Making the Heroes Work Together
Playing a Poke comp doesn't just mean picking heroes with ranged abilities. You also need to understand why they work together, and how you can enable your Poke teammates even if you are playing a non-Poke hero.
The main component of winning with a Poke team is to keep your distance and win by exploiting your superior ranged damage. Here we'll go over some solid tips to help you deal consistent damage, create opportunities to score eliminations, maintain control over the objective and how to stay alive.
The Poke Checklist
Before even engaging with the enemy, there are a few questions you should always ask yourself.
- Is there any way I can set up and attack from where my target enemy won't see me?
- Where on the map can I use off angles, flank routes or high ground to my advantage?
- Where does your team want to be positioned?
- What nearby environment can be used for protection?
- Should I stick with my team, or am I able to survive on my own?
- How can my teammates and I split up to create crossfire?
- Where is each member of the enemy team?
- Can anyone help defend the target?
- Where is my escape route if I need to retreat momentarily?
Going over these questions will help you to be intentional with your setup and gain an advantage against the enemy before the fight even starts.
During the team fight, here are a few more questions you can keep in mind to help yourself increase your success:
- Does the enemy have any heroes with burst mobility who can suddenly attack me at close range?
- What are the flank routes that an enemy could surprise attack me from?
- What cooldowns and ultimates are available?
- How can I play around these resources?
- Are there any burst damage threats like a
Hanzo headshot? - Where is the enemy team's focus? Where can I reposition to exploit the distraction for a surprise attack?
- Where can I reposition to exploit the distraction for a surprise attack?
The focus of these questions is understanding the enemy team's threat and win conditions. Figuring out the answer to these types of questions enables you to create strategies that counter what this specific enemy team is trying to do.
Create Crossfire
One of the most impactful elements you can create to help you and your team deal meaningful damage is crossfire. A player can only look straight ahead, and most abilities only function in a single direction.
For example, if you are playing against a team with
D.Va as the Tank, her
Defense Matrix is a powerful defensive tool for shutting down your Poke team's ranged damage. However, she can only aim it in one direction, so if you and your team are attacking from multiple angles simultaneously, she is forced to choose which damage to let in, and which damage to absorb.
Similarly, when you and your team all attack from the same angle, the enemy team can easily hide behind shields and walls to avoid your damage anytime they need to heal or refresh cooldowns. If you are creating crossfire, on the other hand, you can put the enemy in a situation where backing behind a corner away from your attacks puts them into the line of fire from your allies' attacks.
Rotations
Extremely important to Poke comps is a concept referred to as rotations. All this really means is how you and your team can move around and navigate the map areas, maintaining your optimal distance from the enemy team.
What this looks like for Poke comps is when the enemy team's heroes with superior short-range combat capabilities move in close to you, your team moves away to create distance without giving up control of the objective. This is why planning ahead is so important. You need to know where you can move, how you can move, and what CC abilities you have that will help with this task. Most of the time, rotations end up as moving in a circular fashion around the objective area.
Sometimes it's ok to give up objective control momentarily if it allows you to survive and re-engage with an advantage. For example, on Numbani's first point, you may need to back off the objective to buy time to refresh resources and take a few seconds to walk up one of the staircases to get onto the high ground. Then, when you re-initiate the attack, you have the high ground advantage, and even if the enemy team had the health and resources advantage before, you've now evened out the playing field.
Target Priority
Target priority means which hero on the enemy team should be the focus of your setup and attack. Poke heroes can use their superior range to quickly swap between targets at various distances. Just because the Tank is out front and a large, easy target to shoot doesn't mean they are always the best target.
At the same time, if the enemy backline or Supports are so far away you are unable to deal any significant damage, it's not gonna be worth spending a bunch of time trying to land shots on them.
There is no simple answer like, "always shoot Supports," but as a general rule, you want to look for two things:
- Which enemy is the most vulnerable to dying
- Which enemy poses the greatest threat to your team
Answer these two questions and you will identify who should be highest priority target to focus fire.
Resource Management
Resource management plays a major role both surviving and winning your games. Cooldowns should be used deliberately, with players ensuring they have a plan or ability to escape alive when the attack goes all-in to try and eliminate you.
As previously stated, a key component of what makes Poke teams strong is their ability to drain the enemy's resources from a distance, before the enemy team can close in and approach them.
Whatever your hero's highest value cooldowns are, you should save those for when your target has already committed to using theirs, or when they are unable to easily retreat from your attack.
- Example: You are playing
Baptiste. You get an enemy to low health, and in a desperate attempt to finish them off, you use
Immortality Field so you can stay in the open to keep firing. - The enemies' allies see this, and know they can quickly push and attack you or your team now that your best defensive ability is unavailable. Regardless of whether you got the initial KO or not, you put your team at a huge disadvantage and are likely to lose the fight.
In this scenario, if
Baptiste knew it was too dangerous to commit to trying to get that kill, they could've looked for any ally for protection with damage mitigation or healing, used
Exo Boots to jump up from behind a wall, calculated it wasn't worth the risk of wasting his best CD, or possibly used
Regenerative Burst instead since it has a much shorter cooldown.