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PoE 2 Guide

POE 2 Loot Filter Guide - How And Why To Use Filterblade

Beginner
Mechanics
Currency
Updated on Jan 30, 2025
Jan 30, 2025

Overview - Why Use A Filter?

Loot filters are highly customizable, and allow you to make the game scream at you when a fantastic item like drops, so that you can see it among the sea of unwanted low level crafting bases like that you have no intention of looting, and other drops like that you might loot but aren't excited by.

Three Main Benefits To Using A Loot Filter:

  • Filters help you very quickly identify outstanding drops so that you don't miss any.
  • Filters alert you to loot that drops offscreen, but that is worth backtracking for.
  • But most importantly, filters stop you from slowing down your gameplay by picking up every mediocre item that drops.

Not seeing an item that's worth less than one two-thousandth of a divine orb will stop you from spending time looting it, and that time saved will bring you closer to your next Divine Orb (if you are lucky) or your next Chaos Orb (much more often).

Filterblade is a third-party website set up by streamer Neversink.

It's the most widely used tool to create, edit and share loot filters. It's not the only one, and not the only good one. But it's the most beginner friendly while still being excellent for veteran players.

Filterblade is found at filterblade.xyz

Filters Aren't Forever: Yours Should Change Often

Loot filters can and should be adjusted as you progress through the game and become wealthier.

In the Acts you should be picking up low value currencies like Regal Orbs and a Regal might be the best item that drops in a given zone.

But once you are established in tier 15 Waystones, you may have no interest at all in slowing down for such low value items.

In trade league, filters should also change as the league economy shifts. During January of 2025, Exalted Orbs changed in value from as high as 1% of a Divine Orb to as low as 0.3% of one. Some players might happily pick them up in the first case and hide them entirely on their filter in the second. During this same timeframe, normal rarity bases suitable for applying an Orb of Chance went from 8% of a Divine Orb, to more than 55% of a Divine Orb each. At the lower price you likely want to pick them up, at the higher, you likely want your loot filter to sing to you.

You should change your loot filter

  • as your character progresses
  • as your league wealth increases
  • and if the league economy changes substantially.

Loot filters designed for endgame players who are well-established will hide lower value but useful currencies such as Vaal Orbs as well as most unique items, so those players can focus on being faster and completing more maps chasing the very rarest and very best items.

Loot filters designed for someone earlier in progression will highlight low value items that might still be useful upgrades, such as the Orb of Augmentation or rare boots on a mediocre base such as . If those boots identify with the right combination of stats, they are unlikely to be valued by other players but they might represent a big power upgrade, so you want to see them.

...and Filterblade Changes Often

Filterblade is frequently updated, and if you are using this guide long after it was written (29-Jan-2025), a few specifics might have changed... but the basics will remain the same.

Importantly, the website will adjust to major shifts in the game economy, for example, if categories of items cease being worth picking up, or if a previously unpopular but very unique like explodes in value.

It's not always perfectly up to date. At the time this guide was written the Orb of Annulment had overtaken the Orb of Chance in value, but Filterblade still considered Chance Orbs the more valuable drop. But it is seldom very wrong.

What About Solo Self Found (SSF) play?

SSF filters are different. You can't remove as many items from your filter.

In SSF you can't simply say "I need more Arcanist's Etchers; I can't be bothered looting them, I'll trade with another player who is less lazy than I am."

Instead, you'll need to generate those Etchers yourself, or do without them.

Additionally, some very common unique items that hold little value in trade might be critical to your present or a future build.

Perhaps most importantly, some crafting methods that work with the extra options presented by trade league will not work as well in SSF.

This is why SSF players need to customize their filters more than trade league players.

The Power Of The Alt Key

A strict filter will result in you never looting Transmutation or Augmentation orbs, which you will occasionally require.

On PC, players can hold the 'ALT' key (by default, you are allowed to change this) to show all loot that your loot filter hides.

This is extremely useful whenever you notice that you have killed a rare monster or a map boss. You likely don't want to loot every Augmentation that drops, but you do need a tiny number - and those tough monsters will somewhat often drop one which you can put aside for personal use.

If you forget to do it occasionally, that's fine! You won't miss the three Augmentations all that much, they are hidden on your filter because they drop so often.

For console players, you'll hold the L3 button unless you change this setting.

Filterblade - The Basics

Filterblade is a third-party website set up by streamer Neversink.

It is one of several tools available to design loot filters, and is well known by long-term Path of Exile 1 players. This has made it the most popular tool for Path of Exile 2 loot filters, even though there are other good options.

I recommend setting up filters on a PC or laptop.


