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PoE 2 Build

[0.4] Plants Oracle League Starter (Level 1 to Endgame)

Starter
End Game
Speed Leveling
0.4 TLotD
Verified
presentationDruid
presentationOracle
Featured
Updated on Mar 24, 2026
Mar 24, 2026

Build Overview

This Build is an Endgame Setup for the Oracle Ascendancy utilizing the Power of Plants with our main damage dealing Spells being Entangle and Thrashing Vines with the added Thunderstorm Synergy to produce Overgrown Plant explosions with the help of Accelerated Growth.

This Build is a Physical Spellcaster and also has the option to use other Physical Spells like Bonestorm, Bone Cage or Detonate Dead.

This Build is exceptionally easy and smooth to level through the Campaign with our main Damage Dealer for both Clear and Single Target Entangle being available from Level 1 onwards.

This Guide includes a full walkthrough of the Progress throughout the Campaign as well as the current Endgame Version.

To stay up to date on this Build and if you ever have any Questions come visit my Twitch Stream at: twitch.tv/DEADRABB1T

Strengths and Weaknesses

  • Incredibly smooth Leveling
  • Easy transition into Endgame
  • Satisfying Gameplay

Build Variants

For the Endgame Version of this Build, we will be transitioning our Gear into full Energy Shield Bases. The Passive Tree will also change to support that switch and make full use of our Oracle Ascendancy Nodes like Forced Outcome or Entwined Realities.

Equipment

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item
1
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2
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9
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6
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Equipment Priority
+9

Whether you are using a Wand and Focus or a Staff does not make a big Difference for the Build, so you can use either or and the same goes for the Base of the Wand or Staff. If you are not using a Chiming Staff, i do recommend getting one in Weapon Set 2 to get Sigil of Power.

The biggest Priority in your choice of Weapon (and Focus) should always be the Affixes.

Gear Stat Priority:

  • +Physical/All Spell Skills
  • Spell/Physical Damage
  • Critical Hit Chance / Damage Bonus
  • Cast Speed
  • High Energy Shield Bases
  • Maximum Life

Apart from that, all of you Resistances should ofcourse always be capped.

Try to also get your Chaos Resistance as close to the Cap as possible and remember to use the Soul Core of Tacati or the Forsaken Bangle if you cant reach the 75%.

Skill Gems

Support Gem Requirements:

Str 30

Dex 25

Int 75

Expand all
1

Entangle

Entangle
supportexplosivegrowthplayertwo
supportconsideredcastingplayer
supportmagnifiedareaplayertwo
supportbranchingfissuresplayertwo
supportincreasedcriticaldamageplayer
2

Thrashing Vines

Thrashing Vines
supportconsideredcastingplayer
supportconcentratedareaplayer
supportincreasedcriticaldamageplayer
supportheftplayer
supportphysicalmasteryplayer
3

Thunderstorm

Thunderstorm
supportshockconductionplayertwo
supportmagnifiedareaplayertwo
supportcommiserateplayer
supportoverchargeplayer
prolongeddurationsupportplayertwo
4

Cast on Critical

Cast on Critical
detonatedeadplayer
supportboundlessenergyplayertwo
supportmagnifiedareaplayertwo
supportefficiencyplayertwo
supportenergyretentionplayer
5

Convalescence

Convalescence
supportsecondwindplayerthree
supportcooldownrecoveryplayertwo
prolongeddurationsupportplayertwo
supportclarityplayer
6

Sigil of Power

Sigil of Power
supportmagnifiedareaplayertwo
prolongeddurationsupportplayertwo
supportcooldownrecoveryplayertwo
Gem Priority
+27

Our Main Damage Spell for Clear and to trigger the Cast on Critical is Entangle.

Passive Tree

main:
123
123
set 1:
20
20
set 2:
20
20

WE GET ARCANE SURGE FROM Aspiring Genius

WE ARE NOT USING Blackflame Covenant or Elemental Equilibrium.

THESE NODES ARE ONLY TAKEN TO MAKE USE OF OUR Entwined Realities ASCENDANCY NODE TO TAKE THE SURROUNDING NOTABLES LIKE Cut to the Bone, Sudden Escalation, Shredding Force, Power of the Storm and Blood Tearing.

Atlas Tree

Video Guide

Table of Contents

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