This starter / endgame build revolves around
Explosive Trap and
Elementalist. As always the build is pretty Tonky from the start to the endgame. Leveling section included check out the PoB section for it!
Got slight nerf in 3.30 (lost like 1% damage and tonkiness)
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Where I can find you?
Click Favorite to save this guide for all updates & changes. If you have any questions, join me Twitch and ask me if you have any questions!
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Updates
TBA
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Power,frenzy and endurance charges
Power and Frenzy
Charged Traps Support will give us both
Endurance:
We will get this via
Inexorable if you feel need early on. Later via cluster jewel:
Enduring Composure
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Why elementalist?
Elementalist providing a lot of nice QoL, damage and tonkiness
- Golem buffs (cast speed, crti chance, damage increase, tonkiness)
- Huge expouse effect thanks to
Mastermind of Discord - Gives huge defensive layer via
Shaper of Flames - Huge shock effect
Shaper of Storms
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Defensive layers
- Maximum block chance
- Huge life / energy shield pool
- Endurance charges
Shaper of Flames 40% phys taken as fire.- Later ES on block as well
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Shaper of Flames
Shaper of Flames with traps still provides the defensive part. Test
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Bandits
Help Alira. 15% bonus to all Elemental Resistances. Later swap to Eramir for +1 skill point
This is how you can change it: Bandits change
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Path of Buildings
Starter (leveling as well)














