When you click 'Sign In With POE' in the top-right, you can allow Filterblade very limited access to view your Path of Exile account. Double, triple, quadruple check that this page is from www.pathofexile.com or www.pathofexile2.com then click 'Authorize'


The following homepage will show up once you navigate to Filterblade. This may look different depending upon your browser and monitor resolution.

At this point you will be brought to the only page you need to visit to get a basic loot filter going.


The Strictness bar is the single most important question your loot filter will ask. There are seven choices, and you can personalize them later. My general advice is as follows:

  • Soft, Regular: Don't use these, they'll show too much 'rubbish loot' that will slow you down.
  • Semi-Strict: Good for starting with absolutely nothing. Shows too much
  • Strict: Good for players whose total wealth in the league is less than five Divine Orbs.
  • Very Strict: Currently the strictest I would recommend, and recommended for players with five Divine Orbs or more in total wealth. This still shows valuable high item level normal rarity s and a couple of other similar crafting bases that are very frequently used in Essence crafting. (These sell well in trade league)
  • Uber Strict or Uber Plus Strict: Hides more currency than Very Strict, as well as hiding almost all rares and low value unique items. These settings can be used, but I strongly recommend re-adding item level 81 and above and bases. Those will be a considerable proportion of your loot in endgame maps, as crafter demand for them is insaitiable.

Fast Filter Preview - The Homepage

Under the strictness settings, you can scroll down to see a quick overview of what some items will look like.




This covers all of the basics. You can simply take on a filter of the strictness of your choice and get going. If that's your plan, skip over the customization section to Download and Install.

Or dig in deeper in customization!

Customizing Beyond The Basics - Where Filterblade Truly Shines

Clicking the Customize button


will bring up 5 categories and 26 subcategories of items that you can dig into and customize further. When you click a subcategory, such as General Currency, it will expand into many sub-sub categories


Each of these is a filter rule. Let's break down everything in the S tier category.


To the left of the 'S' in 'S TIER', you'll see a checkbox that is selected. That turns the rule on. Below that is the option to 'Show' or 'Hide' the items in this category. In this case, you'll want these valuable items showing.

This uses a commonly used online tiering system that started in Japan that replicates school gradings, but with 'S' replacing 'A+'.

Right of 'BaseType' you can choose which items this filter rule applies to. If you'd rather see Greater Jeweller's Orbs here as well, you can expand 'A TIER' and drag them from 'A' to 'S'.

Sounds

Above the entry for 'Perfect Jeweller's Orb' there are four important settings. 'Snd' controls which sounds play. Try out 1, 6, 10, 12 and 13 as the highest impact sounds, 6 is by far the most popular to use for the very best drops.

I do not recommend the spoken word sounds such as 24. They are quiet early on and thus can be overruled by another sound that starts very soon afterwards. If you play '6' and it gets interrupted by a '1', the '6' will still be very audible.


Volume should be set to 300 or turned off. (To turn sound off, change 'Normal' to 'No Sound'. This is not at all recommended for good drops, but is very sensible for exalted orbs, useful Waystones and similarly cheap items)

I recommend using the highest impact sounds sparingly. Setting sound '6' for every breach splinter is funny exactly once, but will annoy you quickly.

Use a lower impact sound such as '3' for drops that are about one-tenth as exciting as a Divine Orb, such as many Greater Essences or Greater Jeweller's Orbs. You want to know something good has dropped, but you also don't need the game to distract you by making you think something truly amazing has dropped.

Beams and Icons

To the right of the sound selection are two options that govern minimap icons and light beams, both of which aid with visibility.


There's no right or wrong way to use these. My personal preference is to have beams on everything worth 5% of a divine orb or more, but you are encouraged to experiment. Find what works for your playstyle.

If you play in SSF, you might wish to set beams and minimap icons on all drops of particular bases that might craft into 'forever gear' for your build. For example, you might apply a beam to all item level 81 and higher bases if planning to try to roll +7 to fire skills on one.

Color Schemes

Just to the right of the 'Show/Hide' toggle, you can set the color of the text, border and background respectively.


White background is by far the most visible, and should be used sparingly. Pairing it with bright red, black and/or purple will provide extremely high visibility.

For items that are not as precious, such as Chaos Orbs or , you might wish to consider a less intrusive color such as yellow, orange or green.

Size

Above the beam and sound area, there is a slider set to 45.


Here you can reduce the size of items you don't want to see. This reduced size also applies when holding ALT to overrule your loot filter.

I do not recommend decreasing size on anything you intend to loot from the ground, even occasionally.

Do lower the size on gold and item bases you will absolutely, positively, never pick up, such as magic raritys in maps.

