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PoE 2 Build

0.5 Ice Shot Deadeye Leveling Guide

presentationRanger
presentationDeadeye
Starter
Speed Leveling
0.5.5 FR
Beginner
Fubgun
Verified
Updated on Sep 12, 2026
Sep 12, 2026

Build Overview

This is my leveling guide for Ice Shot Deadeye, swap to the endgame guide after campaign.

While this is a Ice Shot leveling guide, you unfortunately don't unlock the skill until lvl 31, so you have to start off with Lightning Arrow and Lightning Rod.

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Vendor regex:
Act 1:
"!Mace|Staff|Spear|Cross|Plate|Cuira|Robe|Raime|Vest|Mantl|Raise|Parry" "s: (am|ri|be|bow)|movem|[edgl] to.att|[3-9]\d% to.*Bow Skill|[2-4]\d% to.*res|[5-9]\d to.*life|to.*(int|str)"

Act 2+: "!Mace|Staff|Spear|Cross|Plate|Cuira|Greathe|Mitts|Greav|Robe|Raime|Circle|Tiara|Vest|Mantl|Crown|Cuffs|Raise|Parry" "s: (am|ri|be|bow)|movem|to.*(int|str)|[edgl] to.att|[3-9]\d% to.*Bow Skill|[2-4]\d% to.*res|[5-9]\d to.*life"

(You copy and paste this into your vendor window, to easily see items you might want to buy)

Follow the leveling filter from here: https://www.pathofexile.com/item-filter/orPBmkto
(Just click follow, go in game and you'll see it in your filter list).

Build Variants

Equipment

item
1
item
4
item
9
item
6
item
4
item
2
item
7
item
8
item
3
item
item
item
Equipment Priority
+9

Bow: Your last bow upgrade is going to be at lvl 46 with Artillery Bow. Because this base has such high base phys, you really want a bow with good %phys. It beats out pretty much any other combination of stats. Of course if you cant find one with %phys, just use one with high flat rolls. Also this is not a hard requirement, any bow with high DPS will work well, Artillery Bow is just the best base to craft on at this lvl.

Flask: Remember to constantly upgrade your life/mana flask throughout campaign, you can always buy a new one at the vendor when you meet the lvl requirements for the next tier (lvl 10, 16, 23, 30, 40, 50 and 60).

Quiver: One with +lvls and high amount of flat damage, the base isn't too important.

Boots: Movement speed on boots is also extremely good if you can find them, try to search the vendor every 1-2 lvls. I would never swap out movement speed boots, only replace them with other boots that have movement speed.

Other gear:
Ideally you should stick to evasion or evasion/es hybrid gear, but use whatever looks best at the time.
Helmet/belt/amulet are good slots to acquire attributes (str on belt, dex or int on helmet).

Besides that you're just looking for life/resist on gear, but flat damage is the most important on gloves/rings. High evasion chest is also quite good for defense if you find one.

-Important
Always salvage weapons with quality for whetstones and always salvage items with sockets for artificers orb, this is extremely important for gear upgrades throughout the campaign.

I also personally prefer to vendor all rares for gold to gamble in act 3 or act 4 for better gear.

Skill Gems

Support Gem Requirements:

Str 40

Dex 40

Int 40

1

Ice Shot

Set 1

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2

Snipe

Set 1

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3

Freezing Mark

Set 2

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4

Herald of Ice

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5

Barrage

Set 1

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6

Ice-Tipped Arrows

Set 1

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7

Combat Frenzy

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8

Wind Dancer

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9

Tornado Shot

Set 1

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Gem Priority
+24

Lesser Jeweller's orb priority - Snipe -> Ice Shot -> Freezing Mark -> Herald of Ice
Quality Priority - Freezing Mark -> Herald of Ice -> Snipe

If you drop a 2nd Greater Jeweller's orb during campaign, than use it on Ice Shot for Fork. (first one goes to Snipe for more boss damage).

Your first lvl 5 support gem should be Charged Mark for Freezing Mark. This will give you consistent shocks on bosses for even more damage.

Essentially the goal is to freeze the boss, press Barrage into a perfect window Snipe. (if you struggle with Snipe, you can takeout Window of Opportunity I for Hourglass or Elemental Focus, but it's not that bad).

