AT Rey Dau has been given new attacks, mechanics, and combos, and it’s much more aggressive than its natural counterpart. It also has noticeably increased health and slightly higher damage than a Tempered Rey Dau.
Follow-up Thunder Blasts
Many of AT Rey Dau’s moves (like wing slams and thunder blasts) now provoke thunder explosions directly where they hit after a one-second delay. These follow-up explosions deal considerable damage, give
Thunderblight to the player, and knock them backwards, making them extremely deadly.
AT Rey Dau will immediately target any player hit with a thunder explosion, not allowing any spare time for healing or recovery, so stay on your toes and call your Seikret when you’re knocked down.
Stunning Hunters via Thunderblight
AT Rey Dau’s electric moves inflict players with
Thunderblight, making Hunters more easily stunned.
Even attacks that do not knock hunters down can give
Thunderblight, so keep an eye out to avoid its thunder explosions, as AT Rey Dau usually follows up with instant railgun blasts that can one-hit K.O. hunters.
Ground Thunder Blast
This is the most notable new move in AT Rey Dau’s arsenal. It will tilt its head backward, as if it were to do the usual headbutt forward, but will instead send out a thunderblast beneath it as it flies away. AT Rey Dau often chains other moves immediately after this one, or performs this new move directly after a headbutt to bait players beneath it.
This move has extensive tracking and can hit hunters standing anywhere near the impact area, so always roll away from it. AT Rey Dau usually follows up with an immediate aerial thunderblast, which is very difficult to dodge unless players call on their Seikret to escape.
New Combos
Arch-Tempered Rey Dau can combo many of its moves, especially wing slams and aerial moves. Be patient and do not commit to long attack animations before Rey Dau ends its combos.