For currency items the game drops a lot of but that you occasionally do want to pick up, such as Transmutes, I recommend leaving them at 45 and hiding them. You can hold ALT near dead rare monsters or other events that drop lots of loot to grab a small number for personal use.

Hiding Items


Here's what it looks like when an item is hidden. This is the default for Uber Plus Strict.

Note that 'Hide' is chosen on the show/hide toggle.

This means that the relevant items such as unique rarity (which is ) will not appear on your screen at all.

This is only a choice you would make if you have decided you are not willing to loot because you are unwilling to portal out of a map to sell it to another player (in trade league), or you have the item already and don't want another (if in SSF).

If you'd rather an item is shown instead, you can change it to say 'show' and configure how they appear. For example, these settings will show with no sound alert and no bright highlight


In time you'll be able to hover over an item to see exactly what each of those uniques could be, but for now, that's not possible.



Rare Items And Crafting Bases

Now you know how to customize almost all categories of items.

However, rare items and crafting bases have their own special rules.

The Weapons & Armours subsection of Endgame Rares and Crafting will be used as an example here, but the principles are the same for jewellery.


In this section there is a list of all item bases that aims to assess how likely each base is to be desired by players.

You can modify these - for example, if you consider to be an exceptionally useful base, you can select Tier 1 then left click and it will jump up to Tier 1.


For bases that are not showing, you can't see them because a drop-down menu is set to only show Energy Shield focused armour pieces.


The higher the tier, the more the game will scream at you when a normal, magic or rare version of that item drops.

You can configure this further to decide just HOW an item level 82+ version of your designated Tier 1 and Tier 2 bases appears, as well as how a lower item level version will appear, in the other settings.


VERY IMPORTANT: Some crafting bases are more valuable to other players than you might think. Normal rarity item level 81 and 82 and , as well as normal rarity of any item level, are valuable and even more so in bulk. The former two are used in Essence crafting, the latter is used to attempt to Chance it into .

If your filter does not show these, change it. You have the tools now.

Time To Test

It's easy to make mistakes on loot filters, and Filterblade includes options to test it before you go live in game.


The Simulate tab allows you to generate test loot and even turn on sounds to hear what this drop would sound like. (By default sounds are off)

It's usually not needed, but you can even use the Item Builder subtab to generate an item you aren't sure how it will show up.

Importantly, Neversink has built in a number of safety tools to catch huge mistakes. Have a look what happens in the final steps if I tell my loot filter to hide Divine Orbs.


Read all these warnings. Ones that say 'Warning' are critical, ones that say 'Info' are probably things you intended.

Check them. Double check them. Triple check them. Then quadruple check them.

Then and only then... It's Download Time.


Applying The Filter To Your Account

There are two ways to do this, this guide will only cover the one both PC and console players can use. PC players, you can explore the 'Export to POE' tab for more information on the other option.

Fill in a name on the Export to POE tab that indicates something about the filter's purpose. Including the date helps you identify outdated filters later. As an example, you could name it 20250129UberStrictModdedToSingFor81Wands - this starts with the date, then reminds you why you made the filter.


Click Sync or Download, and you'll come to a new page.


Here, select Save & Sync. (PC players have another option to download and then move the files into the correct directory; if you are computer savvy enough to do that, feel free to explore it)

If everything has worked correctly, the filter will now appear in your in-game filter selection UI.



PC and Console - Different Systems

PC players and console players interact differently with the loot filter system.

Up until patch 0.1.1 console players couldn't use filters, fortunately those days are now over.

Console players can use Filterblade on a PC (even a low-spec multimedia PC that doesn't come close to running Path of Exile 2) to design a loot filter that can be tied to their Path of Exile account. This is less convenient than the options PC players have but is better than nothing.

Alternately, console players can elect to follow the filter of another player, also done on the POE website.

Following the filter of a player much more experienced than you at the game is not recommended, unless they designed the filter for beginners. Many veteran players hide Lesser Jeweller's Orbs among other very useful currency items with low trade value on their filter.

A Quick Note For Path Of Exile 1 Players

If you already play Path of Exile 1 - all of the principles of Filterblade you may have learned in that game apply here.

If you don't play POE1 but are interested in trying it out - everything you learn from using Filterblade with POE2 will work with POE1 as well.

Actual filter strategy is very different - in POE1, it's not uncommon to configure filters so strict that less than three drops in a hundred are visible. POE2 drops less loot, so less of it needs to be 'culled' like that.

If you are inexperienced with POE1, start that game with Semi-Strict, and go 'one step tighter' upon reaching 40, then 80, then 120 points on your Atlas, all of which are endgame goals.

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