Using
Leap Slam of Groundbreaking along with
Jagged Technique, we clear screens with speed and ease! All while utilising
That didn't happen! from this leagues new Bloodline ascendencies! We can take a beating while still dishing out some crazy damage!
(Please note this is a end game build and not viable for leveling)
Shin's Delirious Explosive Leapslam Gladiator
Path of Building Code
Build Overview
Strengths and Weaknesses
- Very fast mapper
- Bleed explosions
- Tanky
- Great for all league mechanics
- Solid Bossing
- BIG BLEED EXPLOSIONS!
- Large DPS Range depending on war cry's and active buffs (10mil-40mil DPS)
- Requires decent investment
- Requires completion of wave 20 simulacrum
- Is a Endgame Build & not for leveling
Equipment


























GEAR:
Here we will cover what gear we need and what rolls are important in each slot.
Before we start, ALL gear should be either evasion or armour as we use
Iron Reflexes and make sure you get as much elemental and chaos resistances you need to cap them, then get life when you can.
Please note, clusters will be covered in the passive tree section below.
UNIQUE ITEMS:
We only use two unique's in this build and both are a staple of any physical focused builds. They are of course
Ryslatha's Coil and
Circle of Guilt (Physical Damage). Make sure you get Mana Reservation Efficiency and Increase physical damage rolls on the
Circle of Guilt (Skill Reservation).
WEAPON:
Here we want the biggest physical damage we can get! ALSO, we want the "Hits with this weapon have Culling strike against bleeding enemies"
GLOVES:
Along with the normal life/resists rolls, we want to get a pair that have decent "Supress Spell Damage" and "Increased damage while leeching". This will help our survivability against spells as well as provide a substantial boost to our damage as we will always be leeching due to
Fuel the Fight and
Feed the Fury!
BOOTS:
These are are Resistance dump. You can get some CRAZY rolls on boots for resists. Get as much as you need, while also getting movement speed! (if you can squeeze in "Supress Spell Damage" , Do so!)
HELMET:
Much like the boots, we want to use these as a Elemental, Chaos and Life dump.
CHEST:
Here we want to grab a chest that has loads of armour/evasion, "Supress Spell Damage" and "Additional Physical Damage Reduction" for added survival!
AMULET:
We want to get "+ to level of all Physical skill gems" and loads of DEX with a little INT if possible. Some Added physical damage could not hurt. For the anointment we want
Inveterate for the easy 15% "Supress Spell Damage" .
RING:
The ring will be to cap off the rest of your resistances, but make sure to get "Non-Channelling skills have -7 to total mana cost" as well as "% of Physical attack damage leeched as mana" ,This will ensure smooth attacking with very few low mana moments.
GRAFTS
First graft is
Spiking Uulgraft with "+% to Damage over time Multiplier". This Graft sends out spiked pillars that explode for physical damage when you war cry! And we war cry a lot with
Rallying Cry &
Seismic Cry!
Second, we use
Hardening Uulgraft also with "+% to Damage over time Multiplier". This graft gives us a large amount of life regeneration when we hit low life. Its literally a life saver!
Passive Tree
The TREE:
Unlike my other build guides, i wont be going in order of what you should grab, as this guide assumes you are at least lvl90 and can prioritise smaller nodes as needed. I will however go over the MUST have Notables, Masteries, Ascendancies and Cluster Jewels.
KEYSTONES:
Iron Reflexes is used to make sure that even if we can only get hybrid or evasion only gear, we get armour.
Resolute Technique is a must for any non-crit build
Unwavering Stance is a easy choice as we wont be evading anyway and stuns suck!
MASTERIES:
Each Mastery is vital, get em all!
Protection Mastery: "Corrupted Blood cannot be inflicted on you" is vital as we cannot use normal jewels due to our bloodline and Immunity to corrupting blood is a must in endgame!
Axe Mastery: Bleeding you inflict deals Damage 15% faster this is a MASSIVE boost to our DoT and a must have for any bleed build.
Mana Mastery & Life Mastery:
"12% increased Mana Reservation Efficiency of Skills" & "Skills Cost Life instead of 15% of Mana Cost"
These are very important to maintaining smooth use of
Leap Slam of Groundbreaking as we are already reserving a lot of our mana, we need at least enough for 5 attacks in a row without stopping so that we can utilise our exerted attacks from
Rallying Cry.
ACENDENCIES:
For the Gladiator tree, grab
Gratuitous Violence for the oh so sweet BLEED EXPLOSIONS! and
Jagged Technique to guarantee aggravated bleeds. Then grab
Weapon Master to increase our damage to enemies on low life (less then 50% life).
NOW the cool one!
That didn't happen! This bad boy allows us to take INSANE damage with the low low cost of.. no jewels.. Worth it? 100% YES! Which is also the reason we go heavy in the Cluster jewels!
CLUSTER JEWELS
Make sure to get clusters that give attributes or resistances you are lacking.
Large Cluster 1:
Feed the Fury,
Fuel the Fight,
Martial Prowess
This jewel adds great sustain with both mana and life leech while adding A LOT of extra damage.
Large Cluster 2: BATTLE HARDEND(nolink),
Master the Fundamentals,
Force Multiplier
Great added Physical damage all round with added defence in the form of extra armour and elemental resistances.
Medium Cluster 1:
Rend,
Exposure Therapy
Bleed focused nodes to increase DoT Damage
Medium Cluster 2 & 3:
Rend,
Disorienting Wounds
Bleed damage along with 50% chance to blind which will increase our defence due to monsters 20% less accuracy.
Medium Cluster 4:
Rend,
Brush with Death
Bleed damage with some life gain on kill.
Small Cluster 1,2 & 3:
Flow of Life
Great added life with extra DoT damage!
Small Cluster 4:
Destructive Aspect
Allows us to have as many active auras as we do.
Skills





























SKILLS:
Here ill go over the gems in each slot and provide a brief explanation on their use.
6LINK 1:
Leap Slam of Groundbreaking >
Cruelty Support >
Fortify Support >
Volatility Support >
Awakened Brutality Support >
Awakened Melee Physical Damage Support
This is our Main Attack and is used as a follow up to our basic
Leap Slam. It is linked to supports that increase the ailment damage as a priority and physical damage as a secondary. Use after
Leap Slam and weave in
Rallying Cry for maximum damage!
6LINK 2:
Enlighten Support >
Pride >
Herald of Purity >
Flesh and Stone >
Autoexertion >
Seismic Cry
Our AURA/STANCE setup. We also use
Autoexertion to trigger
Seismic Cry as much as possible. Its good to follow up
Seismic Cry with a manual use of
Rallying Cry to do maximum aoe!
4LINK 1:
Cast when Damage Taken Support >
Vaal Molten Shell >
Immortal Call >
Blood Rage
Our CWDT setup. We can also manually cast
Vaal Molten Shell when expecting to be hit hard.
4LINK 2:
Leap Slam >
Faster Attacks Support >
Hextouch Support >
Vulnerability
This is our main travel skill and source of curse. Its good to get use to initiating with
Leap Slam before following up with
Leap Slam of Groundbreaking
2LINK:
Rallying Cry >
Urgent Orders Support
This is a great damage booster. Weave it in to all engagements manually!
No link:
War Banner
This is the banner we pop in boss fights. Gives a nice little damage boost!
How it Works
Leap BOOM! Leap BOOOM!
Changelog
18/11/25 Release
Video Guide
Stats
Leap Slam of GroundbreakingTable of Contents
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