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PoE 2 Build

[0.5] Wyvern Druid Leveling

presentationDruid
Starter
Speed Leveling
0.5 RotA
Creator
Updated on Jun 4, 2026
Jun 4, 2026

Build Overview

This guide is only for progressing through campaign and early maps. See an endgame version here.

This is one of the best known levelling builds for Oracle / Shaman as Wyvern. I was able to complete campaign in 4:12.

Strengths and Weaknesses

  • INSANE Single Target
  • GODLIKE Clear
  • Easy To Play
  • Slow from levels 6-14

Build Variants

Equipment

item
3
item
3
item
1
Equipment Priority
+3

Vendor Regex: "!(uiv)" "tali|mov|[egdl] da.* to a"

Don't spend any Regals, Alcs, Runes, or Exalts until Act 2. You're saving them for the level 22 Frenzied Talisman

Weapon: Click here for a very detailed guide on how to get great weapons throughout campaign. Having a great weapon versus having a bad weapon drastically changes your damage, so I strongly recommend reading it.

Boots: Movement Speed > Resists / Life / Armour

Rings/glove: High flat damage (preferably lightning damage for shock) > Resists / Life

Helmet/Body Armour: Resists / Life / Armour

Amulet: Life / Resists

Belt: Rawhide Belt with Resists / Life / Armour

Skill Gems

Support Gem Requirements:

Str 0

Dex 0

Int 5

1

Volcano

supportconcentratedareaplayer
2

Contagion

3

Frost Bomb

Gem Priority
+1

Your first Level 1 Uncut Skill Gem that you get from Renly will be Contagion and then you must pick up the Skill Gem in Clearfell to cut Frost Bomb.

You'll get another guaranteed Level 2 Skill Gem in The Red Vale from the league mechanic. Upgrade Volcano if you find it.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

How it Plays

Level 1-30

In early Act 1, use Contagion and Volcano. You'll drop both of these when you reach level 6 and swap to Rend + Wing Blast.

From level 6 onwards you'll use Rend and Wing Blast for both clear and single target.

Your rotation goes like this:

  1. Frost Bomb to apply exposure (keep this up for the duration of the boss)
  2. Rend to prime monsters for stun
  3. Wing Blast the primed monsters to cause a massive explosion

It's best if you have Magnified Area I in for clearing, and Concentrated Area in for single target on Rend.

At level 22 you'll get Ferocious Roar. Use this to generate max rage.

Level 31+

In Act 3 at level 31, you get access to Oil Barrage. Prime bosses for stun with Rend, stun them with Wing Blast to generate 3 power charges. From there, you have two options:

  • Just use Oil Barrage one the boss
  • Use Rend and then use Oil Barrage

I believe option 2 is most efficient, but option 1 works if you prefer that.

At level 36, you'll get Lingering Illusion which lets you generate power charges without having to prime for stun. Just use dodge roll, have the boss kill your illusions, and pick up the power charges.

Ascendancies

Ascendancy:

This build doesn't require any ascendancy to clear campaign, so if you're planning to swap to another build in endgame, you can go straight into that.

Video Guide

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