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PoE 2 Build

Fissure PC Destroyer

0.4 TLotD
End Game
Starter
Creator
presentationWarrior
presentationTitan
Updated on Jan 13, 2026
Jan 13, 2026

Build Overview

This is a build relying on fissures (not the ones in your butt)

We're spawning molten fissures via Forge Hammer and Leap Slam via Crater, along with utilizing fissures via Earthshatter and Sunder. These have some nice interactions with the fissure support gems and the passive tree, allowing us to esentially blow up the entire screen.

In the endgame, we swap out Leap Slam for Sunder and focus on herald chaining with Herald of Ice of ice instead for faster clearing.

Strengths and Weaknesses

  • Giga dam
  • Onetaps bosses
  • Massive clear
  • Melee build

Build Variants

This is the endgame sunder version, which you should transition to from the budget version once you've obtained some divines.

Equipment

item
2
item
12
item
1
item
8
item
7
item
6
item
4
item
9
item
10
item
11
item
item
item
item
item
item
item
Equipment Priority
+12

Skill Gems

Support Gem Requirements:

Str 90

Dex 25

Int 40

Expand all
1

Scavenged Plating

Scavenged Plating
prolongeddurationsupportplayer
2

Infernal Cry

Infernal Cry
supportragingcryplayer
supporttirelessplayer
supportsecondwindplayerthree
supportcooldownrecoveryplayertwo
3

Seismic Cry

Seismic Cry
supportragingcryplayer
supporttirelessplayer
supportcooldownrecoveryplayertwo
supportenragedwarcryplayertwo
4

Herald of Ice

Herald of Ice
supportarmourbreakplayerthree
supportarmourexplosionplayer
supporturukssmeltingplayer
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supportmagnifiedareaplayertwo
5

Overwhelming Presence

Overwhelming Presence
6

Herald of Ash

Herald of Ash
supportmagnifiedareaplayertwo
supportfiremasteryplayer
7

Forge Hammer

Forge Hammer
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supportconcentratedareaplayer
fistofwarsupportplayer
supportambrosiaplayer
supportfireexposureplayer
8

Earthshatter

Earthshatter
supportbranchingfissuresplayertwo
supportarmourbreakplayerthree
supportheftplayer
supportmeleephysicaldamageplayer
supportconcentratedareaplayer
9

Sunder

Sunder
supportfarcombatplayertwo
supportaftershockchanceplayertwo
supportbranchingfissuresplayertwo
supportmagnifiedareaplayertwo
supportrapidattacksplayertwo
Gem Priority
+31

If you don't have 'Gain as extra cold damage' on your jewels, then you're going to need Cold Attunement in your Sunder to ensure you chill enemies.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

How it Plays

Early Game: Alternate Rolling Slam and Boneshatter until you've unlocked all of your skills.

Act 4-Maps: Press Leap Slam or Sunder. When fighting in melee range you can also use Earthshatter and explode them with your warcries for extra damage.

Bossing: Pre spam 2x Earthshatter-> Forge Hammer -> Infernal Cry -> 2x Earthshatter -> Seismic Cry.

Endgame: Continue using the same bossing setup, but here we are not using Leap Slam anymore. Rather, we only use Sunder when clearing in combination with herald chaining.

How it Works

In this build we are scaling different types of fissure damage. We're spawning them via all of our damaging skills. Molten fissures from Forge Hammer in particular became a real powerhouse in 0.3, allowing us to oneshot pretty much any boss in the game when combined with Earthshatter

Defence: For defence, we are scaling armour and max life.

Offence: The bulk of your damage comes from your mace. Aim for as high physical damage as possible, followed by +melee skills. You can also get this on your amulet and gloves, substantially increasing your damage.

Budget & Leveling: This build is incredibly budget friendly. I started farming T15 maps after spending less than a divine. It's also possible to level with the same setup, but you don't unlock the core abilities until act 3.

Path of Building Code

Video Guide

Table of Contents

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