menu
MobalyticsUse your favourite features in-game with our Desktop App
PoE 2 Build

Gemling Frost Bolt AutoBomber (0 Button Build)

By xthefarmerx
Updated on Oct 12, 2026
Oct 12, 2026

Build Overview

This is a Chinese build archetype first showcased here by 可布和常常诶, and then popularized on Witchhunter by Lazy Exile - who is an amazing build making and content creator. If you're interested in their variations please go check them out!

This build relies on Frostbolt with Breachlord's Amalgam to INFINITELY Proliferate with Mirror of Refraction. Each Frostbolt that hits the Mirror of Refraction will split into 10-12 projectiles and then return to you via Breachlord's Amalgam and if you stack enough CDR you will be spawning mirrors at like 2-3 per second which means you can ramp forever and be able to just have thousands of Frostbolts flying around your screen at any moment. There becomes so many that the game gives up and doesn't even show their animation making this one of the builds that has the MOST visual clarity in the game.

Our Defences are phenomenal, our Damage can quite literally scale to infinity, the only stopgap is mobility, which can scale infinitely as well, but at a higher investment than normal. This is because we need to balance our mobility with the speed of our Frostbolt and the CDR of our Mirror of Refraction.

The only important pieces for this build are Atziri's Rule for Mirror of Refraction and a high quiver effect Widowhail and well rolled Drillneck (high crit and damage). Everything else is completely up to your ingenuity to balance out. Because Frostbolt snap shots Drillneck, and we pierce infinitely we essentially get max crit chance and like 100's if not thousands of increased damage from our quiver. As a result the rest of the gear and tree can focus on scaling defenses or utility.

DEFENCES: We can GIGA invest into defenses since our weapon setup gives up so much damage. Because Gemling is OP we can get insane amounts of %inc Armour from Arctic Armour alt quality and we can also invest heavily into Evasion and ES. These layers of defense all work multiplicatively with each other to create a MONSTER TANK with only 8.5K ES which Can be scaled on all vectors pretty insanely

FAQ:

My Chain Keeps Breaking:

If you notice that your chain is constantly breaking this is either because you're in a reduced CDR map OR that your Proj speed is too high. In which case reduce proj speed on Jewels and remove Projectile Acceleration III from your Frostbolt

How Do I Increase Mobility?

The one downside of this build is that cranking up the mobility is a 3 part equation. Normally, that faster you run or dodgeroll the faster you are. But for us to increase mobility we need to increase 3 things simultaneously.

1. Our Movement Speed
2. Projectile Speed
3. Mirror of Refraction Spawn Interval

1. You Can increase MS From Boots + tree + Runes/Dodge Roll distance (Cast on Dodge quality)
2. You Can Increase Proj Speed With Supports Like Projectile Acceleration III, Jewels With Proj Speed, Tree Nodes
3. You Can Increase Mirror of Refraction Spawn Interval Through + All Levels NOT Spell Skill Levels and through CDR on Jewels, Tree, Gear, and Supports (Cooldown Recovery II)

Grim Pillars Vs. Frost Wall

Grim Pillars and Frost Wall both serve the same purpose

1. provide ice crystals for Verglas support to give us gain as cold damage
2. Provide an "enemy" for our Frostbolt to pierce for Drillneck snapshotting

Grim Pillars provides way more pierces which is way more damage, but is super annoying for traveling since the walls block mobility. So if you're trying to go fast go Frost Wall and if you're trying to kill tanky mobs like wisp strongboxes or Juiced Expedition then go Grim Pillars

Strengths and Weaknesses

  • Tanky AF - Can easily reach 50k Ehp on 200D Investment
  • Infinitely Scaling Damage
  • Legitimately 0 button playstyle
  • Not Super Expensive (only 3 mandatory pieces of gear)
  • Can Get 150+ Rarity on Low-Mid Investment
  • Mobility requires higher investment/isn't straight forwards scaling
  • Build can be hard to understand (uses really cool tech)

Build Variants

HOW IT PLAYS:

The way this plays is we main hand our staff to setup Mirror of Refraction then fire 1 Frostbolt into a mirror and then swap back to our Atziri's Rule to keep spawning Mirror of Refraction and then this will start an infinite chain reaction where we will just spawn a growing amount of frost bolts. Eventually there are too many Frostbolts that the game stops showing them visually but they will still be there doing damage.

