Weapons
This build uses a weapon swap (1 for mapping and 1 for bossing) but the weapons for the 2 swaps are essentially the same.
Best in Slot offhand will be
Sacred Flame if you can afford it. If not, just use an
Omen Sceptre for the critical weakness debuff you put on enemies for free crit.
Double
Soul Core of Ticaba are going to be the highest DPS ceiling, but feel free to slot in
Greater Rune of Alacrity for skill speed if you want because
Glacial Lance is SLOW.
Accessories
Beacon of Azis will be your BIS amulet.
For Rings you will want to have as much flat damage as possible. Prioritize Physical Damage and Cold Damage to Attacks. Since this is a stat hungry build, try to get as much int/dex on your rings as possible. You will want an
Unset Ring because you don't have enough skill slots for
Orb of Storms. This is a crucial part of your bossing setup so without it, one-shotting Pinnacle Bosses is almost impossible.
Ingenuity will be our highest DPS belt. If you have trouble with survivability, feel free to use a rare belt.
Headhunter can work with this build as well.
Armor
You definitely want an EV/ES Body Armor for this build. Use ES equipment for Helmet and Boots. The only reason why my current character doesn't have ES boots is because I am poor/couldn't find any gear with the stats I need.
For our Gloves
Hand of Wisdom and Action so far is giving me the most damage, especially when paired with
Trinity if you choose to use it. Perhaps a really well rolled pair of gloves with Triple Flat Damage to Attacks and Crit Damage could be better.
For our Bossing Setup in Weapon set 2, swap the Rare Helmet for
The Deepest Tower to take advantage of low life nodes.
Jewels
Stat priority are as follows
1. Mana % on Kill (You need ONE of these to upkeep mana) if you don't use Mana Remnants.
2. Critical Hit Chance (Only if you are lacking crit. If you feel fine about your crit rate, skip this).
3. Critical Damage
4. Elemental Damage
5. Cold Damage