Boss Rotation: use Ice-Tipped Arrows before the boss spawns, cast Freezing Mark, shoot Ice Shot until the boss is frozen, when you freeze cast Barrage into Snipe.

For general clear, I just use Ice-Tipped Arrows, Freezing Mark for the as extra buff and Ice Shot Generally only need Ice-Tipped Arrows for rares or big pack.

Tornado Shot can be used for both clear and extra boss damage, for bosses just place it down on top of the boss before it spawns.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Once you reach lvl 31, you'll want to setup your weapon swap points (you should have 10 after killing the monkey in act 3 in jungle ruins).

It's very simple, you want Freezing Mark on weapon swap 2 and take the mark nodes at the bottom. Every other skill should be weapon swap 1. (click on the skills detail in your skill menu to assigned weapon sets).

Ascendancy order:
Projectile Proximity Specialisation(point blank) -> Endless Munitions -> Gathering Winds

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Whakapanu Island — Great White One
+30% increased Global Armour, Evasion and Energy Shield
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5 to Dexterity
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tribal Medicine
+30% increased Global Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
3% increased Movement Speed
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

Comments

54
C
CoolShield•11d ago

Why use weapon set 1 and 2, if I am using only one bow?

15
G
GrimFlame•15d ago

SO WHEN IT SHOWS ANY ATTRIBUTE WHAT SHOES I BE PUTTING FROM THESE LOWEER LVLS ON THE TREE TO HIGHHER LEVELS

0
P
Pharcyde•16d ago

I understand weapon swapping but I dont see a secondary weapon to use on the swap so where is mark benefitting?

0
R
RustyShield•17d ago

Herald of ice on both weapon sets? Or just 1

0
J
jrock2004•18d ago

I still need to figure out it but when we switch to weapon set passives, I am not sure the best way to do it beyond doing a full tree respec

2
S
ShinyKey•18d ago

how you can assign skills to weapon set 2 whan you dont have second weapon?


0
J
jrock2004•18d ago

Make sure you have nothing in 2nd weapon slot. You then can right click the "I" above your weapon and it sets the same one to both 1 and 2

3
W
WorthyDragon•20d ago

How do I get enough int for pounce or upgrades on frost bomb?

0
S
StoneDagger•19d ago

You don't. Drop them both at act 1 or 2

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J
jrock2004•18d ago

Attributes on gear. Travel nodes, I usually put 1 or 2 with int.

0
I
I am Uncut•21d ago

Could someone explain the spirit usage for me.

We‘re using 3 skills that each use 30 spirit but at my current point I have max 60..

Do I need a chest or something with +spirit?

0
T
Timote•21d ago

When you get to the interludes the doryani quest line gives you an additional 40 spirit. Until then you can pick up an amulet pretty cheap that has at least +30 spirit on it so you can run all 3 gems.


Later in the end game you might want to try and target an amulet that has +50 spirit or maybe even a little bit more so you can run all the lineage gems, but that will be a bit before you get there. For now, +30 on an amulet would be good until you get to mapping. Once you get the +40 in the interludes, the additional +spirit on your amulet will let you run herald of ice, wind dancer, combat frenzy and mirage archer all at the same time as long as you pick up a good unset ring for the extra gem slot.

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I
ichaos monk•22d ago

fun build, what does it mean when youre skills are showing pink and green?

0
T
Timote•21d ago

The pink skills are set to weapon set 1, and the green skills are set to weapon set 2. Likewise, the passive tree has some routes and nodes in red and others in green. The red ones (attack nodes) use weapon set one and the green ones (defensive nodes) should be set to weapon set two. Double dipping very nicely :D

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F
fuzzybaztard•22d ago

why does the build show herald of thunder but then it mentions herald of ice in the quality priority list??

0
R
RustyFlame•21d ago

You swap over to herald of ice lvl 31 when u get ice shot

0
T
Timote•21d ago

If you read through the leveling stages shown on the tabs at the top (and also in the writeup descriptions) you’ll see that you swap out Herald of Thunder for Hrald of Ice as soon as you’re leveled enough to to cut that gem.


Don’t waste quality on Herald of Thunder as you are replacing it very early.

0

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