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PoE Build

Fubgun Winter Orb Elementalist

Verified
Featured
presentationWitch
presentationElementalist
Starter
End Game
3.29 CotA
Updated on Jul 24, 2026
Jul 24, 2026

Path of Building Code

Build Variants

Equipment

Prophecy Wand
Amethyst Ring
Sorcerer Gloves
Hubris Circlet
Vaal Regalia
Heavy Belt
Turquoise Amulet
Moonstone Ring
Harmonic Spirit Shield
Sorcerer Boots
Divine Life Flask
Quicksilver Flask
Silver Flask
Eternal Mana Flask
New Item
New Item

General gear: You're just looking for generic life+resist gear, energy shield is also quite good.

Wand: You just want a combination of increased spell damage, increased cold damage, cast speed and +1 level to all cold spell skill gems.

Shield: The ideal shield is +1 level to all cold spell skills gems with %chance to block

Amulet: You eventually want a The Pandemonius, replica dragonfang with +3 worb or Ashes of the Stars. Before that, you just want a +1 cold amulet, preferable with life/resist or global crit multi.

Rings: This is a good source of cast speed, both on the explicit and implicit, as moonstone rings now give 10% cast speed. Death Rush is pretty good as well if you're just focusing on mapping.

Jewels: You're just looking for 2 sources of multi (global multi, ele multi, spell multi, cold multi) - % life and % max Energy shield is also good.

Passive Tree

main:
123
123
ascendancy:
8
8
Keystones
Elemental Overload
Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments Your Critical Strikes do not deal extra Damage Ailments never count as being from Critical Strikes
Masteries
Cold Mastery (2)
-30% to Fire Resistance
+1 to Level of all Cold Skill Gems
10% Chance to Inflict Cold Exposure on Hit with Cold Damage
Mana Mastery (1)
12% increased Mana Reservation Efficiency of Skills
Caster Mastery (1)
6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Leech Mastery (1)
5% of Leech is Instant
Life Mastery (1)
15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

Skills

New Item
Vaal Regalia
Winter Orb
Cold Penetration
Infused Channelling
Multiple Projectiles
Focused Channelling
Inspiration
New Item
Sorcerer Boots
Steelskin
Automation
Arcane Surge
Frostbite
New Item
Sorcerer Gloves
Summon Ice Golem
Summon Lightning Golem
Summon Flame Golem
Summon Stone Golem
New Item
Hubris Circlet
Flesh and Stone
Arctic Armour
Tempest Shield
New Item
Prophecy Wand
Frostblink
Herald of Ice
Ice Bite
New Item
Harmonic Spirit Shield
Shield Charge
Faster Attacks
Momentum

How it Plays

Frequently asked questions

Pantheon:

Soul of the brine king while you're elementalist, when you eventually swap to occultist you swap it out for soul of lunaris or solaris.

Minor pantheon can be swapped depending on the content you're doing, generally I like using abberoth for red altars.


---Which bandit?

Alira if you need res, otherwise kill all for +1 passive point - Generally take Alira at the start and swap it out once you have good resistance on gear in the late game.

You can swap between bandits with a vendor recipe, learn more here: https://www.poewiki.net/wiki/Deal_with_the_Bandits#Changing_the_Bandit_choice


---Elementalist or Occultist?

Elementalist is just by far the superior choice when league starting, occultist has greater scaling but won't feel good until you swap to full ES/Power charge stacking.

The golems from elementalist really carry your early damage, defense and even mana regen. Heart of destruction is also extremely strong for AoE, which worb does need.


---Steelskin vs immortal call?

Steelskin at the start, swap to immortal call when you start stacking ES and go CI. The higher pool you have, the more value immortal call has compared to steelskin.


---Dragonfang vs Pandemonius vs rare amulet.

a +3 winter orb dragonfang is generally the best amulet you can get before power charge stacking, but it'll also be the most expensive.

Pandemonius is very strong if it's cheap, otherwise an amulet with +1 cold skill lvls will be good enough.

Once you swap to power charge stacking nothing will beat Badge of the botherhood


---How do I generate power charges?

Power charge on crit support gem


---How do I generate frenzy charges?

At the start, it'll be through herald of ice with ice bite support, so you wont have frenzys for bosses but it's not a big deal since it's only 3.

Once you swap to badge of the brotherhood, you can take the mark mastery for frenzy charges or get 10% chance to get frenzy charge on hit with your elegant hubris.

If you're doing pure mapping gameplay, than disciple of the slaughter with ice bite on herald of ice is good enough for permament uptime.


---Focused channeling, how do I use this?

Currently this support gem snapshots with winter orb. Meaning if you channel for 3 seconds at the start of the map and never let the worb buff fall off, it'll keep that 60% more damage for the whole map.

Keep in mind only the damage snapshots and not the mana cost, making this gem extremely strong.


---Elegant Hubris

You're looking for any combination of "Increased damage per power charge" "40% to critical strike multiplier" "80% increased spell damage" and "increased energy shield per a power charge"

Use my video to learn how to search for jewels - https://www.youtube.com/watch?v=_kYy-s_B-ng


---Good Rare jewels?

Generally you're just looking for any type of multi that works for this build (global multi, cold multi, spell multi or ele multi).

%max energy shield is nice, but you're ideally looking for 2x multi first.


---Mystic Refractor vs Bitterdream vs Rare Wand

Rare wand is the best option but will also be the most expensive option, it wont beat a Mystic Refractor until you can acquire a double +1 rare wand

Bitterdream is the weakest option here, but will most likely also be the cheapest option. If you do use bitter dream you want to put worb in your weapon slot with Muiltiple projectiles+focused channeling.

So until you swap to power charge stacking, you'll most likely use a Mytstic Refractor, do note you really want +3 projectiles on this weapon


---How to solve ailment avoidance?

Soul of the brine king will give you freeze immune and semi-stun immune. Once you swap to occultist, you'll be stun, freeze and chill immune.

Abberoth pantheon for ignite defense

Charge mastery for shock immune if you want it, but not really needed.

If you end up using mageblood down the line, you can use storm shroud and have 1 flask with 60% chance to avoid being shocked to be completely ailment immune.


---Corrupted blood/bleed immune?

Generally you just buy any rare jewel you can afford for corrupted blood immunity, down the line when you start using unique jewels you'll grab one with CB immune.

Before CI swap, you should be using a life flask with bleed removal.

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Video Guide

Stats

Stats are displayed for the "Optional Clear setup" Variant only
Character
Attributes
109 / 
135 / 
352
Movement Speed
232%
Pantheon Major
TheBrineKing
Pantheon Minor
Garukhan
Charges
Endurance Charges
4
Frenzy Charges
3
Power Charges
5
Defensive
Life
3,704
Energy Shield
2,800
Mana
1,273
Armour
2,445
Evasion Rating
2,199
Block
55%
Resistances
80% / 
75% / 
75% / 
75%
Simulated
Effective Health Pool
47K
Max Hit
10K / 
38K / 
30K / 
30K / 
17K
Skill DPS Estimation
Winter Orb
1.7M

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