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PoE 2 Build

OLD Kripp's Reaver Warbringer

presentationWarrior
presentationWarbringer
Verified
Kripparrian
Starter
End Game
0.1 Early Access
Updated on Apr 4, 2025
Apr 4, 2025

Build Overview

Warbringer actually has fantastic tools to play minions!

The ancestral summon has powerful buffs for your minions, primarily rage. The totem that summons also pulses rage stacks via Font of Rage Support, and this skews the build to focus on Reavers. Reavers have the highest base DPS of all minions, and they have a hidden bonus of 6% more attack speed per 2 rage, as well as 20% more effect of rage from gem quality. This effectively allows you to triple their base DPS if you can maintain maximum rage on them -- so this is the goal.

When many monsters are around, you can help your minions by using Seismic to explode corpses repeatedly.

Equipment

item
6
item
9
item
4
item
2
item
8
item
9
item
1
item
3
item
5
item
7
item
item
item
Equipment Priority
+10

Skill Gems

Support Gem Requirements:

Str 75

Dex 35

Int 75

1

Skeletal Reaver

supportheftplayer
supportbrutalityplayer
supportfasterattackplayer
supportmeleephysicaldamageplayer
supportbloodlustplayer
2

Skeletal Sniper

supportcorrosionplayer
supportbiddingplayer
supportfeedingfrenzyplayer
supportchancetobleedplayer
3

Skeletal Warrior

supportblindplayer
supportmaimplayer
supportcullingstrikeplayer
supportlastgaspplayer
4

Skeletal Cleric

supportcooldownreductionplayer
supportminionmasteryplayer
supportmeatshieldplayer
supportfastercastplayer
5

Dark Effigy

moredurationsupportplayer
supportragefountainplayer
supportancestralurgencyplayer
supportironwoodplayer
6

Ancestral Spirits

supportincreasedarmourbreakplayer
supportarmourbreakplayer
supportaddedcolddamageplayer
supportcoldpenetrationplayer
7

Encase in Jade

supportphysicalmasteryplayer
8

Pain Offering

supportinspirationplayer
supportablationplayer
supportincreasedareaofeffectplayer
supportexpanseplayer
9

Seismic Cry

supportdazingcryplayer
supportenergybarrierplayer
supportconcentratedeffectplayer
supportmobilityplayer
10

Grim Feast

11

Shield Charge

unbreakablesupportplayer
12

Raise Shield

13

Enfeeble

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supportfocusedcurseplayer
Gem Priority
+37

Skeletal Warriors should only be used if they are free from your scepter.

Skeletal Sniper's cooldown is used to break armor. This will only work if you have no ignite on the target, as we do not want to detonate the poison cloud.

Dark Effigy is used as the catalyst for Font of Rage and the summoning of your ancestral minions. When preparing for a boss spawn, try to begin with the ancestral minion that grants the 5 rage on hit and 10 action speed buff.

Seismic Cry should be exactly level 11 (the lowest posisble) and must have Concentrated Effect so that it does not land on anything stunned. If it does not hit anything stunned or primed for stun, its cooldown will be reset. The corpse explosion trigger from the Warbringer ascendancy has its own radius, lowering the radius of Seismic Cry does not lower the radius of the explosions. Energy Barrier is also very important for Seismic, as it will very often allow you to recharge energy shield after being hit.

Enfeeble is optional, and only for bosses if needed. Temporal Chains is also an option if you prefer it instead.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

The Warcry passives can be taken last. Try to find a Jewel with Rage on hit, and another, rage when hit.

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