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PoE 2 Build

0.5 CoC Gemling Blink Spam Infinite Comets

Updated on Jul 13, 2026
Jul 13, 2026

Build Overview

Yet another Gemling Legionnaire banger, completely abusing Advanced Thaumaturgy to gain some disgusting benefits. Generically this is insanely OP, but for this build we are particularly taking advantage of Frost Wall quality which gives it % icreased ice crystal life. We then scale Frost Wall level via gem levels, scale it's HP, and use the Verglas support in our Spark to gain well over 200% gain as extra cold damage. You can automate this process by slamming Frost Wall into a CoC or CoEA setup. This amount of extra damage makes Spark immediately freeze everything when paired with Adonia's Ego, allowing us to generate enormous amounts of energy for Cast on Elemental Ailment even on an extreme budget. As a result, we don't have to use Archmage so our mana feels super comfy. Right out the gate this build simply just works and doesn't have nearly as many initial growing pains as many other caster builds do when first trying to get them off the ground. Watch the video for more in depth info - budget infinite blink coming soon.

Use this build to level

Strengths and Weaknesses

  • Insane Damage & Clear Speed
  • Low Cost
  • Adonia's Ego can be annoying to play around until you get used to it
  • Squishy b4 headhunter

Build Variants

Same setup as the previous Temporalis Fork iteration, just swapped the gems around for more tankiness in expedition. I did 10 aldur's sagas today, many with +7 minimum runes, and didn't die a single time, many of the runes I actually used Temporalis which is less damage/defense than a chest similar to the one posted below. If all you do is exped you don't really need the mobility from blink/tempo, in which case you can replace blink with Blasphemy + Temporal Chains or Enfeeble

Keep in mind importing shit is pretty bugged on Moba, i'll edit this when I'm done with it and I'll have a video on it soon

Equipment

item
2
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5
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1
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7
item
11
item
6
item
4
item
8
item
9
item
10
item
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item
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Jewels
item
item
item
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item
Equipment Priority
+11

Skill Gems

Support Gem Requirements:

Str 50

Dex 35

Int 75

1

Virtuous Barrier

2

The Stars Answer

Level 19

3

Purity of Lightning

Level 19

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4

Cast on Critical

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5

Spellslinger

Level 18

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6

Enfeeble

Level 17

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7

Flame Wall

Level 17

8

Alchemist's Boon

Level 14

9

Spark

Level 21

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10

Cast on Critical

Level 21

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11

Trinity

Level 21

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12

Siphon Elements

Level 21

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13

Mana Remnants

Level 22

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14

Archmage

Level 24

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15

Orb of Storms

Level 17

16

Cast on Elemental Ailment

Level 21

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17

Blink

Level 21

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Gem Priority
+38

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

2 jewels with Notables give crit damage, spell crit damage, spell crit chance, magnitude of ailments or 1% max mana, very large
I use a Voices Sapphire +2 with 2 sapphires that have crit damage, crit damage with spells, crit chance with spells, recover 2% mana on kill, spell damage
From Nothing Conduit
1 Megalomaniac with Arcane Intensity + 1 other good damage mod, mine has Dynamism
Here's a trade link but honestly not a ton of good options and they will likely be bought out once I post my video, if so I'll update the trade link to include some cheaper but still effective passive options. Even just getting Arcane Intensity by itself is still better than a standard jewel or a Heart of the Well
https://www.pathofexile.com/trade2/search/poe2/Runes%20of%20Aldur/Z6MMK8WRuQ

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Effect Duration
+1 Charm Slot
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Mana Regeneration Rate
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
12% increased Cooldown Recovery Rate
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

At the start of the map you want to press Frost Bomb to generate 3 infusions, you then consume these with Firestorm to generate charges. You repeat this process twice until you have 8 power charges, you can see this in the top left of your screen. Once you have your power charges, you now want to press Spark to weapon swap, and then press the Pinnacle of Power buff on your bar. This gives you a ton of extra damage and is mandatory for the build. The buff lasts roughly a minute, sometimes doubling via Heightened Charges. Once the buff runs out, you'll need to do this process again to refresh the buff. While you're mapping though, you'll regularly have a ton of infusions through Siphon Elements in which case you won't have to press Frost Bomb you can just press Firestorm and you'll more than likely instantly generate max power charges

Other than managing the buff it's a 1 button build, just press Spark and watch the world burn

How it Works

Adonia's Ego gives us multiplicative damage per power charge we consume. We use some weapon swap tech to get up to +8 power charges, giving us a lot of extra damage. This also makes ALL of our damage contribute to all elemental ailment application, which works tremendously well with Cast on Elemental Ailment

We put Frost Wall into a Cast on Critical setup to automate the process of spawning/breaking them giving our spark the Verglas buff, giving us well over 250% gained as extra cold, allowing our Spark to near instantly freeze everything, instantly proccing our Cast on Elemental Ailment. The Frost Wall themselves actually do pretty good damage too, especially when lightning infused, which they regularly will be due to us using Siphon Elements. Verglas doesn't care about which skill actually breaks the Frost Wall, you'll still get the damage buff regardless, so if a stray Comet breaks the wall, Spark still gets the full benefit.

Video Guide

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