You can check if the invisible chain reaction is still going by 1. if your Cast on Critical is still proccing Refutation or Frost Wall or self cast Frost Wall and see if the walls are exploding or not.


Equipment

item
1
item
5
item
8
item
6
item
7
item
4
item
1
item
9
item
10
item
11
item
item
item
item
item
Jewels
item
item
item
item
item
item
item
item
item
item
Equipment Priority
+11

All gear affixes are in the their respective notes, but for jewels Specifically you can just slam on Liquid Envys on Emeralds that have any combination of %inc EV/Proj Speed/% Inc quiver bonus


Heroic Tragedy - any of these are fine as long as it has Vorona To Convert Elemental Equilibrium to Black Scythe Training For %ES This Roughly Equates to 80% Increase ES

The MOST important thing is lowering the mirror spawn interval of Mirror of Refraction. We can do this by two ways - CDR and Levels to Mirror of Refraction. CDR we get on legit every possible slot - Jewels, gear, supports wherever. This is an insane multiplier to both our damage and the consistency of our chain. We can increase the level of the Mirror of Refraction only by having a higher base level on staff (worth to perfect flux) and also by using Dialla's Desire.

Megalomaniac - We Want Leather Bound Gauntlets + 1 additional node if you can get it (not important)

Skill Gems

Support Gem Requirements:

Str 105

Dex 20

Int 105

1

Virtuous Barrier

Level 20

supportarmourdemolisherplayer
2

Mirror of Refraction

Level 20

supportcooldownrecoveryplayertwo
supportdiallasdesireplayer
supportuhtredauguryplayer
3

Charge Regulation

Level 19

supportarmourdemolisherplayer
supportuhtredomenplayer
4

Convalescence

Level 19

prolongeddurationsupportplayertwo
supportcooldownrecoveryplayertwo
supportrapidcastingplayertwo
supportuhtredsconstellation
supportefficiencyplayertwo
5

Frost Wall

Level 19

supportahnscitadelplayer
supportkaomsmadnessplayer
supportglacierplayer
supportspellcascadeplayer
supportconcentratedareaplayer
6

Arctic Armour

Level 19

supportcoldpenetrationplayer
supportcoldmasteryplayer
supportzenithplayertwo
supportelementalfocusplayer
supportembitterplayer
7

Frostbolt

Level 19

supportrakiatasflowplayer
supportverglasplayer
supportprojectileaccelerationplayerthree
supportzenithplayertwo
supportbreachlordsamalgam
8

Bloodhound's Mark

Level 9

supportarmourbreakplayer
supportexploitweaknessplayer
supportarmourexplosionplayer
supportefficiencyplayertwo
9

Sniper's Mark

Level 7

supportarmourdemolisherplayer
prolongeddurationsupportplayertwo
supportefficiencyplayertwo
10

Voltaic Mark

Level 7

supportefficiencyplayertwo
supportarmourdemolisherplayer
prolongeddurationsupportplayertwo
supportmarkfordeathplayer
11

Elemental Weakness

Level 19

supportspellcascadeplayer
supportcurseeffectplayer
supportfocusedcurseplayer
supportarmourdemolisherplayer
12

Cast on Critical

Level 19

frostwallplayer
supportglacierplayer
supportspellcascadeplayer
supportzenithplayertwo
refutationplayer
13

Mana Remnants

Level 19

supportfleetingremnantsplayertwo
supportinterludeplayer
supportkhatalsrejuvenationplayer
supportarmourdemolisherplayer
Gem Priority
+50

We can use unset rings to get 2 more skills for Virtuous Barrier and then We socket in whichever support colors we need to balance out Gem Studded for Crit Immunity (HUGE)

The Important things here are:

1. Frostbolt (weapon set 2 with bow/quiver)- Rakiatas/Cold Pen - Verglas For Frost Wall (high Gain as cold) - Projectile Acceleration III (this makes the bolts go faster but also scales our Damage)

***IMPORTANT*** If you're breaking your chain too often (Frostbolts Fizzle out and stop killing mirrors) it's often time because your proj speed is TOO HIGH. So take out Projectile Acceleration III if this happens)

- Breachlord's Amalgam THIS IS 100% REQUIRED FOR THIS ENTIRE MECHANIC TO WORK - It makes all projectiles return to you so that they can then chain off the Mirror of Refraction.

