0.4 Introduced a change to
Mirage Archer to let it scale it with Cooldown reduction and skill effect duration. This allows you to have an automated detonator setup on bosses just by hitting you dodge roll.
Stormblast Bolts is a skill that fire projectiles into the air and they land as bolts on the ground. They do no damage until you hit it with a detonator skill. This skill is basically balanced around you having to switch to detonator and it has very strong numbers because of this fact. When you have an automated detonator skill you pretty much double the effective DPS of this skill. At level 20
Stormblast Boltsfires 3 projectiles and they explode for 470% damage leech making it effectively a 1410 skill + the damage the original projectiles do when they land. 0.4 also introduced a new buff called
Eternal Rage this costs 100 spirit which is huge but constantly regenerates your rage. This combined with
Berserk and 4 nodes for max rage on your tree gives you a massive 74% more damage that you did not have access to before this league. On top of that a level 20
Trinity gives you 55% more damage at the cost of another 100 Spirit.
Trinity requires you to do equal damage which is easily solved by
Painter's Servant. This boosts the damage of the normally weak
Galvanic Shards and
Herald of Thunder combination to the DPS threshold to be able to blast maps very early. There is also a downside of
Berserk where you lose life and you need both Vitality I and Vitality II to offset it. Thats a total of 30 + 100 + 100 + 30 + 40 + 20 spirit just for the build to work. Luckily going tactician gives you the node
A Solid Plan which says 50% less reservation costs for persistent buffs which allows us to stack 200 ish spirit and fit everything we want into the build.
Build Overview
Strengths and Weaknesses
- GG Single target DPS
- GG Clear
- GG Speed
- Defenses weak without investment
Changes
I am going to do a lot of hand holding here because its important. Copy this regex
Item filter : https://www.pathofexile.com/account/view-profile/RueRue-0023/item-filters
"!(uiv)" "cross|mov|[egdl] da.* to a"
It will display movement speed boots, flat damage on gloves and rings and any crossbow.
1st gem you get in down because
Permafrost Bolts. Set your
Permafrost Bolts to weapon set 1 and your
Fragmentation Rounds to weapon set 2. now Right click the the I or II symbol above the crossbow which will put the crossbow in both slots. Now set your Crossbow shot I to a button and Crossbow shot II to another one. After doing this you need to load each
Fragmentation Rounds once and
Permafrost Bolts once and it you shouldnt need to do it again. Sometimes as you zone into different acts this bugs out and you have to do it again.
Now you can left and right click instead of having to swap ammo it makes it a lot easier to use.
When you leave the town in act one the first zone you need to find the "abandoned camp" this is important because you get a level 1 gem which becomes
Frost Bomb. if you don't get a level one gem you will need to invest in intelligence which is not optimal. You will be looking for any
Tense Crossbow to use transmutes and augmentations on. Any
Iron Rings you find along the way will serve you well in act 1. Also when you get back to town look for gloves with flat damage.
The second zone you need to do the witch hut which will give you your first support gem. That will be Elemental Armament I for
Permafrost Bolts. You will also upgrade to
Medium Life Flask and mana flask here.
In Grim Tangle you need to kill the Fungus boss for your second support which will be Ice Bite I for
Permafrost Bolts after that your 3rd and 4th support will be Elemental Armament I and then Concentrated Area for
Fragmentation Rounds.
When you get to the hunting grounds. You need to start looking for a
Sturdy Crossbow and upgrade to
Greater Life Flask.
Your first spirit gem will be
Herald of Ice I suggest to freythorn before you do Manor.
Skill Gems
Support Gem Requirements:
Str 15
Dex 5
Int 15
Fragmentation Rounds
Set 2
Permafrost Bolts
Set 1
Flash Grenade
Herald of Ice







Passive Tree
Quest Rewards
Comments
7i have a triple socket rampart raptor with 3 greater runes for lightning damage and t1 lightning damage rings and the damage is nowhere to be found. Im barely clearing t8 map and i do not know what has gone wrong; it feels like im watergunning mobs and i do pull out stormblast bolts for rares otherwise shit does not die. I geniuenly cannot figure out what the issue is nor can i effectievly progress through the build as level ups become progressievly harder to get. There are barely any "big" damage passive nodes remaining on the passive tree as well so im not sure getting more levels at that point would fix the damage issue as well
is it runemastered?
а можно порядок сборки узнать ато я запутался))
Not that these comments are ever read, but this build rocks Rue. Have there been any meaningful versions of it or is it as good as it can be?
Iam on Step 1 an the Spirit is not enough too activate all Buffs whats the problem ?
Can you please update the crossbow trade link?
Which notable passives are best for the Megalomaniac Diamond?
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