This build can fly through the campaign with ease and has no problem in endgame maps! It utilizes massive explosions with
Explosive Grenade and
Cluster Grenade for screen clearing AoE, and buffed even further by a machine gun like attack
Rapid Shot.
PoE 2 Build
Crossbow Grenadier - Mercenary/Ranger
Build Overview
Strengths and Weaknesses
- Massive AoE
- Run and Gun Playstyle
- Fantastic Damage
- Range
- Good Grenade Placement is helpful.
Build Variants
Endgame
Act 1-3
Act 4+
Skill Gems
Endgame
Act 1-3
Act 4+
Support Gem Requirements:
Str 50
Dex 55
Int 35
1
Explosive Grenade
2
Cluster Grenade
3
Rapid Shot
4
Gas Grenade
5
Mortar Cannon
6
Herald of Ash
Gem Priority


























+26
Passive Tree
Endgame
Act 1-3
Act 4+
main:
123
123
set 1:
20
20
set 2:
20
20
Quest Rewards
Check which quests you’ve completed on your character
Clearfell — Beira of the Rotten Pack
Not Specified1 choice
Hunting Grounds — The Crowbell
Not Specified1 choice
Freythorn — The King in the Mists
Not Specified1 choice
Ogham Farmlands — Una's Hut
Not Specified1 choice
Ogham Manor — Candlemass, the Living Rite
Not Specified1 choice
Keth — Kabala, Constrictor Queen
Not Specified1 choice
Valley of the Titans — Medallion
Not Specified2 choices
Deshar — Final Letter
Not Specified1 choice
The Spires of Deshar — Sisters of Garukhan
Not Specified1 choice
Jungle Ruins — Mighty Silverfist
Not Specified1 choice
The Venom Crypts — Venom Draught
Not Specified3 choices
Jiquani's Machinarium — Blackjaw, the Remnant
Not Specified1 choice
The Azak Bog — Ignagduk, the Bog Witch
Not Specified1 choice
The Molten Vault — The Molten Vault
Not Specified1 choice
Aggorat — Blood Sacrifice
Not Specified1 choice
Journey's End — Captain Hartlin
Not Specified1 choice
Eye of Hinekora — Navali's Rest
Not Specified1 choice
Halls of the Dead — Yama The White
Not Specified1 choice
Halls of the Dead — Tawhoa's Test
Not Specified2 choices
Abandoned Prison — Goddess of Justice
Not Specified2 choices
Halls of the Dead — Tasalio's Test
Not Specified2 choices
Halls of the Dead — Ngamahu's Test
Not Specified2 choices
Wolvenhold — Oswin, the Dread Warden
Not Specified1 choice
The Khari Crossing — Akthi and Anundr
Not Specified1 choice
The Khari Crossing — Molten Shrine
Not Specified1 choice
Qimah — Tabana's Pillar
Not Specified7 choices
Kriar Village — Lythara, the Wayward Spear
Not Specified1 choice
Howling Caves — The Abominable Yeti
Not Specified1 choice
How it Plays
- Sprint into an area.
- Shoot
Explosive Grenade at the first group you see. - Use
Cluster Grenade when there are big groups, especially if you're surrounded. - Rotate
Gas Grenade and
Mortar Cannon as you see fit for more damage and CC. - Continue to use
Explosive Grenade. - Use
Rapid Shot to generate Heat to empower
Explosive Grenade and
Cluster Grenade at 15 stacks. - Be careful not to Overheat
Rapid Shot by shooting too much. - Dodge often between Grenades.
How it Works
This build utilizes many bonuses that increase Projectile and Grenade damage.
- Short Fuse I can make our Grenades explode much faster, which streamlines the speed of the build.
- Multiple combos between the different Grenades increase our damage.
- Multishot II makes our Grenade attacks easier to land by increasing our ground coverage.
- Many nodes in the passive tree reduce detonation times and improve AoE size and cooldown times.
Rapid Shot empowers our grenades by building up heat when it's used.
Changelog
- Added Endgame tab
- Added Act 4+ tab
- ~0.3 League Start
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