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PoE 2 Build

0.5 Fubgun's Lightning Arrow Deadeye leveling Guide

presentationRanger
presentationDeadeye
Starter
0.5 RotA
Fubgun
Verified
Updated on Jun 6, 2026
Jun 6, 2026

Build Overview

This is my leveling setup, can be done on both Ranger or Huntress if you want an easy and SSF viable way to do campaign in 0.4 - Below is a link to my endgame setup that is also updated for 0.3

The transition requires very little gold, but be sure not to gamble away all of it so you can respec your tree to the new build.

Vendor Regex: "!cros|crud" "s: (am|ri|be|bow)|ovem|[egdl] to.at"
(You copy and paste this into your vendor window, to easily see items you might want to buy)

Build Variants

Use the build variants above to see skill tree progression and gear upgrades.

Equipment

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Equipment Priority
+6

At lvl 28 it's extremely important to start checking vendors for a Dualstring Bow this is a massive upgrade, use whatever currency you have to make it 5-6 mods with 2 sockets. From this point onward you want to only use dualstring, with the exception of an extremely high dps bow dropping (if it gives you 50% or more tooltip dps, then feel free to swap). Use Storm Rune

You still want to focus on flat damage throughout the whole campaign it's just not as important as it was in act 1. It's still extremely important to always use movement speed boots, even if they're low level.

Besides that you're just looking for life/resist on gear, but flat damage is the most important.

!!!!Important!!!!!
Always salvage weapons with quality for whetstones and always salvage items with sockets for artificers orb, this is extremely important for gear upgrades throughout the campaign.

Skill Gems

Support Gem Requirements:

Str 20

Dex 30

Int 15

1

Lightning Arrow

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2

Lightning Rod

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3

Herald of Thunder

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4

Barrage

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5

Wind Dancer

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6

Electrocuting Arrow

7

Voltaic Mark

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Gem Priority
+13

For sockets, prio rod > LA > herald of thunder

for Lightning Rod you can either use Concentrated Area or Lightning Attunement, this just depends on your gear (if you have a bunch of fire damage/cold damage to attacks, than Lightning Attunement loses a lot of value). Once you get your 1st orb for a 4 link, you want to add on Multishot II.

On Lightning Arrow you want to swap Innervate for Chain II on bosses.

Electrocuting Arrow is only used for bosses and has a 25 second duration, so it's a set and forget type of skill, it does get consumes on electrocuting an enemy, but bosses should die in the 1st one.

Voltaic Mark combos with Electrocuting Arrow, giving you extra lightning damage when you electrocute an enemy. Same deal here, only use it for bosses.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

In general just use dexterity for your small attribute nodes. Use strength/int if you need it for gear or support gems.

your first ascendancy point should be Gathering Winds

Quest Rewards

Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
+10% to Cold Resistance
Hunting Grounds — The Crowbell
Grants Two Weapon Set Passive Skill Points
Freythorn — The King in the Mists
+30 to Spirit
Ogham Farmlands — Una's Hut
Grants Two Weapon Set Passive Skill Points
Ogham Manor — Candlemass, the Living Rite
+20 to maximum Life
Keth — Kabala, Constrictor Queen
Grants Two Weapon Set Passive Skill Points
Valley of the Titans — Medallion
30% increased Charm Charges gained
+1 Charm Slot
Deshar — Final Letter
Grants Two Weapon Set Passive Skill Points
The Spires of Deshar — Sisters of Garukhan
+10% to Lightning Resistance
Jungle Ruins — Mighty Silverfist
Grants Two Weapon Set Passive Skill Points
The Venom Crypts — Venom Draught
25% increased Stun Threshold
Jiquani's Machinarium — Blackjaw, the Remnant
+10% to Fire Resistance
The Azak Bog — Ignagduk, the Bog Witch
+30 to Spirit
The Molten Vault — The Molten Vault
Reforging Bench
Aggorat — Blood Sacrifice
Grants Two Weapon Set Passive Skill Points
Journey's End — Captain Hartlin
Two Weapon Set Passive Skill Points
Skill Gem(Lv 13)
Delirium Drop
Eye of Hinekora — Navali's Rest
5% increased Maximum Mana
Halls of the Dead — Yama The White
Grants Two Weapon Set Passive Skill Points
Halls of the Dead — Tawhoa's Test
+5 to Dexterity
Abandoned Prison — Goddess of Justice
30% increased Life Recovery from Flasks
Halls of the Dead — Tasalio's Test
+5% to Cold Resistance
Halls of the Dead — Ngamahu's Test
+5% to Fire Resistance
Halls of the Dead — Tribal Medicine
30% increased Armour, Evasion and Energy Shield
Wolvenhold — Oswin, the Dread Warden
Grants Two Weapon Set Passive Skill Points
The Khari Crossing — Akthi and Anundr
Two Weapon Set Passive Skill Points
The Khari Crossing — Molten Shrine
5% increased Maximum Life
Qimah — Tabana's Pillar
3% increased Movement Speed
Kriar Village — Lythara, the Wayward Spear
+40 to Spirit
Howling Caves — The Abominable Yeti
Grants Two Weapon Set Passive Skill Points

Video Guide

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