BUDGET BLEED BLOCK BLADESTORM is a build designed to be EXTREMELY cheap, while still providing full t1-t17 mapping capabilities in early league Grinding! We achieve this by utilising high block & INSANE Life REGEN thanks
Jack, the Axe and the Gladiator Ascendency, while also getting solid damage with Bleed/Impale Synergies!
Please note, the goal is to keep costs low, so gear will be minimal and high cost gems etc wont be included.
Shin's BUDGET BLEED BLOCK BLADESTORM!
Path of Building Code
Build Overview
Strengths and Weaknesses
- 1MIL DPS With
Bladestorm of Uncertainty storm stacking! - BLEED EXPLOSIONS!
- 70c-100c Max Investment
- 70% Block Chance
- 2000 Life Regen per sec
- Fast mapping
- Easy to gear
- Easy to scale further
- Great for Ritual, Heist & Harvest
- 1MIL DPS
- Not a pinnacle killer
Equipment


















GEAR:
Gearing is very CHEAP and simple. We can get by with bad gear due to the KEY Gear we use. So all displayed gear above is just an example and shows even bad gear is enough for the builds purpose.
UNIQUES:
Get yourself a
Haemophilia gloves as soon as you can. This will be our only source of Bleed EXPLOSIONS until we can get
Jagged Technique as our last ascendency.
Jack, the Axe is my unique item i designed back in closed beta and is the KEY item for this build! We use its unique skill "Thirst for Blood" as our main sustain, as it allows for a massive 2000 Life regen per second while enemies around you are bleeding. Thirst for Blood also increases our damage with bleeding itself. A MUST have item for this build.
Rumi's Concoction will be helpful while leveling until we cap out our block, then you can swap it out for any other flask.
The Overflowing Chalice is a no brainer addition with its 40% increased damage, Consecrated Ground and increase to other flasks charge sustain.
Optional:
Azadi Crest is highly recommended for late maps and pinnacles.
RARE GEAR:
For all rare gear we want to focus the following:
Elemental Resistances to cap at 75%
Chaos Resistance to cap at 75%
Life & Amour
For Rings we NEED "Physical Attack Damage Leeched as Mana". So Try get it on both rings as well as your resistances.
Amulet can anoint
Discipline and Training but its not required and can blow out the budget.
FLASKS:
We want to get a life flask with "Instant recovery on low life" so we can pop it if we get hit by a rather nasty attack. Other then that, we have the two unique flasks mentioned above with the addition of a Quicksilver to decrease our travel time.
JEWELS:
The only jewel we use for this budget build is a "Corrupted Blood cannot be inflicted on you" jewel. Other rolls don't really matter as we only use it for Corrupted blood immunity.
LEAGUE ITEMS:
This league we have some sweeeeeeeeeet items that add to our builds!
We will be using the
Impaling Uulgraft and
Battering Uulgraft's to complement our build.
Battering Uulgraft is a MONSTER of a damage dealer! Summoning 4 giant hands to slap the crap out of any rare or unique mobs on the screen. I've had moments were these hands would just 1 shot Rare's before i even get close to them. Great for supplementing out lesser single target capability's.
Impaling Uulgraft on the other hand, add a chance to apply an additional Impale on enemies, which means more Bleed Multiplier from our Physical Mastery listed below.
Passive Tree
The Tree:
The tree is designed to get maximum defence while also utilising impale to increase bleed multiplier
Leveling tips:
Pick up the first Life and Mana Leech node below
Vitality Void to help with early mana sustain. Refund when you acquire a mana leech ring.
Obtaining
Hatchet Master early will speed up the campaign substantially due to the early onslaught access.
Suggested Passive Node Order:
In the first area, we want to grab
Art of the Gladiator,
Bravery,
Master of the Arena and then
Defiance.
Pathing through
Golem's Blood, we want to get
Hatchet Master then
Savage Skewering for a big boost in speed and damage potential.
Returning back to the left we grab
Dirty Techniques,
Testudo,
Adamant,
Versatile Combatant and our first Mastery (listed above) in the
Adamant circle.
From here we will go back to the start and grab
Mana Flows to help further with mana issues. Then
Bloodletting,
Brinkmanship and
Merciless Skewering followed by its Mastery (listed above).
Now we grab
Bastion Breaker,
Bloodless and
As The Mountain along with all their masteries (listed above).
Now we may be having accuracy issue by this point, If so, Grab
Resolute Technique. Otherwise, continue up and grab
Aggressive Bastion,
Cleaving,
Slaughter and
Cannibalistic Rite along with any masteries we have selected (listed above).
Now if you did not grab
Resolute Technique before, grab it now then grab
Barbarism,
Savage Wounds and the near by jewel slot.
Moving back down the tree, grab
Master of Wounds and
Harvester of Foes along with its mastery (listed above).
Ascendency Order:
Block is the most important part of the ascendancy as we can do without the bleed arm until end game. So grab
Determined Survivor and
More Than Skill as soon as possible. Then use the rest of the points to get
Gratuitous Violence and
Jagged Technique.
Skills























Skills:
Here I will go over each skill, their use and linked supports.
Bladestorm of Uncertainty
Links:
Rage Support >
Faster Attacks Support >
Melee Physical Damage Support >
Brutality Support >
Pulverise Support
Our main attack skill,
Bladestorm of Uncertainty is a great AOE skill that does decent damage and allows us to drop storms where we want while keeping up our positioning options. You can use
Bladestorm instead but will lose a bit of DPS. We link
Bladestorm of Uncertainty with the normal AOE Physical gems (Brutality, Melee Physical & Pulverise) But also add in
Rage Support along with
Faster Attacks Support to get more DPS.
Leap Slam
Links:
Faster Attacks Support >
Fortify Support
Our travel skill and our source of Fortify. We use this to zoom through the map while dropping storms. The linked
Fortify Support allows a almost 100% uptime of Fortify without prior investment.
Cast when Damage Taken Support
Links:
Blood Rage >
Vaal Molten Shell
We run a CWDT setup that keeps
Blood Rage active which allows for life leech and frenzy charge generation. This adds to the GOTTA GO FAST feel. Next we link
Vaal Molten Shell to allow
Molten Shell to pop on damage taken and allow us to pop
Vaal Molten Shell manually when ever things get a lil hairy. Good Defensive and offensive setup.
Vulnerability
No Links
We cast this on anything that's a bit tanky, like Unique bosses.
Berserk
No Links
Same as
Vulnerability, we pop when we need a little more DPS.
Blood and Sand,
Flesh and Stone &
Pride
No links
The trifecta of AOE Auras and stances. We have these active at all times and generally stay in blood stance for the extra damage it provides us.
How it Plays
We
Leap Slam in to packs and drop a storm from
Bladestorm of Uncertainty, then LAUGH MANICALLY as everything EXPLODES in a pile of gore.
Fast and effective at mapping with great defence.
Changelog
9/11/2025 - Release
Video Guide
Stats
Bladestorm of UncertaintyTable of Contents
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