- After this you can go damage - Zenith II, Deliberation, Elemental Focus all work (Zenith is best though because it snapshots off the first cast)

2. Frost Wall (weapon set 1 only with staff)- This is OP and we put it on Cast on Critical to completely automate the engine. It gives use Verglas gain and also counts as "enemies" for pierce on our Drillneck and does a good amount of damage itself

3. Mirror of Refraction Not much to say here - get as much + level and CDR here. Cooldown Recovery II is required and then Uhtred's Augury and Dialla's Desire or just Uhtred's Omen if you can't afford the previous two

4. Arctic Armour - The supports don't really matter too much, You can go damage route or utility route here and both are ok - this is primarily for the Gemling Legionnaire alt quality which gives us ~280% increased Armor.

5. Convalescence with Uhtred's Constellation is nice since we're Chaos Inoculation

6. Refutation in our Cast on Critical also gives us a little bit more defenses

7. Charge Regulation gives us MORE Arm/ES/EV since we have Thaumaturgic Generator on amulet annoint and Resonance which converts our power charges into Endurance Charges

All Other Skills + supports are solely for balancing our Gem Studded or getting more defenses from Virtuous Barrier

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Freythorn — The King in the Mists
+30 to Spirit
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Abandoned Prison — Goddess of Justice
30% increased Mana Recovery from Flasks
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Tribal Medicine
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Tawhoa's Test
+5% to Lightning Resistance
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
12% increased Cooldown Recovery Rate
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit

Comments

37
D
Daemonion•5d ago

Hey, is this not the wrong Adorned? Its only for Magic Jewels, but we only use rare ones.

0
A
Artureck•4d ago

There is a very rare chance when you corrupt or something on adorned to get up to like 75% increase to rare jewels, worth few thousand to mirrors

0
S
StoneGolem•7d ago

Help i copied all but still no dps


0
J
JoanMdp•9d ago

bro , what stat heart of the well?


0
D
DeadlyMask•11d ago

I don't have enough sockets for all the auras and skills; which ones should I prioritize?

0
B
BrightStorm•11d ago

leave the mark skills

0
B
BoldShadow•11d ago

What are the statistics for From Nothing and Hear of the Weel?? Please help

5
B
BrightDragon•16d ago

what is being used on the darkness enthroned, socket wise, i dont see anything about it but i could also just be blind

0
F
Firleflansch•16d ago

My damage is super low, but idk why

0
C
CoolFlower•11d ago

do you know how to set up the loop?

1
View 1 reply
B
BrightFlower•17d ago

Can't figure out why I have barley any damage output with thus buukd and im doing the 1.2kD setup

0
S
StoneGolem•7d ago

did you fix it?


0
R
Ray•17d ago

what from nothing are you using here?


0
B
BrightStorm•11d ago

bulwark

0

Build Planner Export

Export all build variants directly to your game.

Path of Building Code

Table of Contents

Featured Builds

[0.5.5] Twister Mercenary Levelling
Updated on Oct 23, 2026
[0.5.5] Twister Huntress Levelling
Updated on Oct 23, 2026
[0.5.5] SSF Sand & Fire Djinn Varashta - Campaign & Endgame Build Guide
Updated on Oct 23, 2026
[0.5] Gas Grenade Pathfinder
Updated on Oct 23, 2026
[0.0.5] Spin 2 Win Titan League Starter - Updated for End Game - 14th Sep
Updated on Oct 23, 2026

Become a Creator

Want to earn rewards by sharing your builds with your community?