 or 5 passive only.

Lastly on megalomaniac we get Overlord and Electric Presence. Both of these nodes are quite important so if you are not able to find these together, then use a megalomaniac with Overlord and any good nodes. And get Electric Presence from a Small Cluster Jewel for reservation. Just use a Small Cluster Jewel with 2 passives.

Also use a Watcher's Eye which converts atleast 35% of physical damage to lightning as you can get the rest of conversion from glove implicit.

Lastly you can use a The Light of Meaning (Lightning Damage) near Stamina to get quite a bit of damage boost.

For the Fourth and Final Ascendancy point we will take Unstoppable for now.

Skills

Skull Ward
Titan Plate
Holy Sweep
Multistrike
Endurance Charge on Melee Stun
Elemental Damage with Attacks
Pulverise
Volatility
Spirit Mangler
Colossus Mallet
Summon Flame Golem
Enduring Cry
Second Wind
War Banner
Lifetap
Viper Hold
Goliath Gauntlets
Molten Shell
Cast when Damage Taken
More Duration
Lifetap
Torment Guardian
Conqueror's Helmet
Leap Slam
Faster Attacks
Lifetap
Conductivity
Ralakesh's Impatience
Riveted Boots
Herald of Thunder
Blood and Sand
Ralakesh's Impatience
Riveted Boots
Purity of Elements
Ralakesh's Impatience
Riveted Boots
Wrath

In this update there have been several changes to gems in our build. Starting with changes to our main skill Holy Sweep, it is no longer supported with Physical to Lightning Support. Instead Elemental Damage with Attacks Support, Multistrike Support and Volatility Support have been added to it, keep in mind only use Volatility Support if you have Voice of the Storm equipped otherwise use Melee Physical Damage Support

Next i have removed Frostblink from the build and replaced it with Leap Slam as that felt much better to use with our massive aoe and since we now have much more attack speed in our build then before. You can still keep using Frostblink if you prefer some extra movement but use it withLeap Slam.

i have also added a Cast when Damage Taken Support setup to the build with Molten Shell as we now have over 15k armor.

Lastly i have replaced Intimidating Cry with Enduring Cry as it makes no sense to use it once we have over 1 sec attack speed and Enduring Cry also allows us to quickly gain our charges while fighting bosses. We have even added Wrath to the build for alot more extra damage and its interaction with damage conversion with Watcher's Eye.

Changelog

8th Mar: Published the Build Guide and updated it for Leveling.

9th Mar: Added a Day 1 Video Guide

11th Mar: Updated Guide to properly Reflect Holy Sweep Skill Gem

15th Mar: Updated Guide for Budget version of build, a video update is also coming soon!

Video Guide

Stats

Stats are displayed for the "Budget Vr Level 95" Variant only
Character
Attributes
418 / 
78 / 
155
Movement Speed
128%
Bandits
Alira
Pantheon Major
Lunaris
Pantheon Minor
Shakari
Charges
Endurance Charges
10
Frenzy Charges
3
Power Charges
3
Defensive
Life
4,038
Energy Shield
21
Mana
790
Armour
15,727
Evasion Rating
17
Block
0%
Resistances
76% / 
75% / 
75% / 
11%
Simulated
Effective Health Pool
38K
Max Hit
23K / 
52K / 
50K / 
50K / 
8.3K
Skill DPS Estimation
Holy Sweep
1.9M

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