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PoE 2 Build

0.5 Tactician Buff stacker

presentationMercenary
presentationTactician
Starter
End Game
0.5.5 FR
Ruetoo
Verified
By Ruetoo
LIVE
Updated on Jul 21, 2026
Jul 21, 2026

Build Overview

0.4 Introduced a change to Mirage Archer to let it scale it with Cooldown reduction and skill effect duration. This allows you to have an automated detonator setup on bosses just by hitting you dodge roll. Stormblast Bolts is a skill that fire projectiles into the air and they land as bolts on the ground. They do no damage until you hit it with a detonator skill. This skill is basically balanced around you having to switch to detonator and it has very strong numbers because of this fact. When you have an automated detonator skill you pretty much double the effective DPS of this skill. At level 20 Stormblast Boltsfires 3 projectiles and they explode for 470% damage leech making it effectively a 1410 skill + the damage the original projectiles do when they land. 0.4 also introduced a new buff called Eternal Rage this costs 100 spirit which is huge but constantly regenerates your rage. This combined with Berserk and 4 nodes for max rage on your tree gives you a massive 74% more damage that you did not have access to before this league. On top of that a level 20 Trinity gives you 55% more damage at the cost of another 100 Spirit. Trinity requires you to do equal damage which is easily solved by Painter's Servant. This boosts the damage of the normally weak Galvanic Shards and Herald of Thunder combination to the DPS threshold to be able to blast maps very early. There is also a downside of Berserk where you lose life and you need both Vitality I and Vitality II to offset it. Thats a total of 30 + 100 + 100 + 30 + 40 + 20 spirit just for the build to work. Luckily going tactician gives you the node A Solid Plan which says 50% less reservation costs for persistent buffs which allows us to stack 200 ish spirit and fit everything we want into the build.

Strengths and Weaknesses

  • GG Single target DPS
  • GG Clear
  • GG Speed
  • Defenses weak without investment

Changes

I am going to do a lot of hand holding here because its important. Copy this regex

Item filter : https://www.pathofexile.com/account/view-profile/RueRue-0023/item-filters

"!(uiv)" "cross|mov|[egdl] da.* to a"

It will display movement speed boots, flat damage on gloves and rings and any crossbow.

1st gem you get in down because Permafrost Bolts. Set your Permafrost Bolts to weapon set 1 and your Fragmentation Rounds to weapon set 2. now Right click the the I or II symbol above the crossbow which will put the crossbow in both slots. Now set your Crossbow shot I to a button and Crossbow shot II to another one. After doing this you need to load each Fragmentation Rounds once and Permafrost Bolts once and it you shouldnt need to do it again. Sometimes as you zone into different acts this bugs out and you have to do it again.

Now you can left and right click instead of having to swap ammo it makes it a lot easier to use.

When you leave the town in act one the first zone you need to find the "abandoned camp" this is important because you get a level 1 gem which becomes Frost Bomb. if you don't get a level one gem you will need to invest in intelligence which is not optimal. You will be looking for any Tense Crossbow to use transmutes and augmentations on. Any Iron Rings you find along the way will serve you well in act 1. Also when you get back to town look for gloves with flat damage.

The second zone you need to do the witch hut which will give you your first support gem. That will be Elemental Armament I for Permafrost Bolts. You will also upgrade to Medium Life Flask and mana flask here.

In Grim Tangle you need to kill the Fungus boss for your second support which will be Ice Bite I for Permafrost Bolts after that your 3rd and 4th support will be Elemental Armament I and then Concentrated Area for Fragmentation Rounds.

When you get to the hunting grounds. You need to start looking for a Sturdy Crossbow and upgrade to Greater Life Flask.

Your first spirit gem will be Herald of Ice I suggest to freythorn before you do Manor.


Equipment

item
1
item
2
item
2
item
4
Equipment Priority
+4

Skill Gems

Support Gem Requirements:

Str 15

Dex 5

Int 15

1

Fragmentation Rounds

Set 2

supportelementalarmamentplayer
supportconcentratedareaplayer
2

Permafrost Bolts

Set 1

supportelementalarmamentplayer
supporticebiteplayer
3

Flash Grenade

supportmultishotplayer
4

Herald of Ice

supportmagnifiedareaplayer
supportelementalarmamentplayer
Gem Priority
+7

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
+5% to all Elemental Resistances
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit

Comments

7
R
RustyStorm•22d ago

i have a triple socket rampart raptor with 3 greater runes for lightning damage and t1 lightning damage rings and the damage is nowhere to be found. Im barely clearing t8 map and i do not know what has gone wrong; it feels like im watergunning mobs and i do pull out stormblast bolts for rares otherwise shit does not die. I geniuenly cannot figure out what the issue is nor can i effectievly progress through the build as level ups become progressievly harder to get. There are barely any "big" damage passive nodes remaining on the passive tree as well so im not sure getting more levels at that point would fix the damage issue as well


0
A
Artureck•13d ago

is it runemastered?

0
B
BoldGolem•24d ago

а можно порядок сборки узнать ато я запутался))

0
M
Merlin•1 month ago

Not that these comments are ever read, but this build rocks Rue. Have there been any meaningful versions of it or is it as good as it can be?

0
X
xSouLZz•1 month ago

Iam on Step 1 an the Spirit is not enough too activate all Buffs whats the problem ?

0
R
RustyDragon•2m ago

Can you please update the crossbow trade link?

0
F
FartPants•2m ago

Which notable passives are best for the Megalomaniac Diamond?

0

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